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2007-06-16Avoid using the 'st_sample_t out[2]' arrays inside tight loops, as some ↵Max Horn
compilers are bad at optimizing array access due to pointer aliasing svn-id: r27499
2007-06-16Update GP2X configure rules to support the new ARM ASM mixer code (i.e. ↵John Willis
USE_ARM_SOUND_ASM) it has been in my local tree for some time and works well with the port. Also fix typo that has been bugging me for a while ;). 2 spaces between Broken Sword 1 and (without mpeg2 cutscenes) on the echo statements. svn-id: r27497
2007-06-16Add more nicks to creditsEugene Sandulenko
svn-id: r27494
2007-06-16Fixed invalid read from odd address in some cases (Gob1 EGA on PalmOS)Chris Apers
svn-id: r27487
2007-06-16Try to be more robust/paranoid when reading the SAVEGAME.INF file. Apart fromTorbjörn Andersson
being a sensible precaution, it should work around some bugs like #1737801, where the file is obviously corrupted. (Possibly mutilated by some file transfer program.) svn-id: r27484
2007-06-16Update credits with some nicks from SF.netEugene Sandulenko
svn-id: r27482
2007-06-16Remove duplicate entriesEugene Sandulenko
svn-id: r27481
2007-06-16Options button is now working in the character selection screen in IHNMFilippos Karapetis
svn-id: r27480
2007-06-16Update file with all who contributed patches to the projectEugene Sandulenko
svn-id: r27478
2007-06-16use USE_ARM_SOUND_ASM for arm-linux targetPaweł Kołodziejski
svn-id: r27476
2007-06-16Silence MSVC8 warningFilippos Karapetis
svn-id: r27475
2007-06-16Tiny changes to help optimizer resolve array aliasingMax Horn
svn-id: r27471
2007-06-16Patch #1717419: Optimisation for sound rate conversion codeMax Horn
svn-id: r27470
2007-06-16Fix legal header for new files.Eugene Sandulenko
svn-id: r27468
2007-06-16Patch #1721826: ARM asm versions of sound rate conversion/mixing codeMax Horn
svn-id: r27467
2007-06-16Simplified LURE detection code a little bitMax Horn
svn-id: r27466
2007-06-16An attempt to fix restoring from cutaway. Still not perfect.Eugene Sandulenko
svn-id: r27465
2007-06-16The codes difference when selecting character, only applies to the Amiga ↵Travis Howell
multi-lingual version. svn-id: r27464
2007-06-16Fixed - embarrassing - broken password check.Nicola Mettifogo
svn-id: r27463
2007-06-16Add code difference in Amiga versions, when selecting character.Travis Howell
svn-id: r27462
2007-06-16Made language selection screen policy clearer.Nicola Mettifogo
svn-id: r27461
2007-06-16Fixed regression: crash when loading objects on Amiga.Nicola Mettifogo
svn-id: r27460
2007-06-16Reduce code duplication.Travis Howell
svn-id: r27459
2007-06-16Fix quit command failing in certain locations (ie character/language ↵Travis Howell
selection) for now. svn-id: r27458
2007-06-16CleanupChris Apers
svn-id: r27456
2007-06-16Use the old and faster 1.5x scaler when availableChris Apers
svn-id: r27455
2007-06-16Fixed compilationChris Apers
svn-id: r27454
2007-06-16Fixed arrow keys (hard and emu)Chris Apers
svn-id: r27453
2007-06-16Update comment.Travis Howell
svn-id: r27446
2007-06-16IHNM: Implemented cutaway fadeoutFilippos Karapetis
svn-id: r27445
2007-06-16Enable the options panel during chapter selection in IHNM. The icon is not ↵Filippos Karapetis
yet functional during chapter selection, but the keyboard shortcuts work svn-id: r27443
2007-06-16Remove code to skip frames in the Amiga demo again, as it fixes Honest Chan ↵Travis Howell
not appearing correctly. svn-id: r27442
2007-06-16Add GF_LANG_MULT game flag, for detecting differences between the two Amiga ↵Travis Howell
versions. svn-id: r27441
2007-06-16Rewrote the cutaway initialization partFilippos Karapetis
svn-id: r27440
2007-06-16Fixed chained cutaways in IHNM. Ben's chapter is completable nowFilippos Karapetis
svn-id: r27439
2007-06-16IHNM: Added a temporary workaround for the nightfall scene in Ben's chapterFilippos Karapetis
svn-id: r27438
2007-06-15All known versions of Nippon Safes are now enabled with all features except ↵Nicola Mettifogo
for half-brite effects. Please keep an eye out for regression. svn-id: r27437
2007-06-15Fix for bug #1690813: BASS: Crash when changing scalers during introMax Horn
svn-id: r27435
2007-06-15Fixed wrong file includedChris Apers
svn-id: r27433
2007-06-15TypoMax Horn
svn-id: r27431
2007-06-15add game data files to rpm packageWillem Jan Palenstijn
svn-id: r27430
2007-06-15Clear the forced text flag if it's set when a speech with forced text ↵Filippos Karapetis
finishes. Now, ScummVM won't wait forever when talking to an actor after using the computer screen in the elder's screen at Ben's chapter in IHNM svn-id: r27428
2007-06-15Made Engine_SCUMM_gameIDList use the convenient GameList(PlainGameDescriptor ↵Max Horn
*) constructor svn-id: r27427
2007-06-15Changed SCUMM engine to use findDescriptionFromGameID, ↵Max Horn
Common::ADObsoleteGameID and Common::AdvancedDetector::findGameID svn-id: r27426
2007-06-15Added a FIXME comment to the adv. detector code regarding (not) using ↵Max Horn
FSNode/FSList svn-id: r27425
2007-06-15ADV detector: Refactored findGameID() a bit, making it possible to use it ↵Max Horn
outside the AdvancedDetector framework; also made it generate somewhat more user friendly desc for obsolete game IDs svn-id: r27424
2007-06-15BASE code: renamed detectMain to detectPlugin and updated some comments for ↵Max Horn
clarity; added some TODO/FIXME comments; added a dialog that's shown if the user tries to start a game for which no plugin feels responsible svn-id: r27423
2007-06-15Added some doxygen comments to (Plain)GameDescriptor, and added a ↵Max Horn
findPlainGameDescriptor convenience function svn-id: r27422
2007-06-15If we failed to compute any description for a game target, create a dummy ↵Max Horn
description (this ensures that the entry is at least displayed) svn-id: r27419
2007-06-15IHNM no longer crashes during character selection if the mouse cursor is ↵Filippos Karapetis
over a character before AM finishes his speech svn-id: r27418