Age | Commit message (Collapse) | Author |
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Now infoLine is working properly. Rework solidAt() to achieve that.
Also move spriteAt from talk.cpp to cge2_main.cpp, and remove the older version which didn't use V2D as a parameter.
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Also add and implement spriteAt() during the process.
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Also add and implement expandSprite().
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Not it only takes action if the user actually clicked.
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Add and implement Sprite::setCave() during the process.
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The sound code connected to them is still gappy.
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Fix Snail during the process.
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Rework Map during the process.
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Also rework Hero::len() during the process.
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Also add a couple of helping functions to CGE2Engine.
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