Age | Commit message (Expand) | Author |
2016-02-22 | TITANIC: Implementing CProjectItem loading | Paul Gilbert |
2016-02-22 | TITANIC: Fixes for game startup | Paul Gilbert |
2016-02-22 | TITANIC: Implemented bulk of applicationStarting | Paul Gilbert |
2016-02-22 | TITANIC: Change CompressedFile to use common/zlib.h | Paul Gilbert |
2016-02-21 | TITANIC: Implement bulk of overall decompression method | Paul Gilbert |
2016-02-21 | TITANIC: Fleshed out CompressedFile class | Paul Gilbert |
2016-02-21 | CREATE_PROJECT: Disable fluidsynth library by default for Visual Studio | Paul Gilbert |
2016-02-19 | TITANIC: Implementing CProjectItem::loadData | Paul Gilbert |
2016-02-18 | TITANIC: Implement overall game saving code | Paul Gilbert |
2016-02-18 | TITANIC: Implement saving methods for List and ListItem | Paul Gilbert |
2016-02-18 | TITANIC: Implement CSaveableObject saving methods | Paul Gilbert |
2016-02-18 | TITANIC: Implement lots of SimpleFile methods | Paul Gilbert |
2016-02-18 | TITANIC: Split SimpleFile and CompressedFile into different files | Paul Gilbert |
2016-02-18 | TITANIC: Starting to create classes for project item hierarchy | Paul Gilbert |
2016-02-15 | TITANIC: Work on decompressor | Paul Gilbert |
2016-02-14 | TITANIC: Beginnings of CompressedFile class | Paul Gilbert |
2016-02-14 | TITANIC: Implement SimpleFile class | Paul Gilbert |
2016-02-07 | TITANIC: Adding screen initialization code | Paul Gilbert |
2016-02-07 | TITANIC: Further setup of List class | Paul Gilbert |
2016-02-07 | TITANIC: Class stubs and beginnings of CSaveableObject hierarchy | Paul Gilbert |
2016-02-06 | TITANIC: Added Image::loadResource | Paul Gilbert |
2016-02-05 | TITANIC: Beginnings of Image class | Paul Gilbert |
2016-02-05 | TITANIC: Added skeleton CMainGameWindow class | Paul Gilbert |
2016-02-05 | TITANIC: Skeleton screen manager class | Paul Gilbert |
2016-02-05 | TITANIC: Initial engine skeleton | Paul Gilbert |
2016-02-05 | SHERLOCK: RT: Properly hook up volume and mute toggles in Options dialog | Paul Gilbert |
2016-02-06 | AGI: Switch to CLUT3 for Macintosh as default | Martin Kiewitz |
2016-02-05 | AGI: Adding Macintosh palettes for GR+SQ2 | Martin Kiewitz |
2016-02-05 | RELEASE: This is 1.9.0git | Eugene Sandulenko |
2016-02-06 | MADS: Change the engine description | Filippos Karapetis |
2016-02-05 | SCI: Clean up the op_infoToa and op_superToa SCI3 opcodes | Filippos Karapetis |
2016-02-05 | SCI: Silence false positive warning in MSVC | Filippos Karapetis |
2016-02-05 | AGI: Make it possible to also force CGA/EGA/VGA | Martin Kiewitz |
2016-02-05 | SCI: Blocking ScummVM auto-save slot 0 for saving | Martin Kiewitz |
2016-02-05 | SCI: QfG1/2/3/4 character file detection changed | Martin Kiewitz |
2016-02-05 | DISTS/REDHAT: Package mort.dat, access.dat | Willem Jan Palenstijn |
2016-02-05 | AGI: fix build powf() -> pow() | Martin Kiewitz |
2016-02-05 | AGI: Render mode Macintosh added | Martin Kiewitz |
2016-02-05 | AGI: GfxMgr::drawBox now using kRenderMacintosh | Martin Kiewitz |
2016-02-05 | AGI: Rewrote stringWordWrap() | Martin Kiewitz |
2016-02-05 | COMMON: Add render mode for Macintosh. | Johannes Schickel |
2016-02-05 | MAEMO: Fix default bindings | Tarek Soliman |
2016-02-04 | SHERLOCK: SS: Fix crash on invalid graphics in German version | Paul Gilbert |
2016-02-04 | AGI: Restrict hide.mouse to AGI3 only | Martin Kiewitz |
2016-02-04 | AGI: Fix Hold-Key-Mode implementation | Martin Kiewitz |
2016-02-04 | AGI: Fix mouse code for transitions | Martin Kiewitz |
2016-02-04 | AGI: Add verbose flags to debug command screenobj | Martin Kiewitz |
2016-02-04 | AGI: Fix cursor position after save game descr. | Martin Kiewitz |
2016-02-04 | AGI: More accurate menu mouse support | Martin Kiewitz |
2016-02-04 | AGI: Add Atari ST system UI buttons | Martin Kiewitz |