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2016-02-19SCI: Compare offsets in the Plane comparison operatorFilippos Karapetis
2016-02-19GRAPHICS: Silence some false positive MSVC warningsFilippos Karapetis
2016-02-19SCI: Use proper constification in overriden base class functionsFilippos Karapetis
2016-02-19SCI: Silence false positive warnings by MSVCFilippos Karapetis
2016-02-18SCI: Fix bad positioning of relatively positioned pic celsColin Snover
2016-02-18SCI: When rewriting lookup tables, also actually record what scale they are forColin Snover
2016-02-18SCI: Fix too-fast renderingColin Snover
2016-02-18SCI: Fix some rect off-by-onesColin Snover
2016-02-18SCI: Add comments to plane codeColin Snover
2016-02-18SCI: Increase LRU resource cache for SCI32 gamesColin Snover
2016-02-18SCI: Fix broken LRU debuggingColin Snover
2016-02-18SCI: Implement templated drawing subroutinesColin Snover
2016-02-18SCI: Add short-lived kSetFontRes kernel functionColin Snover
2016-02-18SCI: WIP GfxText32 codeColin Snover
2016-02-18SCI: Build kernel table for ScrollWindow and stub seen functionsColin Snover
2016-02-18SCI: Remove wrong comments in kernel.h and break apart logical sectionsColin Snover
2016-02-18SCI: Fix palette equality checkColin Snover
2016-02-18SCI: Implement accurate renderer architecture for SCI32Colin Snover
2016-02-18COMMON: Add convenience method to Common::Rational for 1:1 ratiosColin Snover
2016-02-18COMMON: Add methods for inserting and erasing with iteratorsColin Snover
2016-02-18AGI: Add missed commaEugene Sandulenko
2016-02-18AGI: Apple IIgs time delay override MH1 completedMartin Kiewitz
2016-02-18OPENPANDORA: Fix op-pnd target when no TERM is set.Johannes Schickel
2016-02-18METAENGINE: Hint the compiler that we intentionally ignore pollEvents() retur...Eugene Sandulenko
2016-02-18WAGE: Safety check on parsing main game fileEugene Sandulenko
2016-02-18WAGE: Plug memory leakEugene Sandulenko
2016-02-18WAGE: Plug memory leakEugene Sandulenko
2016-02-18WAGE: Safer string concatenationEugene Sandulenko
2016-02-18WAGE: Initialize class variablesEugene Sandulenko
2016-02-18AGI: Apple IIgs time delay override KQ4 completedMartin Kiewitz
2016-02-17AGI: Make SQ2 Apple IIgs get a AGI 2.917 equivalent and not 2.936Martin Kiewitz
2016-02-17SDL: Work around bug #7038 by limiting mode reset to Win32.Johannes Schickel
2016-02-17AMIGAOS: Fix native build breakage caused by indented comments in amigaos.mk.Johannes Schickel
2016-02-17AMIGAOS: Fix 'amigaosdist' for in-tree builds on AmigaOS.Hubert Maier
2016-02-16I18N: Regenerate translations data fileThierry Crozat
2016-02-16I18N: Update Basque translationMikel Iturbe Urretxa
2016-02-16WAGE: Implement sound decoderEugene Sandulenko
2016-02-16WAGE: Moved Sound class definition to sound.hEugene Sandulenko
2016-02-16WAGE: Moved sound code stubs to sound.cppEugene Sandulenko
2016-02-16SHERLOCK: RT: Only see German Sharp-S char as printableMartin Kiewitz
2016-02-16AGI: Added comment about artificial delay sq2 sceneMartin Kiewitz
2016-02-16AGI: Set.pri.base comments added (Apple IIgs KQ3+SQ2)Martin Kiewitz
2016-02-16WAGE: Enable required menu items to allow game restartEugene Sandulenko
2016-02-16WAGE: Started post-gameover code implementationEugene Sandulenko
2016-02-16WAGE: Remove debug codeEugene Sandulenko
2016-02-16WAGE: Fix random direction choosing logicEugene Sandulenko
2016-02-16AGI: Added console command to disable automatic savesMartin Kiewitz
2016-02-16AGI: Change how VM timer vars are handledMartin Kiewitz
2016-02-15I18N: Regenerate translations data fileThierry Crozat
2016-02-15I18N: Fix encoding for Czech translationThierry Crozat