Age | Commit message (Collapse) | Author | |
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2016-03-13 | SCI32: Fix scaler drawing pixels at the wrong positions | Colin Snover | |
In order for scaling ratios to apply equally across objects that start at different positions on the screen, the pixels that are read from the source bitmap must all use the same pattern of division. In other words, cels must follow the same scaling pattern as if they were drawn starting at an even multiple of the scaling ratio, even if they were not. | |||
2016-03-13 | Revert "SCI32: Fix small inaccuracy in the scaling drawing code" | Colin Snover | |
This reverts commit d85eb8ded68a20de383d84064aacd1a4c81db4e9. This patch did not correctly fix the scaler to follow the same rules as SSCI and only worked on the y-axis. | |||
2016-03-14 | SWORD25: Fix frozen/flickering title menu movie | ottogin | |
Fixes bug #6978: Unload old movie before loading a new one | |||
2016-03-14 | WIN32: Cleanup header includes for AudioCD code. | Johannes Schickel | |
2016-03-14 | WIN32: Supply required DDK headers for older MSVC. | Johannes Schickel | |
Header file taken from MinGW's w32api 4.0.3. | |||
2016-03-13 | NEWS: Add mention of the new option to use English speech in SWORD25 | Thierry Crozat | |
2016-03-13 | BASE: Ignore -psn command line argument on OS X | Thierry Crozat | |
Prior to OS X 10.9, the OS was passing the process serial number as an additional argument on OS X when starting an application bundle. For whatever reason, when compiling with SDL 1.2 this gets suppressed before getting to the place where we handle command line arguments. But when compiling with SDL2 this additional argument remains so we need to ignore it to avoid erroring out. | |||
2016-03-13 | WIN32: Fix compilation with MinGW-w64. | Johannes Schickel | |
2016-03-13 | WIN32: Guard AudioCD code by WIN32 check. | Johannes Schickel | |
2016-03-13 | WIN32: Silence warning in AudioCD code. | Johannes Schickel | |
2016-03-13 | WIN32: Fix AudioCD compilation. | Johannes Schickel | |
2016-03-13 | DEVTOOLS: Use LTCG for Release configurations in MSBuild project files. | Johannes Schickel | |
Silences linker output that LTCG is used anyway because whole program optimization is enabled for these configurations. | |||
2016-03-13 | SCI32: Add note about kCantBeHere rect | Colin Snover | |
2016-03-13 | SCI32: Remove incorrect note about dword_C6288 | Colin Snover | |
Any reason why flipping this condition did anything to GK1 rendering was due to other unrelated bugs in the renderer. | |||
2016-03-13 | SCI32: Clarify the purpose of scaling ratios used in ScreenItem | Colin Snover | |
2016-03-13 | SCI32: Correct some kernel call signatures | Colin Snover | |
2016-03-13 | SCI32: Implement kCelHigh and kCelWide SCI32 versions | Colin Snover | |
The SCI16 versions do not implement the scaling algorithm used by SCI32 so would be off by one in some cases. | |||
2016-03-13 | BUILD: Add OpenGL framework in static build link command on OS X | Thierry Crozat | |
This should be provided by sdl-config --static-libs, but when using SDL2 it is missing for me. | |||
2016-03-13 | BACKENDS: Fill buffer at start of AudioCD playback. | Johannes Schickel | |
As suggested by clone2727. | |||
2016-03-13 | POSIX: Cleanup AudioCD manager creation. | Johannes Schickel | |
2016-03-13 | BACKENDS: Add ScummVM license header for AudioCD code. | Johannes Schickel | |
As discussed with clone2727. | |||
2016-03-13 | SDL: Get rid of reference to SDL 1.3. | Johannes Schickel | |
We only support SDL 1.2 and SDL 2. | |||
2016-03-13 | BACKENDS: Formatting fixes. | Johannes Schickel | |
2016-03-13 | BACKENDS: Switch to CDROMREADRAW for Linux audio CD | Matthew Hoops | |
CDROMREADAUDIO seems to crash the kernel when ejecting while playing. Let's try to avoid that. | |||
2016-03-13 | BACKENDS: Switch to a common base class for threaded audio CD streams | Matthew Hoops | |
2016-03-13 | BACKENDS: Only expose one set of functions for AudioCDManager | Matthew Hoops | |
Engines should only have to call one set of functions and not decide between the two. In fact, the 'emulation' API was documented to just call the 'real CD' API. | |||
2016-03-13 | BACKENDS: Add support for opening a CD on Mac OS X by path or drive | Matthew Hoops | |
2016-03-13 | BACKENDS: Add support for opening a CD on Windows by drive | Matthew Hoops | |
2016-03-13 | BACKENDS: Add support for opening a CD on Linux by path or drive | Matthew Hoops | |
2016-03-13 | BACKENDS: Allow for specifying a drive via the cdrom option | Matthew Hoops | |
2016-03-13 | BACKENDS: Use a second thread to assist in buffering Win32 CD audio | Matthew Hoops | |
2016-03-13 | BACKENDS: Add a Win32 audio CD player | Matthew Hoops | |
2016-03-13 | BACKENDS: Use a threading for buffering Linux CD audio | Matthew Hoops | |
2016-03-13 | BACKENDS: Detect the CD drive from the game's path on Linux | Matthew Hoops | |
2016-03-13 | BACKENDS: Add a Linux CD-ROM audio player | Matthew Hoops | |
2016-03-13 | BACKENDS: Add a custom Mac OS X CD audio manager | Matthew Hoops | |
Since Mac OS X Carbon/Cocoa API isn't stable (in that it's changed multiple times over the years). Maintaining two versions of the same code (one in some foreign language with overly long names) isn't very appealing to me. | |||
2016-03-13 | BACKENDS: Use a virtual function for creating the SDL audio CD manager | Matthew Hoops | |
2016-03-13 | BACKENDS: Add a closeCD() function to the AudioCDManager | Matthew Hoops | |
2016-03-13 | AGOS: Mark the audio CD playback as emulate only | Matthew Hoops | |
2016-03-13 | KYRA: Ensure openCD() is called | Matthew Hoops | |
2016-03-13 | TEENAGENT: Ensure openCD() is called | Matthew Hoops | |
2016-03-13 | SCI: Ensure openCD() is called | Matthew Hoops | |
2016-03-13 | CINE: Ensure openCD() is called | Matthew Hoops | |
2016-03-13 | BACKENDS: Move to an openCD() without parameters as the public API | Matthew Hoops | |
2016-03-13 | SCI32: Fix small inaccuracy in the scaling drawing code | Martin Kiewitz | |
Previously sourcePos was always originating from plain 0, 0 which made some pixels not always getting drawn at the right spot when uneven scaling was used (for example 5:12). Seems to fix gabriel knight 1 hires graphic issues | |||
2016-03-12 | TUCKER: Don't try parsing missing debug values in demo | Ori Avtalion | |
Fixes the demo thinking it's in debug mode and allowing ESC to quit. | |||
2016-03-11 | SCI32: Fix incorrect mouse event coordinates in SCI2 hires | Colin Snover | |
2016-03-11 | SCI32: Use Common::fill() instead of memset(), where possible | Filippos Karapetis | |
Thanks wjp, LordHoto, waltervn | |||
2016-03-11 | SCI32: Assign a define for the non-remapped number of colors | Filippos Karapetis | |
2016-03-11 | WAGE: Added Pavilion and T-Rex detection | Eugene Sandulenko | |