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AgeCommit message (Expand)Author
2005-09-06Completely revisited C64 opcodes table. Matched with disassembly.Eugene Sandulenko
2005-09-05Partially fixed utter mess with C64 opcodes.Eugene Sandulenko
2005-09-05Filter out Version INI setting in HE games.Travis Howell
2005-09-04Correct music drivers for AtariST/Macintosh versions.Travis Howell
2005-09-04fix #1269037 Rif walks off-screen when looking at screen at deskAndrew Kurushin
2005-09-04Prepare PalmOS ARM version : no global initializers with ARM loader o_OChris Apers
2005-09-04Remove baseFilename and detectFilename from struct ScummGameSettings sinceEugene Sandulenko
2005-09-04fixed crash in Sound::openSfxFile()Gregory Montoir
2005-09-04Fix detection/running of those games which have different file generation inEugene Sandulenko
2005-09-04Mention eliminated targets.Eugene Sandulenko
2005-09-04oops.Eugene Sandulenko
2005-09-04Fix more platforms.Eugene Sandulenko
2005-09-04Fix platformsEugene Sandulenko
2005-09-04Implement my own request #1091806 "SCUMM: Eliminate platform-specific targets".Eugene Sandulenko
2005-09-04The Venice music should not be played in FM TOWNS versions of indy3.Travis Howell
2005-09-04Clip copyRectToScreen() coordinates.Joost Peters
2005-09-03YALE (yet another line ending). Chris, it is good to do CVS diff beforeEugene Sandulenko
2005-09-03Avoid putting non-ASCII chars into source filesMax Horn
2005-09-03Change PalmOS identChris Apers
2005-09-03PalmOS : ARM optimizationChris Apers
2005-09-03More ARM stuffsChris Apers
2005-09-03Fixed assertChris Apers
2005-09-03Added caching capability and custom disk access functionChris Apers
2005-09-03Change PalmOS identChris Apers
2005-09-03PalmOS : ARM optimized blendRectChris Apers
2005-09-03Change PalmOS identChris Apers
2005-09-03Prepare new backends and potential native versionChris Apers
2005-09-03Change PalmOS identChris Apers
2005-09-03Fixed compilationChris Apers
2005-09-03Change PalmOS ident and fix ARM bug using global initializersChris Apers
2005-09-03Change PalmOS identChris Apers
2005-09-03fix 1257536 Dragon walks in the airAndrew Kurushin
2005-09-03Fix bug #1281055 "ITE: Graphical glitch when pressing escape at company logo"Eugene Sandulenko
2005-09-03o Fix bug #1258633 "ITE: Second Rif appears in wall of dog castle prison"Eugene Sandulenko
2005-09-02Fix bug #1258489 "ITE: Rif's tail remains in door at Alamma's house"Eugene Sandulenko
2005-09-02Implement option buttons functionality. This fixes bug #1259518 "ITE: ButtonsEugene Sandulenko
2005-09-02fix shape loading for cdrom versionGregory Montoir
2005-09-02Clarify that currently, only the first of the Goblins games is supported.Torbjörn Andersson
2005-09-02Fixed potential memory error on system that can't return a pointer of 0 byteChris Apers
2005-09-02cleanupGregory Montoir
2005-09-02added special sequence opcode 8Gregory Montoir
2005-09-02removed unneeded includesGregory Montoir
2005-09-02workaround bug #1223621Gregory Montoir
2005-09-02Fix bug #1257110 "ITE: Subtitles get striped"Eugene Sandulenko
2005-09-02Add debuggins method. Whitespace fixes.Eugene Sandulenko
2005-09-02Match original games, only the music file is essential in COMI.Travis Howell
2005-08-31cleanupGregory Montoir
2005-08-31add fillWizPixel()Gregory Montoir
2005-08-31get rid of the GF_DEFAULT_TO_1X_SCALER hack for _heversion >= 71Gregory Montoir
2005-08-31some WIP code, add drawShape()Gregory Montoir