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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-02-19
SCI: Compare offsets in the Plane comparison operator
Filippos Karapetis
2016-02-19
GRAPHICS: Silence some false positive MSVC warnings
Filippos Karapetis
2016-02-19
SCI: Use proper constification in overriden base class functions
Filippos Karapetis
2016-02-19
SCI: Silence false positive warnings by MSVC
Filippos Karapetis
2016-02-18
SCI: Fix bad positioning of relatively positioned pic cels
Colin Snover
2016-02-18
SCI: When rewriting lookup tables, also actually record what scale they are for
Colin Snover
2016-02-18
SCI: Fix too-fast rendering
Colin Snover
2016-02-18
SCI: Fix some rect off-by-ones
Colin Snover
2016-02-18
SCI: Add comments to plane code
Colin Snover
2016-02-18
SCI: Increase LRU resource cache for SCI32 games
Colin Snover
2016-02-18
SCI: Fix broken LRU debugging
Colin Snover
2016-02-18
SCI: Implement templated drawing subroutines
Colin Snover
2016-02-18
SCI: Add short-lived kSetFontRes kernel function
Colin Snover
2016-02-18
SCI: WIP GfxText32 code
Colin Snover
2016-02-18
SCI: Build kernel table for ScrollWindow and stub seen functions
Colin Snover
2016-02-18
SCI: Remove wrong comments in kernel.h and break apart logical sections
Colin Snover
2016-02-18
SCI: Fix palette equality check
Colin Snover
2016-02-18
SCI: Implement accurate renderer architecture for SCI32
Colin Snover
2016-02-18
COMMON: Add convenience method to Common::Rational for 1:1 ratios
Colin Snover
2016-02-18
COMMON: Add methods for inserting and erasing with iterators
Colin Snover
2016-02-18
AGI: Add missed comma
Eugene Sandulenko
2016-02-18
AGI: Apple IIgs time delay override MH1 completed
Martin Kiewitz
2016-02-18
OPENPANDORA: Fix op-pnd target when no TERM is set.
Johannes Schickel
2016-02-18
METAENGINE: Hint the compiler that we intentionally ignore pollEvents() retur...
Eugene Sandulenko
2016-02-18
WAGE: Safety check on parsing main game file
Eugene Sandulenko
2016-02-18
WAGE: Plug memory leak
Eugene Sandulenko
2016-02-18
WAGE: Plug memory leak
Eugene Sandulenko
2016-02-18
WAGE: Safer string concatenation
Eugene Sandulenko
2016-02-18
WAGE: Initialize class variables
Eugene Sandulenko
2016-02-18
AGI: Apple IIgs time delay override KQ4 completed
Martin Kiewitz
2016-02-17
AGI: Make SQ2 Apple IIgs get a AGI 2.917 equivalent and not 2.936
Martin Kiewitz
2016-02-17
SDL: Work around bug #7038 by limiting mode reset to Win32.
Johannes Schickel
2016-02-17
AMIGAOS: Fix native build breakage caused by indented comments in amigaos.mk.
Johannes Schickel
2016-02-17
AMIGAOS: Fix 'amigaosdist' for in-tree builds on AmigaOS.
Hubert Maier
2016-02-16
I18N: Regenerate translations data file
Thierry Crozat
2016-02-16
I18N: Update Basque translation
Mikel Iturbe Urretxa
2016-02-16
WAGE: Implement sound decoder
Eugene Sandulenko
2016-02-16
WAGE: Moved Sound class definition to sound.h
Eugene Sandulenko
2016-02-16
WAGE: Moved sound code stubs to sound.cpp
Eugene Sandulenko
2016-02-16
SHERLOCK: RT: Only see German Sharp-S char as printable
Martin Kiewitz
2016-02-16
AGI: Added comment about artificial delay sq2 scene
Martin Kiewitz
2016-02-16
AGI: Set.pri.base comments added (Apple IIgs KQ3+SQ2)
Martin Kiewitz
2016-02-16
WAGE: Enable required menu items to allow game restart
Eugene Sandulenko
2016-02-16
WAGE: Started post-gameover code implementation
Eugene Sandulenko
2016-02-16
WAGE: Remove debug code
Eugene Sandulenko
2016-02-16
WAGE: Fix random direction choosing logic
Eugene Sandulenko
2016-02-16
AGI: Added console command to disable automatic saves
Martin Kiewitz
2016-02-16
AGI: Change how VM timer vars are handled
Martin Kiewitz
2016-02-15
I18N: Regenerate translations data file
Thierry Crozat
2016-02-15
I18N: Fix encoding for Czech translation
Thierry Crozat
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