Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-02-27 | Add a few more HE items | Travis Howell | |
svn-id: r16941 | |||
2005-02-27 | Update debug msg. | Travis Howell | |
svn-id: r16940 | |||
2005-02-27 | Add more safety checks. | Travis Howell | |
svn-id: r16939 | |||
2005-02-26 | *** empty log message *** | Travis Howell | |
svn-id: r16938 | |||
2005-02-26 | Update HE items | Travis Howell | |
svn-id: r16937 | |||
2005-02-26 | fix iso mode object draw order | Andrew Kurushin | |
svn-id: r16936 | |||
2005-02-26 | implemented iso pathfinding | Andrew Kurushin | |
glitches: some tiles draws above figures svn-id: r16935 | |||
2005-02-26 | typo | Gregory Montoir | |
svn-id: r16934 | |||
2005-02-26 | Compile fix from wjp | Travis Howell | |
svn-id: r16933 | |||
2005-02-26 | Correction to findSprite() | Travis Howell | |
svn-id: r16932 | |||
2005-02-26 | iso pathfining work in progress: | Andrew Kurushin | |
- all figures now stands in right way on iso scene startup svn-id: r16931 | |||
2005-02-26 | Lots of other sprite-related renames as suggested by cyx. | Eugene Sandulenko | |
svn-id: r16930 | |||
2005-02-26 | Rename HE sprite flag kSF31 -> kSFImageless and corresponding functions. | Eugene Sandulenko | |
svn-id: r16929 | |||
2005-02-26 | Disable ditrherers for v1 games. Algorithm there is different and also | Eugene Sandulenko | |
palette settings seem to be different too. So to not let people get confused it is disabled until proper implementation. svn-id: r16928 | |||
2005-02-26 | added a missing line to findSpriteWithClassOf and updated ↵ | Gregory Montoir | |
_varNumSpriteGroups computing svn-id: r16927 | |||
2005-02-26 | Typo | Travis Howell | |
svn-id: r16926 | |||
2005-02-26 | fix issue in spritesBlitToScreen and added some suggestions for fields/flags ↵ | Gregory Montoir | |
renaming svn-id: r16925 | |||
2005-02-26 | Catch all invalid image resource reads | Travis Howell | |
svn-id: r16924 | |||
2005-02-26 | Revert that last change, mixed functions. | Travis Howell | |
svn-id: r16923 | |||
2005-02-26 | Rename sprite function | Travis Howell | |
Correct spritesResetSpriteGroup svn-id: r16922 | |||
2005-02-26 | Fix sprite states | Travis Howell | |
svn-id: r16921 | |||
2005-02-26 | Fix sprite hacks | Travis Howell | |
svn-id: r16920 | |||
2005-02-25 | More work on findSpriteWithClassOf() | Travis Howell | |
svn-id: r16919 | |||
2005-02-25 | ops | Paweł Kołodziejski | |
svn-id: r16918 | |||
2005-02-25 | fixed compilation for emsvc4 | Paweł Kołodziejski | |
svn-id: r16917 | |||
2005-02-25 | fixed compilation | Paweł Kołodziejski | |
svn-id: r16916 | |||
2005-02-25 | Some TODO cleanup/additions | Max Horn | |
svn-id: r16915 | |||
2005-02-25 | Add WIP findSpriteWithClassOf() function | Travis Howell | |
svn-id: r16914 | |||
2005-02-25 | Whitespace changes. | Torbjörn Andersson | |
svn-id: r16913 | |||
2005-02-25 | Update WizParameters struct, to match pajama3. | Travis Howell | |
svn-id: r16912 | |||
2005-02-25 | Cleanup, reduce duplicate code. | Travis Howell | |
svn-id: r16911 | |||
2005-02-25 | cleanup | Max Horn | |
svn-id: r16910 | |||
2005-02-25 | Correct check | Travis Howell | |
svn-id: r16909 | |||
2005-02-25 | Init sprites | Travis Howell | |
svn-id: r16908 | |||
2005-02-25 | *** empty log message *** | Travis Howell | |
svn-id: r16907 | |||
2005-02-25 | *** empty log message *** | Travis Howell | |
svn-id: r16906 | |||
2005-02-25 | Add missing parts of spritesProcessWiz() | Travis Howell | |
svn-id: r16905 | |||
2005-02-24 | Rename SpriteGroup fields | Travis Howell | |
svn-id: r16904 | |||
2005-02-24 | Rename sprite flags as suggested: | Eugene Sandulenko | |
kSF22 -> kSFYFlipped kSF23 -> kSFXFlipped svn-id: r16903 | |||
2005-02-24 | o Fixed sprite flags everywhere. In many cases they were wrong as they were | Eugene Sandulenko | |
checked in higher byte not whole word. o Some flags/functions renames svn-id: r16902 | |||
2005-02-24 | defined some flags for HE wiz ; it should make the code more readable | Gregory Montoir | |
svn-id: r16901 | |||
2005-02-24 | Ooops, should be _varNumSprites | Travis Howell | |
svn-id: r16900 | |||
2005-02-24 | Add stub case | Travis Howell | |
svn-id: r16899 | |||
2005-02-24 | Add missing sprite redraw | Travis Howell | |
svn-id: r16898 | |||
2005-02-24 | Correct sprite flags in resetSprite | Travis Howell | |
svn-id: r16897 | |||
2005-02-24 | Correct classId. | Travis Howell | |
svn-id: r16896 | |||
2005-02-24 | I'm not quite sure if this is the correct fix, but by not calling | Torbjörn Andersson | |
updateActorsScene() when _sceneNumber is -1 we avoid followers going into that scene and being drawn (as garbage) early during the ITE intro. (Look in the upper left corner -- that's where the garbage appeared for me.) svn-id: r16895 | |||
2005-02-24 | Update sprite calls in main loop | Travis Howell | |
svn-id: r16894 | |||
2005-02-24 | Some syncing between the README and the LaTeX documentation. Untested since | Torbjörn Andersson | |
I don't have LaTeX on this computer. The "Known Problems" section is still out of sync. svn-id: r16893 | |||
2005-02-24 | ScummVM 0.7.0 does not need SKY.CPT for Beneath a Steel Sky, so I've | Torbjörn Andersson | |
changed the version number in the text to 0.8.0CVS. Of course, this should be updated again when 0.8.0 (or whatever we'll call the next version) is released. By then we ought to include SKY.CPT in the main BASS download as well, I think. svn-id: r16892 |