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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2006-05-25
Cleanup.
Torbjörn Andersson
2006-05-25
Minor cleanup and formatting
Eugene Sandulenko
2006-05-25
unused variable
Willem Jan Palenstijn
2006-05-25
Made CGA rendering, EGA/VGA palette selectable via render_mode
Eugene Sandulenko
2006-05-25
fix hotspot handling when overlay visible
Willem Jan Palenstijn
2006-05-25
Fixed stupid error in replaceCursorPalette().
Torbjörn Andersson
2006-05-25
Fixed comment to make it less obvious where I copied the general structure of
Torbjörn Andersson
2006-05-25
fix out-of-bounds array access
Willem Jan Palenstijn
2006-05-25
fixed regression after conversion console
Paweł Kołodziejski
2006-05-25
Fade down the palette and the music in playVQA(). (We can't fade down the
Torbjörn Andersson
2006-05-25
Added support for fading digital music in or out.
Torbjörn Andersson
2006-05-25
Some more _quitFlag checks, makes quitting while end sequence faster.
Johannes Schickel
2006-05-25
- Adds some _quitFlag checks
Johannes Schickel
2006-05-25
Fixes bead movement speed in end scene.
Johannes Schickel
2006-05-24
Fixed warning.
Torbjörn Andersson
2006-05-24
Fix crash. Console should be created after graphics init
Eugene Sandulenko
2006-05-24
converted to scummvm console style
Paweł Kołodziejski
2006-05-24
Update only dirty rects instead of fullscreen update
Eugene Sandulenko
2006-05-24
The AGI engine's save/load dialog dirties the entire screen thirteen times
Torbjörn Andersson
2006-05-24
Fix a const warning
Max Horn
2006-05-24
Fixed most - not all - GCC warnings.
Torbjörn Andersson
2006-05-24
Fixes bug # 1471893 ("KYRA1: Graphics glitch when Malcolm turns to stone").
Johannes Schickel
2006-05-24
From what I understand, the __ prefix is generally reserved for system headers,
Torbjörn Andersson
2006-05-24
Removes debug printf.
Johannes Schickel
2006-05-24
removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRES
Paweł Kołodziejski
2006-05-24
cleanup
Paweł Kołodziejski
2006-05-24
fixed modifier keys
Paweł Kołodziejski
2006-05-24
moved addSpecialDebugLevel into constructor
Paweł Kołodziejski
2006-05-24
include mouse support always
Paweł Kołodziejski
2006-05-24
ops
Paweł Kołodziejski
2006-05-24
formating a bit
Paweł Kołodziejski
2006-05-24
removed not used anymore variable
Paweł Kołodziejski
2006-05-24
strip one level of func
Paweł Kołodziejski
2006-05-24
Fix compressed sound in makeWAVStream()
Travis Howell
2006-05-24
Seems like the sound is generated at 22050 Hz regardless of output sample rate.
Torbjörn Andersson
2006-05-24
Only check if the files on "CD 0" are present. The others are requested with
Torbjörn Andersson
2006-05-24
Downgraded startHETalkSound() error (when the speech file isn't open) to a
Torbjörn Andersson
2006-05-24
Fix compile
Travis Howell
2006-05-23
update make subsystem
Eugene Sandulenko
2006-05-23
imported AGI engine
Paweł Kołodziejski
2006-05-23
Check _quitFlag during the first parts of the Kyra 3 main menu animation.
Torbjörn Andersson
2006-05-23
Fix for saving the palette before playing a VQA movie. (Suggested by LordHoto.)
Torbjörn Andersson
2006-05-23
fix VC & SDL 1.2.10 compilation error
Andrew Kurushin
2006-05-23
Update GP32 port. It still doesn't work very well...
Won Star
2006-05-23
Compile fix for GP32 and PalmOS. GP32 port still doesn't work since when GUI ...
Won Star
2006-05-23
Reworked the DISPATCH current action to support NPC schedules like the origin...
Paul Gilbert
2006-05-23
Added a new outer loop for what will later allow the restarting of the game. ...
Paul Gilbert
2006-05-23
Added the loading of NPC schedules
Paul Gilbert
2006-05-23
Added new resource entries for NPC schedules, the Skorl catching animation, a...
Paul Gilbert
2006-05-23
Added support structures for NPC schedules
Paul Gilbert
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