aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2011-11-20TOLTECS: Code cleanupFilippos Karapetis
2011-11-20TOLTECS: Initial implementation for musicFilippos Karapetis
2011-11-20TOLTECS: Add finalize() calls to file output codeFilippos Karapetis
2011-11-20TOLTECS: Implemented Quit game functionality in the menuFilippos Karapetis
2011-11-20TOLTECS: The resource cache is now purged when changing roomsFilippos Karapetis
2011-11-20TOLTECS: Added the ability to skip the current dialog line with the escape keyFilippos Karapetis
2011-11-20TOLTECS: Updated TODOFilippos Karapetis
2011-11-20TOLTECS: Updated the TODO, after talking with johndoeFilippos Karapetis
2011-11-20TOLTECS: Disabled some leftover unnecessary debug outputFilippos Karapetis
2011-11-20TOLTECS: Initialize mouse cursor when loading a saved game from the launcherFilippos Karapetis
2011-11-20TOLTECS: Some cleanup of the menu codeFilippos Karapetis
2011-11-20TOLTECS: Bugfixes for the game menuFilippos Karapetis
- The game's background is now restored when the menu closes - Fixed a memory leak - Removed dead code
2011-11-20TOLTECS: Switch to initGraphics() call, rather than separate calls.David Turner
2011-11-20TOLTECS: Fix Compilation due to Graphics::loadThumbnail() API change.David Turner
2011-11-20TOLTECS: Removed now uneeded c_str() call.David Turner
2011-11-20TOLTECS: Fix saveGameState signature to match Engine's virtual method.David Turner
2011-11-20TOLTECS: Fix Detection For ADParams Removal From AdvancedMetaEngine.David Turner
2011-11-20TOLTECS: Update AdvancedMetaEngine For Removal of ADParams.David Turner
2011-11-20TOLTECS: Fix Compilation With Latest Git Master.David Turner
2011-11-20TOLTECS: Replace snprintf() usage with Common::String::format()David Turner
Safer and less portability issues.
2011-11-20TOLTECS: Fix Compilation After Common::RandomSource Changes in Latest master.David Turner
2011-11-20TOLTECS: Fix compilationBenjamin Haisch
2011-11-20TOLTECS: Fix Compilation After Graphics::Surface PixelFormat changes.David Turner
2011-11-20TOLTECS: Fix Compilation After Base Code Header Changes.David Turner
2011-11-20TOLTECS: Fix bugsBenjamin Haisch
- Save scene parameters before playing a movie and restore them afterwards (fixes crash) - Fix text disappearing too fast - Implement script function sfGetCameraChanged - Replace nop script functions with stubs which print debug info when called - Some cleanup, remove obsolete TODOs
2011-11-20TOLTECS: Updated For OSystem Palette RGBA->RGB Change.David Turner
2011-11-20TOLTECS: Fix compilation after sound->audio directory rename.David Turner
2011-11-20TOLTECS: Sync with the latest changes in trunkFilippos Karapetis
2011-11-20TOLTECS: Use CursorMan instead of OSystem for showMouseBenjamin Haisch
2011-11-20TOLTECS: Rewrote ArchiveReader::dump() to use Common::DumpFile()Filippos Karapetis
2011-11-20TOLTECS: Added comments on main game loop, and added a FIXMEFilippos Karapetis
2011-11-20TOLTECS: Reduced header dependencies and removed a TODOFilippos Karapetis
2011-11-20TOLTECS: Reduced header dependenciesFilippos Karapetis
2011-11-20TOLTECS: Added ScummVM headersFilippos Karapetis
2011-11-20TOLTECS: Reduced header dependenciesFilippos Karapetis
2011-11-20TOLTECS: Reduced header dependenciesFilippos Karapetis
2011-11-20TOLTECS: Reduced header dependenciesFilippos Karapetis
2011-11-20TOLTECS: Reduced header dependenciesFilippos Karapetis
2011-11-20TOLTECS: Reduced header dependenciesFilippos Karapetis
2011-11-20TOLTECS: Added some FIXME commentsFilippos Karapetis
2011-11-20TOLTECS: Fixed compilation and reduced header dependencies a bitFilippos Karapetis
2011-11-20TOLTECS: Fix compilationBenjamin Haisch
2011-11-20TOLTECS: - New constant kMaxChannels instead of number for clarityBenjamin Haisch
2011-11-20TOLTECS: - Fix regression in movie player (use drawScreen instead of ↵Benjamin Haisch
updateScreen)
2011-11-20TOLTECS: - More work on the menu system, saving and loading from there is ↵Benjamin Haisch
now possible - Add blastSprite method which draws a sprite directly to the frontScreen without the renderQueue - Add F10 scancode in sfHandleInput to open the menu
2011-11-20TOLTECS: - Undef menu test code (oops)Benjamin Haisch
- Rename updateScreen to drawScreen - Move code from sfUpdateScreen to engine updateScreen - Use better screen sync code to get closer to the original game's speed
2011-11-20TOLTECS: - Work on the menu system (use strings from resources instead of ↵Benjamin Haisch
hardcoded ones) - ...and load the system strings from the resource on startup - Only redraw menu screen when required - Change parameters for some text functions from byte* to const byte* - Rename some mouse vars
2011-11-20TOLTECS: Fixed compilationFilippos Karapetis
2011-11-20TOLTECS: - Implement kSupportsLoadingDuringStartupBenjamin Haisch
2011-11-20TOLTECS: Update todo (no real fixes, though)Benjamin Haisch