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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-04-29
TSAGE: Proper bugfix for the route used in Scene #5100 to escape the caves
Paul Gilbert
2011-04-29
TSAGE: Bugfix in Scene #2320 for getting the flycycle
Paul Gilbert
2011-04-29
OSYSTEM: Clarify doc for getGraphicsMode()
Thierry Crozat
2011-04-29
WEBOS: Fix compilation
Max Horn
2011-04-29
BACKENDS: Really *really* fix keymapper code
Max Horn
2011-04-29
AMIGAOS: Fix CAMD compiler warning
Hubert Maier
2011-04-29
BACKENDS: Really fix keymapper
Max Horn
2011-04-29
BACKENDS: Fix compilation of keymapper code
Max Horn
2011-04-29
WEBOS: Tweak configure script to simplify support for WebOS on buildbot
Max Horn
2011-04-29
fix AmigaOS 4 build (thanks to Raziel^)
Alyssa Milburn
2011-04-29
WINCE: Fix Mixer Compilation after header changes.
D G Turner
2011-04-29
SCI: Fixed bug #3289744 - "Hero Quest 1 demo crashes"
md5
2011-04-29
TSAGE: Added two temporary hacks for scenes 5100 and 5200 and added some comm...
md5
2011-04-29
TSAGE: Fix bug in scene 4025 "The comet is turn in the wrong sense, screwing ...
strangerke
2011-04-28
BACKENDS: Fix compilation on ports using Virtual Keyboard.
D G Turner
2011-04-29
TSAGE: Fixed 2 bugs in scene 5200 (flesheater throne room)
md5
2011-04-29
JANITORIAL: Yet another attempt at fixing compilation
Ori Avtalion
2011-04-28
BACKENDS: Fix compilation for various backends
Ori Avtalion
2011-04-28
NDS: Fix compilation
Ori Avtalion
2011-04-28
TEEN: Fix incorrect keyword in forward declaration
Ori Avtalion
2011-04-28
ARM: Fix compilation really hard
dhewg
2011-04-28
ANDROID: Fix compilation harder
dhewg
2011-04-28
MOHAWK: Remove duplicate #include
Ori Avtalion
2011-04-28
MOHAWK: Fix compilation when only default engines are enabled
Ori Avtalion
2011-04-28
ANDROID: Fix compilation some more
dhewg
2011-04-28
DC: Fix compilation
Ori Avtalion
2011-04-28
ANDROID: Another attempt at compilation fix
Ori Avtalion
2011-04-28
KOM: Delete engine added accidentally. The world is not ready for it
Ori Avtalion
2011-04-28
MOHAWK: Fix compilation
Ori Avtalion
2011-04-28
PSP: Fix compilation
Ori Avtalion
2011-04-28
ANDROID: Fix compilation
Ori Avtalion
2011-04-28
VIDEO: Fix compilation on SCUMM_BIG_ENDIAN backends
Ori Avtalion
2011-04-28
COMMON: Fix compilation on backends that USE_RGB_COLOR
Ori Avtalion
2011-04-28
GPH: Fix compilation
Ori Avtalion
2011-04-28
WII: Fix compilation
Ori Avtalion
2011-04-28
KYRA: Fix compilation when LoL is disabled.
Johannes Schickel
2011-04-28
CREATE_PROJECT: Replace macros by proper functions/methods.
Johannes Schickel
2011-04-28
TOON: Reduced fragmentation by using a fixed value for pathfinding allocation
Bluddy
2011-04-28
CREATE_PROJECT: Add a FIXME related to our warning lists.
Johannes Schickel
2011-04-28
CREATE_PROJECT: Get rid of variadic macro usage.
Johannes Schickel
2011-04-28
MACOSX: Fix compilation
Max Horn
2011-04-28
TSAGE: Don't use NULL for an int parameter
Max Horn
2011-04-28
KYRA: Clean up of header includes.
Johannes Schickel
2011-04-28
JANITORIAL: Add in necessary include files to fix compilation in MSVC
Paul Gilbert
2011-04-28
TSAGE: Slowed down Scene #6100 to a reasonable speed, and finished code for h...
Paul Gilbert
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-04-28
VIDEO: Fix incorrect, renamed, guard for TrueMotion1 support
Ori Avtalion
2011-04-28
TINSEL: Fixed code analysis warnings in bug #3087863
Paul Gilbert
2011-04-28
TSAGE: Proper setting of startup cursor for full game versus demo
Paul Gilbert
2011-04-28
TSAGE: Proper bugfix for problem saving/restoring game in Scene #5000 and others
Paul Gilbert
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