Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for dual mode (text+speech at the same time)
|
|
for dual mode (text+speech at the same time)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
behaviour wasn't changed in SCI1, instead it seems that SSCI draws overlays to separate memory and then copies them over. Previous commit caused regression in qfg1vga (funny room)
|
|
|
|
fixes bug #6446
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
on init/reset the game resets the audio mode to "speech", which would make it impossible to watch the intro using "dual mode"
|
|
adds a third button state to the game menu
this state is "dual mode" (audio+text at the same time)
currently uses the "speech" graphic
CD versions of Laura Bow 2 + King's Quest 6 will now always get patched
|
|
|
|
some renaming and refactoring
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|