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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-03-14
SCI32: Implement kBitmapDrawColor
Colin Snover
2016-03-14
Merge pull request #705 from ottogin/sword25-video-fix
Eugene Sandulenko
2016-03-14
Merge pull request #706 from eriktorbjorn/bbvs-newgame
Eugene Sandulenko
2016-03-14
WAGE: Crash in Strange Disappearance has been resolved
Eugene Sandulenko
2016-03-14
WAGE: Made bounds calulation less restrictive
Eugene Sandulenko
2016-03-14
BBVS: Move much of engine initialization to newGame()
Torbjörn Andersson
2016-03-13
SCI32: Implement kCelInfo
Colin Snover
2016-03-13
SCI32: Fix scaler drawing pixels at the wrong positions
Colin Snover
2016-03-13
Revert "SCI32: Fix small inaccuracy in the scaling drawing code"
Colin Snover
2016-03-14
SWORD25: Fix frozen/flickering title menu movie
ottogin
2016-03-14
WIN32: Cleanup header includes for AudioCD code.
Johannes Schickel
2016-03-14
WIN32: Supply required DDK headers for older MSVC.
Johannes Schickel
2016-03-13
NEWS: Add mention of the new option to use English speech in SWORD25
Thierry Crozat
2016-03-13
BASE: Ignore -psn command line argument on OS X
Thierry Crozat
2016-03-13
WIN32: Fix compilation with MinGW-w64.
Johannes Schickel
2016-03-13
WIN32: Guard AudioCD code by WIN32 check.
Johannes Schickel
2016-03-13
WIN32: Silence warning in AudioCD code.
Johannes Schickel
2016-03-13
WIN32: Fix AudioCD compilation.
Johannes Schickel
2016-03-13
DEVTOOLS: Use LTCG for Release configurations in MSBuild project files.
Johannes Schickel
2016-03-13
SCI32: Add note about kCantBeHere rect
Colin Snover
2016-03-13
SCI32: Remove incorrect note about dword_C6288
Colin Snover
2016-03-13
SCI32: Clarify the purpose of scaling ratios used in ScreenItem
Colin Snover
2016-03-13
SCI32: Correct some kernel call signatures
Colin Snover
2016-03-13
SCI32: Implement kCelHigh and kCelWide SCI32 versions
Colin Snover
2016-03-13
BUILD: Add OpenGL framework in static build link command on OS X
Thierry Crozat
2016-03-13
BACKENDS: Fill buffer at start of AudioCD playback.
Johannes Schickel
2016-03-13
POSIX: Cleanup AudioCD manager creation.
Johannes Schickel
2016-03-13
BACKENDS: Add ScummVM license header for AudioCD code.
Johannes Schickel
2016-03-13
SDL: Get rid of reference to SDL 1.3.
Johannes Schickel
2016-03-13
BACKENDS: Formatting fixes.
Johannes Schickel
2016-03-13
BACKENDS: Switch to CDROMREADRAW for Linux audio CD
Matthew Hoops
2016-03-13
BACKENDS: Switch to a common base class for threaded audio CD streams
Matthew Hoops
2016-03-13
BACKENDS: Only expose one set of functions for AudioCDManager
Matthew Hoops
2016-03-13
BACKENDS: Add support for opening a CD on Mac OS X by path or drive
Matthew Hoops
2016-03-13
BACKENDS: Add support for opening a CD on Windows by drive
Matthew Hoops
2016-03-13
BACKENDS: Add support for opening a CD on Linux by path or drive
Matthew Hoops
2016-03-13
BACKENDS: Allow for specifying a drive via the cdrom option
Matthew Hoops
2016-03-13
BACKENDS: Use a second thread to assist in buffering Win32 CD audio
Matthew Hoops
2016-03-13
BACKENDS: Add a Win32 audio CD player
Matthew Hoops
2016-03-13
BACKENDS: Use a threading for buffering Linux CD audio
Matthew Hoops
2016-03-13
BACKENDS: Detect the CD drive from the game's path on Linux
Matthew Hoops
2016-03-13
BACKENDS: Add a Linux CD-ROM audio player
Matthew Hoops
2016-03-13
BACKENDS: Add a custom Mac OS X CD audio manager
Matthew Hoops
2016-03-13
BACKENDS: Use a virtual function for creating the SDL audio CD manager
Matthew Hoops
2016-03-13
BACKENDS: Add a closeCD() function to the AudioCDManager
Matthew Hoops
2016-03-13
AGOS: Mark the audio CD playback as emulate only
Matthew Hoops
2016-03-13
KYRA: Ensure openCD() is called
Matthew Hoops
2016-03-13
TEENAGENT: Ensure openCD() is called
Matthew Hoops
2016-03-13
SCI: Ensure openCD() is called
Matthew Hoops
2016-03-13
CINE: Ensure openCD() is called
Matthew Hoops
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