Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-09-06 | FULLPIPE: Hack to enable object loader | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Attampt to fix serializer. Still not working | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Continued loading CInteraction | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Continue parsing CInteraction | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Start of reading CInteraction | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Started work on CObList loader | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Turn all MfcArchive loading functions into virtual methods | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Start of Interaction loading | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: CFile -> MfcArchive | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Add utils.h which was overlooked | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Load inventory from fullpipe.gam | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Moved global variables to fullpipe.cpp | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Read SceneTags from fullpipe.gam | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Refactored pascal style string reader | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Add loader for GameProject | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Initial stub for all classes in loadGam() | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: translated rest of the object names | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Added constants for object names and partial translation | Eugene Sandulenko | |
2013-09-06 | FULLPIPE: Implemented NMI archive parser | Eugene Sandulenko | |
2013-09-04 | FULLPIPE: Initial engine skeleton with detection | Eugene Sandulenko | |
2013-09-04 | FULLPIPE: Add engine to the build system | Eugene Sandulenko | |
2013-09-04 | FULLPIPE: Add gameobj.h from the German version | johndoe123 | |
2013-07-10 | TEST: test cases for common/util.cpp | Tobia Tesan | |
2013-07-10 | TEST: tests for common/huffman.h | Tobia Tesan | |
A few tests for the Huffman decoder. The encoding is the example from Wikipedia. This could be improved by someone more knowledgeable by generating one at runtime or using multiple encodings which would each contain one edge case. | |||
2013-07-06 | TSAGE: Fix to show player on top of maze correctly in R2R scene 1200 | Paul Gilbert | |
2013-07-06 | TSAGE: Fix for player rotating north to south in R2R scene 1200 | Paul Gilbert | |
2013-07-06 | TSAGE: Fix for refreshing background and vertical sprite flipping in R2R ↵ | Paul Gilbert | |
scene 1200 | |||
2013-07-06 | SCUMM: Fix initGM() buffer overflow (CID 1032513) | Torbjörn Andersson | |
We're clearly using 12 bytes, not 11. | |||
2013-07-06 | CONFIGURE: Add missing help messages for newer feature options.. | D G Turner | |
2013-07-06 | RECORDER: Fix tests compilation. Patch by D G Turner | Eugene Sandulenko | |
2013-07-05 | BUILD: Fix Mac static build with libmpeg2 | Matthew Hoops | |
2013-07-06 | AUDIO: Further fix to ReportHandlerScummVM::printDebug in MT32 code. | D G Turner | |
2013-07-05 | TSAGE: Bugfix for disappearing player in R2R scene 1200 | Paul Gilbert | |
2013-07-05 | TSAGE: Added enumeration for crawling direction in R2R scene 1200 | Paul Gilbert | |
2013-07-05 | NEWS: Mention MPEG-2 cutscenes | Matthew Hoops | |
2013-07-05 | Merge pull request #343 from clone2727/mpeg2-avi | clone2727 | |
Add back support for sword1/2 MPEG-2 cutscenes | |||
2013-07-05 | Merge pull request #351 from bluegr/eventrec_keymapper_build_warning | Eugene Sandulenko | |
RECORDER: Don't allow the event recorder and the keymapper to be enabled simultaneously | |||
2013-07-05 | BASE: Fix --help output for --record-file-name. | Johannes Schickel | |
Formerly it claimed the command is --record-file. | |||
2013-07-05 | CREATE_PROJECT: Don't allow the keymapper and the event recorder to be ↵ | Filippos Karapetis | |
enabled simultaneously | |||
2013-07-05 | CONFIGURE: Don't allow the keymapper and the event recorder to be enabled ↵ | Filippos Karapetis | |
simultaneously | |||
2013-07-05 | Revert "COMMON: Fix crash when the keymapper and the event recorder are enabled" | Filippos Karapetis | |
This reverts commit 93987d999c61221bda3da548c8c81f5d6d906a12. | |||
2013-07-05 | CREATE_PROJECT: Add the event recorder to the feature flags | Filippos Karapetis | |
2013-07-05 | COMMON: Fix crash when the keymapper and the event recorder are enabled | Filippos Karapetis | |
DefaultEventManager registers a keymapper that is supposed to be auto-freed. However, the event recorder then sets itself as a new keymapper, but because the autofree flag is already set, registerMapper() ends up deleting the event recorder itself. Setting the autofree flag before actually freeing the mapper fixes the issue and prevents ScummVM from crashing on startup | |||
2013-07-05 | COMMON: Initialize EventDispatcher::_autoFreeMapper. | Johannes Schickel | |
This fixes a branching on uninitialized variable reported by valgrind on startup. | |||
2013-07-04 | TSAGE: Bugfixes for laser panel in R2R scene 1200 | Paul Gilbert | |
2013-07-04 | TSAGE: Beginnings of proper movement in R2R scene 1200 | Paul Gilbert | |
2013-07-04 | Merge pull request #350 from chrisws/tizen_port_1_6_0a | Johannes Schickel | |
TIZEN: bada port updated to tizen Conflicts: backends/platform/tizen/system.cpp | |||
2013-07-04 | CREATE_PROJECT: Fix compilation for Visual Studio now the built-in theme is ↵ | Paul Gilbert | |
more than 64kb | |||
2013-07-04 | GUI: Cleanup EventRecorder::getSurface. | Johannes Schickel | |
Formerly the function created a SDL_Surface by hand. Instead now it uses SDL_CreateRGBSurface (which is used in the SDL backend anyway and yields the same results). This should fix PS3 port compilation. | |||
2013-07-04 | Merge branch 'master' of https://github.com/scummvm/scummvm | Paul Gilbert | |