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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-08-21
CGE: Get rid of IOMode since it's always 'read'
Strangerke
2011-08-21
CGE: Remove a useless pragma, and any code related to writing data
Strangerke
2011-08-20
CGE: Suppress some debug code present in the original
Strangerke
2011-08-20
CGE: Another few formatting tweaks.
Alyssa Milburn
2011-08-20
CGE: More misc cleanup.
Alyssa Milburn
2011-08-20
CGE: Cleanup of snail.cpp.
Alyssa Milburn
2011-08-20
Merge branch 'soltys_wip2' of github.com:Strangerke/scummvm into soltys_wip2
Strangerke
2011-08-20
CGE: Another fix for the pathfinding
Strangerke
2011-08-19
CGE: More cleanup.
Alyssa Milburn
2011-08-19
Merge branch 'soltys_wip2' of https://github.com/Strangerke/scummvm into solt...
Alyssa Milburn
2011-08-19
CGE: clean up bitmap class. Suppress useless methods, functions, defines...
Strangerke
2011-08-19
CGE: fix some warnings reported by cppcheck
Strangerke
2011-08-19
CGE: Mass re-style/cleanup.
Alyssa Milburn
2011-08-19
CGE: Remove unused snSelect function, and broken config.cpp.
Alyssa Milburn
2011-08-19
CGE: Remove (empty) ems.cpp.
Alyssa Milburn
2011-08-19
CGE: Portability fix for syncing sprite flags.
Alyssa Milburn
2011-08-19
CGE: Endian-swap VBM headers on load if needed.
Alyssa Milburn
2011-08-19
CGE: Endian-swap the contents of block descriptions.
Alyssa Milburn
2011-08-19
CGE: Fix problem with being able to walk into protected areas
Paul Gilbert
2011-08-19
CGE: Revert previous commit of flags synchronisation
Paul Gilbert
2011-08-19
CGE: Changed the Sprite bit-flags into a union, to fix savegame endian issues
Paul Gilbert
2011-08-19
CGE: Suppress some dead code
Strangerke
2011-08-18
CGE: Remove unused _intStackPtr.
Alyssa Milburn
2011-08-17
CGE: Remove unused Rgb/Trgb/mkRgb.
Alyssa Milburn
2011-08-17
CGE: Preserve const in cast.
Alyssa Milburn
2011-08-17
CGE: Fix gcc shadowed member warning.
Alyssa Milburn
2011-08-13
CGE: Remove useless functions related to data file creation (unused)
Strangerke
2011-08-13
CGE: Fix loading of vol.cat file to be endian safe
Paul Gilbert
2011-08-13
CGE: Implement sayTime()
Strangerke
2011-08-13
CGE: silent valgrind warnings
Strangerke
2011-08-13
CGE: Fix for HLINE not being available for demo
Paul Gilbert
2011-08-13
CGE: Got rid of stub warnings for things that don't need to be implemented in...
Paul Gilbert
2011-08-12
CGE: Cleanup: remove useless classes
Strangerke
2011-08-12
CGE: Properly implemented MIDI music playback
Paul Gilbert
2011-08-12
CGE: Work on implementing MIDI music playback.
Paul Gilbert
2011-08-12
CGE: Implemented sound effects
Paul Gilbert
2011-08-10
CGE: Further fixes to savegames.
Paul Gilbert
2011-08-10
CGE: Fixes for saving games
Paul Gilbert
2011-08-10
CGE: Save the game if the game is quit via closing the window
Paul Gilbert
2011-08-10
CGE: Decrease delay amounts to give better precision for frame execution
Paul Gilbert
2011-08-07
CGE: Remove JBW flag (useless)
Strangerke
2011-08-07
CGE: Fix a couple of warnings reported by cppcheck
Strangerke
2011-08-06
CGE: Fix memory leaks in pocket list
Paul Gilbert
2011-08-06
CGE: Removed the _mini data block originally used to hold inventory shapes in...
Paul Gilbert
2011-08-06
CGE: Fixed up freeing of caveValues data
Paul Gilbert
2011-08-06
CGE: Fix uninitialised warning on event polling
Paul Gilbert
2011-08-06
CGE: Removed redundant _sprite creation in engine setup
Paul Gilbert
2011-08-06
CGE: Fix memory leak with _sprite global sprite
Paul Gilbert
2011-08-06
CGE: Re-added an explicit check in Sprite destructor against _sprite variable
Paul Gilbert
2011-08-06
CGE: Fix memory leak with savegame thumbnails
Paul Gilbert
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