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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-01-21
now you can try to:
Andrew Kurushin
2005-01-21
Fix cursor shape.
Eugene Sandulenko
2005-01-21
Fix compilation
Eugene Sandulenko
2005-01-21
problems solved:
Andrew Kurushin
2005-01-20
Use the kITEColor constants for the ITE mouse cursor. Ironically, this is
Torbjörn Andersson
2005-01-20
Check for negative sound offset.
Travis Howell
2005-01-20
Fixed bug that I must have introduced during one of my cleanups. The
Torbjörn Andersson
2005-01-19
Fix type with BrightWhite color
Eugene Sandulenko
2005-01-19
o Made ITEColors enum public in interface.h. Please use them. These colors
Eugene Sandulenko
2005-01-19
fixed default verb issue
Andrew Kurushin
2005-01-18
implemented Sprite::hitTest
Andrew Kurushin
2005-01-18
partly implemented game objects
Andrew Kurushin
2005-01-18
another step in verb implementation:
Andrew Kurushin
2005-01-18
- remove ActionMap.h & ActionMap.cpp
Andrew Kurushin
2005-01-18
- merged ActionMap and ObjectMap
Andrew Kurushin
2005-01-18
Initialize converse properly.
Eugene Sandulenko
2005-01-17
Update SAGA converse items
Eugene Sandulenko
2005-01-17
Now it is possible to lead a conversation with use of keys (1-4).
Eugene Sandulenko
2005-01-17
First batch of converse implementation in scripts. To see it type
Eugene Sandulenko
2005-01-17
Add another SAGA item
Eugene Sandulenko
2005-01-17
o Proper implementation of sfPlaySound() which knows about CD<->floppy
Eugene Sandulenko
2005-01-17
Whitespace changes
Torbjörn Andersson
2005-01-17
Updated SAGA items.
Torbjörn Andersson
2005-01-17
If the game tries to start a piece of music that happens to be playing
Torbjörn Andersson
2005-01-17
Add new SAGA issues.
Eugene Sandulenko
2005-01-17
Updated Broken Sword 2 items.
Torbjörn Andersson
2005-01-17
Updated copyright header, as discussed on the mailing list.
Torbjörn Andersson
2005-01-17
Initialize a few variables to fix Valgrind warnings. (I'm hoping they were
Torbjörn Andersson
2005-01-16
PocketPC issues were fixed on the 0.7.x branch, but which... ?
Max Horn
2005-01-16
-small pathfind fix
Andrew Kurushin
2005-01-16
- some fix to previous
Andrew Kurushin
2005-01-16
actors entry list implemented
Andrew Kurushin
2005-01-16
Some more untested opcode fixes. (By the way, I was wrong the other day:
Torbjörn Andersson
2005-01-16
sfPlayMusic() takes two parameters in IHNM. Since our current
Torbjörn Andersson
2005-01-16
Slowed down actor movement a bit.
Torbjörn Andersson
2005-01-16
Fix for bug #1098872 (FTDEMO: Memoryleak in SMUSH player)
Max Horn
2005-01-16
Cosmetic change, avoiding a hypothetical threading problem, see bug #1098864
Max Horn
2005-01-15
- added partial scene change by actor's walking (todo:entrance should be supp...
Andrew Kurushin
2005-01-15
Forgot to commit this
Max Horn
2005-01-15
Added a convenience class 'Mutex'
Max Horn
2005-01-15
Not needed anymore
Max Horn
2005-01-15
Get rid of the ConstString class
Max Horn
2005-01-15
Fix up/down arrows
Max Horn
2005-01-15
some work in progress on verb stuff:
Andrew Kurushin
2005-01-15
Use the same hard-coded cursor image and colours as the original ITE
Torbjörn Andersson
2005-01-14
I've changed getTextString() slightly so that if the translated string is
Torbjörn Andersson
2005-01-14
Removed the unused i_cvar_name field from INTRO_DIALOGUE.
Torbjörn Andersson
2005-01-14
Fixed the "random branch" opcode, I hope. I haven't tested it. The first
Torbjörn Andersson
2005-01-14
Added helper function to queue the ITE intro dialogue.
Torbjörn Andersson
2005-01-14
o Added support for German ITE. There are also Puzzle-related messages
Eugene Sandulenko
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