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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2004-02-14
Init the correct way
Travis Howell
2004-02-14
Fix valgrind warning
Travis Howell
2004-02-14
fix yet another piece of broken music
Joost Peters
2004-02-13
Applied patch #896726 (reversed hebrew text) and reduced overhead a little by...
Joost Peters
2004-02-13
Added the section about multi-CD games. (It's been in the doc directory for
Torbjörn Andersson
2004-02-13
Add hebrew font data
Joost Peters
2004-02-13
add --disable-debug help text
Jonathan Gray
2004-02-13
Oops, I forgot that I was using a Microsoft Compiler (c)(tm) ...
Nicolas Bacca
2004-02-13
Fix compile and 555 display mode
Nicolas Bacca
2004-02-13
Update project files
Nicolas Bacca
2004-02-13
Proper DLL termination
Nicolas Bacca
2004-02-13
No Queen for now
Chris Apers
2004-02-13
Added version.h script_v6he.cpp
Chris Apers
2004-02-13
Add EGA palette range correction (#896434)
Travis Howell
2004-02-13
version.h
Chris Apers
2004-02-13
Added Dutch/FM-Towns options
Chris Apers
2004-02-13
Switch warnings to debug
Travis Howell
2004-02-13
Fix for valgrind warning (From LavosSpawn)
Travis Howell
2004-02-13
Switch warnings to debug.
Travis Howell
2004-02-13
Add Change --floppy-intro to --alt-intro patch (#896311)
Travis Howell
2004-02-13
Remove debug printf()
James Brown
2004-02-13
add talkVolume to savegame
Paweł Kołodziejski
2004-02-13
proper usage actor talkVolume
Paweł Kołodziejski
2004-02-13
Remove delay
Travis Howell
2004-02-13
oops. this clearly demonstrates what bug was here :)
Eugene Sandulenko
2004-02-13
Fix potential bug, depended on compiler.
Eugene Sandulenko
2004-02-13
Check for MP3 file in Broken Sword cutscenes - useful for WinCE backend as Tr...
Nicolas Bacca
2004-02-13
add some information on used environment variables, descriptions taken from a...
Jonathan Gray
2004-02-13
patch #896094, Some X11 backend fixes from Gregor Jasny
Jonathan Gray
2004-02-13
Fix more HE demos md5
Eugene Sandulenko
2004-02-12
Fixed HE demos. Most of them have same data both for Mac and PC
Eugene Sandulenko
2004-02-12
Removed now obsolete getSamplesPlayed() function. It was only ever used for
Torbjörn Andersson
2004-02-12
Updated the cutscene playback code to use the new "elapsed time" mixer
Torbjörn Andersson
2004-02-12
Changed the playback code to use the new "elapsed time" function instead.
Torbjörn Andersson
2004-02-12
With no comments from fingolfin, and a go-ahead from ender, I've committed
Torbjörn Andersson
2004-02-12
Check sfx/music status before pause.
Travis Howell
2004-02-11
Don't do unnecessary checks
Joost Peters
2004-02-11
add support for the hebrew talkie version and warn the user if s/he's using a...
Joost Peters
2004-02-11
Fixed bug #870890.
Torbjörn Andersson
2004-02-11
VAR_CAMERA_FAST_X is used in all scumm6 games, verfied via disasm. of all.
Travis Howell
2004-02-11
fix OSX nav dialog in fullscreen mode
Max Horn
2004-02-11
This is not a test, I repeat, this is not a test!
James Brown
2004-02-11
Ignore initial setting of VAR_NOSUBTITLES
Travis Howell
2004-02-11
Rename as requested.
Travis Howell
2004-02-11
Implementation of ScummEngine_v6he::unknownEA_func
Eugene Sandulenko
2004-02-11
Hack no longer required.
Travis Howell
2004-02-10
Dig md5 is not only for English version
Eugene Sandulenko
2004-02-10
Alternative intro. is only in CD versions.
Travis Howell
2004-02-10
Correct hberew
Travis Howell
2004-02-10
Patch #893813 (Fix to compile when no USE_* flag is specified)
Max Horn
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