Age | Commit message (Expand) | Author |
2006-04-29 | Merge fadeToBlack() into o1_specialFade() and cleanup | Travis Howell |
2006-04-29 | Fix error in debug table | Travis Howell |
2006-04-29 | Fix warning | Max Horn |
2006-04-29 | Enhanced hotspot action so that the player will properly walk to a hotspot be... | Paul Gilbert |
2006-04-29 | Added proper action display after selection along with showing the camera cursor | Paul Gilbert |
2006-04-29 | Changed resource Id constants, added a few more general constants, and slight... | Paul Gilbert |
2006-04-29 | Reworked resource loading to no longer load hotspot proximities separately, o... | Paul Gilbert |
2006-04-29 | Reworked resources to handle moved hotspot proximity (walk to) co-ordinates | Paul Gilbert |
2006-04-29 | Tweaked dialog display code to refresh the screen and warn about message Ids ... | Paul Gilbert |
2006-04-29 | Add more timer code differences in FF | Travis Howell |
2006-04-29 | Fix mistakes in animateSpritesByY() for FF | Travis Howell |
2006-04-29 | * Changed the createEngine() factory function of our plugins to return an err... | Max Horn |
2006-04-28 | Report unknown MD5s again | Max Horn |
2006-04-28 | Memorize the directory that was last visited with the browser across ScummVM ... | Max Horn |
2006-04-27 | _isPseudoRoot should be always false, in WindowsFilesystemNode(const String &... | Travis Howell |
2006-04-27 | Revert kListAllNoRoot addition to listdir(), the uninitialized _isPseudoRoot ... | Travis Howell |
2006-04-27 | return first sdl-config found in PATH | Willem Jan Palenstijn |
2006-04-27 | I still don't know whether this is the correct fix for WindowsFilesystemNode,... | Max Horn |
2006-04-27 | Fix compile of SCUMM engine | Travis Howell |
2006-04-27 | Typo | Oystein Eftevaag |
2006-04-27 | Move the detector code out of the constructor and into init() to do error han... | Oystein Eftevaag |
2006-04-27 | Insane is part of SCUMM V7, not V6 | Max Horn |
2006-04-26 | add missing comma for portuguese quit text, remove stray comma after last str... | Joost Peters |
2006-04-26 | Add FF difference in isAdjNoun opcode. This makes it possible to get past the | Torbjörn Andersson |
2006-04-26 | cleanup | Max Horn |
2006-04-26 | Use File::size to determine the size of a file, instead of doing a seek(0, SE... | Max Horn |
2006-04-26 | Removed 'directory' parameter of File::open | Max Horn |
2006-04-26 | Replaced _hFileTable by _hInFileTable/_hOutFileTable | Max Horn |
2006-04-26 | Use the joined filename for savegames, otherwise saves will be stored in the | Torbjörn Andersson |
2006-04-26 | Changed InSaveFile (part of the save file system) to inherit from SeekableRea... | Max Horn |
2006-04-26 | Fix timer events time when saving game in FF | Travis Howell |
2006-04-26 | Added a 'skip' method to SeekableReadStream (just an alias for seek(X, SEEK_C... | Max Horn |
2006-04-26 | Fix timer events time when saving game in FF | Travis Howell |
2006-04-26 | isSoundRunning always returns sound id in HE games | Travis Howell |
2006-04-26 | Print a slightly more verbose error message when Roland patch isn't found | Max Horn |
2006-04-26 | Proper fix for bug #1476651: Do not use File::exists to check for the presenc... | Max Horn |
2006-04-26 | Replace unneeded File::exists calls | Max Horn |
2006-04-26 | Do not call static class methods as if they were instance methods | Max Horn |
2006-04-26 | Yet another revision of File::exists. I now believe the function really is 'w... | Max Horn |
2006-04-26 | Commited *correct* File::exists reimplementation (compared to my incomplete p... | Max Horn |
2006-04-26 | Properly re-implemented File::exists to FilesystemNode (this should fix bug #... | Max Horn |
2006-04-26 | If the resource manager fails to initialize itself properly, instead of | Torbjörn Andersson |
2006-04-26 | Fixed the output from the "res" debugger command that I accidentally broke, oh, | Torbjörn Andersson |
2006-04-26 | Return correct value from Engine_Empty::init() method. | Eugene Sandulenko |
2006-04-26 | Introduce and use Engine_Empty() and Engine::GUIErrorMessage() | Eugene Sandulenko |
2006-04-25 | Show GUI message when game data is not found. | Eugene Sandulenko |
2006-04-25 | - Check if path specified for a game in scummvm.ini really exists and complain | Eugene Sandulenko |
2006-04-25 | Added disassembly of door close support routines and other miscellaneous acti... | Paul Gilbert |
2006-04-25 | Patch #1476367: "Fix compilation of current SVN with DevCpp". In fact this | Eugene Sandulenko |
2006-04-25 | Set prop svn:eol-style | Eugene Sandulenko |