Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-18 | scumm: added the missing word "version" in a comment | Fabio Battaglia | |
svn-id: r41635 | |||
2009-06-18 | Oops, forgot again that Fascination needs o1_assign | Sven Hesse | |
svn-id: r41634 | |||
2009-06-18 | Splitting an ADLPlayer and MDYPlayer from the AdLib class | Sven Hesse | |
svn-id: r41633 | |||
2009-06-18 | Replacing some #includes by forward declarations | Sven Hesse | |
svn-id: r41632 | |||
2009-06-18 | Removed redundant code that isn't used | Paul Gilbert | |
svn-id: r41630 | |||
2009-06-18 | Correct actor layering method in HE90+ games. | Travis Howell | |
svn-id: r41625 | |||
2009-06-17 | Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml ↵ | Andre Heider | |
generation. svn-id: r41619 | |||
2009-06-17 | Preliminary support for CoCo3 music. | Eugene Sandulenko | |
svn-id: r41618 | |||
2009-06-17 | - Modify detection files for Playtoons CK Knights (CK2) as it wasn't making ↵ | Arnaud Boutonné | |
the difference with CK1 - Add Playtoons CK Monsters (CK1) svn-id: r41611 | |||
2009-06-17 | Changed opcodeGob to be functor-based | Sven Hesse | |
svn-id: r41603 | |||
2009-06-17 | Changed opcodeFunc to be functor-based | Sven Hesse | |
svn-id: r41602 | |||
2009-06-17 | Changed opcodeDraw to be functor-based | Sven Hesse | |
svn-id: r41601 | |||
2009-06-16 | Disable music for CoCo3 games. It has different format. | Eugene Sandulenko | |
svn-id: r41598 | |||
2009-06-16 | LOL: implemented options menu (settings aren't saved yet) | Florian Kagerer | |
svn-id: r41596 | |||
2009-06-16 | Including scummsys.h and forward-declaring GobEngine | Sven Hesse | |
svn-id: r41592 | |||
2009-06-16 | Properly initializing _soundMode, for ADLs too | Sven Hesse | |
svn-id: r41591 | |||
2009-06-16 | Encapsulating the Stack and StackFrame a bit | Sven Hesse | |
svn-id: r41590 | |||
2009-06-16 | Encapsulating stack adjustments | Sven Hesse | |
svn-id: r41589 | |||
2009-06-16 | Formatting. | Johannes Schickel | |
svn-id: r41588 | |||
2009-06-16 | tinsel: check only english.txt for DW1 psx version detection, and use ↵ | Fabio Battaglia | |
recursive "SearchMan.addDirectory()" to obtain subdirs for Discworld PSX datafiles svn-id: r41587 | |||
2009-06-16 | MDY/TBR : fix a thing or two. Still far from being OK, but in-game ambiance ↵ | Arnaud Boutonné | |
"music" is (a little) less buggy svn-id: r41584 | |||
2009-06-16 | Add MD5 for Playtoons 3 (english) | Arnaud Boutonné | |
svn-id: r41579 | |||
2009-06-15 | KYRA: fixed regression (broken menu slide bars in HOF/MR) | Florian Kagerer | |
svn-id: r41576 | |||
2009-06-15 | Renamed _inter_resStr to _resultStr | Sven Hesse | |
svn-id: r41575 | |||
2009-06-15 | Renaming _inter_resVal to _resultInt | Sven Hesse | |
svn-id: r41574 | |||
2009-06-15 | Moving _inter_resVal and _inter_resStr from Global to Parse | Sven Hesse | |
svn-id: r41573 | |||
2009-06-15 | Splitting up parseExpr a bit | Sven Hesse | |
svn-id: r41572 | |||
2009-06-15 | Remove some now superfluous comments | Sven Hesse | |
svn-id: r41571 | |||
2009-06-15 | Using cmpHelper for OP_NEQ too, since the original does a normal strcmp ↵ | Sven Hesse | |
there as well. No idea where the stricmp came from svn-id: r41570 | |||
2009-06-15 | Renaming some variables in o1_assign() and o2_assign() to mirror the ↵ | Sven Hesse | |
structure in o6_assign() svn-id: r41569 | |||
2009-06-15 | Using the TYPE_ enum where applicable | Sven Hesse | |
svn-id: r41568 | |||
2009-06-15 | Adding a TYPE_ enum | Sven Hesse | |
svn-id: r41567 | |||
2009-06-15 | Fixing the signness indicated by the OP_ enums | Sven Hesse | |
svn-id: r41566 | |||
2009-06-15 | Propagating variable name changes | Sven Hesse | |
svn-id: r41565 | |||
2009-06-15 | Renamed various variables to better reflect their meaning | Sven Hesse | |
svn-id: r41564 | |||
2009-06-15 | Renamed varPos to varBase and split off getVarBase() from parseVarIndex() ↵ | Sven Hesse | |
and parseExpr() svn-id: r41563 | |||
2009-06-15 | Merging parseValExpr and parseExpr | Sven Hesse | |
svn-id: r41562 | |||
2009-06-15 | LOL: implemented quit menu | Florian Kagerer | |
svn-id: r41560 | |||
2009-06-15 | renamed playtoons target names to insult-free target names (maybe ↵ | Arnaud Boutonné | |
non-definitive names) svn-id: r41559 | |||
2009-06-15 | LOL: - started on the ingame menu code (death menu, load menu and main menu) | Florian Kagerer | |
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557 | |||
2009-06-15 | Add MD5 for Playtoons 4 FR | Arnaud Boutonné | |
svn-id: r41556 | |||
2009-06-15 | Added aliases for the script/breakpoint related commands and added the ↵ | Filippos Karapetis | |
debugflag related commands to the help screen svn-id: r41538 | |||
2009-06-15 | Added the missing pixelformat.h file | Filippos Karapetis | |
svn-id: r41537 | |||
2009-06-15 | Run AGIMOUSE hack as a side effect always | Eugene Sandulenko | |
svn-id: r41536 | |||
2009-06-14 | Fix groovie's GUI game options | Jordi Vilalta Prat | |
svn-id: r41528 | |||
2009-06-14 | simplified .raw/.wav data files handling in introduction sequences | Gregory Montoir | |
svn-id: r41520 | |||
2009-06-14 | Cleanup. | Johannes Schickel | |
svn-id: r41519 | |||
2009-06-14 | SCI: Added detection entries for Japanese SQ4. | Walter van Niftrik | |
svn-id: r41517 | |||
2009-06-14 | Got rid of a needless "getEventManager" call. (Using Engine::_eventMan now ↵ | Johannes Schickel | |
instead) svn-id: r41516 | |||
2009-06-14 | Fixed an animation speed regression that got introduced when I added a lag ↵ | Sven Hesse | |
compensation for Woodruff svn-id: r41508 |