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2018-08-09STARTREK: TRIAL3Matthew Stewart
2018-08-09STARTREK: "Use" action was bypassing "disableWalk"Matthew Stewart
When objects could be walked to by "using" them, this bypassed the "disableWalk" variable.
2018-08-09STARTREK: TRIAL2Matthew Stewart
2018-08-09STARTREK: TRIAL1 typosMatthew Stewart
2018-08-09STARTREK: TRIAL1Matthew Stewart
2018-08-09STARTREK: TRIAL0Matthew Stewart
2018-08-09STARTREK: Make a macro to simplify room detectionMatthew Stewart
2018-08-09STARTREK: FEATHER7Matthew Stewart
2018-08-09STARTREK: FEATHER6 TyposMatthew Stewart
2018-08-09STARTREK: FEATHER6Matthew Stewart
2018-08-09STARTREK: Fixes to sprites when off-screenMatthew Stewart
There was a problem implementing FEATHER6 where a thrown rock goes off-screen, which breaks an assertion that "rect.height() != 0" when drawing it.
2018-08-09STARTREK: FEATHER5Matthew Stewart
2018-08-09STARTREK: FEATHER4Matthew Stewart
2018-08-09STARTREK: FEATHER3Matthew Stewart
2018-08-09STARTREK: FEATHER2Matthew Stewart
2018-08-09STARTREK: Remove MUDD code from LOVE missionMatthew Stewart
2018-08-09STARTREK: Fix initializer list warningsMatthew Stewart
2018-08-09STARTREK: Make Action struct POD againMatthew Stewart
2018-08-09STARTREK: FEATHER1Matthew Stewart
2018-08-09STARTREK: FEATHER0Matthew Stewart
2018-08-09STARTREK: Minor fixes to MUDD missionMatthew Stewart
Also make better names for variables.
2018-08-09STARTREK: Done with atmosphere loss eventMatthew Stewart
2018-08-09STARTREK: Start on MUDD's life-support-loss codeMatthew Stewart
2018-08-09STARTREK: Move common MUDD functions to mudda.cppMatthew Stewart
2018-08-09STARTREK: MUDD5Matthew Stewart
2018-08-09STARTREK: Missing null-terminator with animationsMatthew Stewart
2018-08-09STARTREK: MUDD4Matthew Stewart
2018-08-09STARTREK: MUDD3Matthew Stewart
2018-08-09STARTREK: MUDD2Matthew Stewart
2018-08-09STARTREK: MUDD1Matthew Stewart
2018-08-09STARTREK: MUDD0Matthew Stewart
2018-08-09STARTREK: Give name to variable in love missionMatthew Stewart
2018-08-09STARTREK: Reorganize some textMatthew Stewart
2018-08-09STARTREK: Add another mac version to detection.cppMatthew Stewart
2018-08-09STARTREK: Fix memory leak in drawAllSpritesMatthew Stewart
2018-08-09STARTREK: More minor fixes to LOVE missionMatthew Stewart
2018-08-09STARTREK: Fix choice numbers in textboxes (again)Matthew Stewart
2018-08-09STARTREK: Minor fixes to LOVE missionMatthew Stewart
2018-08-09STARTREK: Implement keybindings on away missionsMatthew Stewart
2018-08-09STARTREK: Right-clicking & keyboard in menusMatthew Stewart
2018-08-09STARTREK: Add missing "look at grate" action.Matthew Stewart
Also fix missing subscript for some text relating to N2 gas.
2018-08-09STARTREK: Fix swapped McCoy & Spock speaker namesMatthew Stewart
2018-08-09STARTREK: Fixes to textboxesMatthew Stewart
Center the speaker name, and show the choice number when there are multiple choices.
2018-08-09STARTREK: Implement common code for LOVE missionMatthew Stewart
2018-08-09STARTREK: Revamp of action callbacks.Matthew Stewart
Old system of putting a callback in an action wouldn't work since it wasn't serializable. Now it seaches for an index corresponding to the function pointer before constructing an action.
2018-08-09STARTREK: Implement synthesizer + bugfixes (LOVE)Matthew Stewart
2018-08-09STARTREK: LOVE5Matthew Stewart
2018-08-09STARTREK: LOVE4Matthew Stewart
2018-08-09STARTREK: LOVE3 finished.Matthew Stewart
Added "callback" variants of the "walkCrewman" and "loadActorAnim" functions to simplify chains of calls in room-specific code.
2018-08-09STARTREK: Start on LOVE3Matthew Stewart