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2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-07-14RECORDER: Fix CID 1046887. Missing break in switchEugene Sandulenko
2013-07-14RECORDER: Fix CID 1046882. Uninitalized variablesEugene Sandulenko
2013-07-14RECORDER: Rename class variables in accoudance with our code styleEugene Sandulenko
2013-07-14RECORDER: Fix CID 1046883. Uninitialized variablesEugene Sandulenko
2013-07-14RECORDER: Fix CID 1046881. Unused valueEugene Sandulenko
2013-07-14RECORDER: Fix CID 1046888. Wrong check.Eugene Sandulenko
2013-07-14RECORDER: Rename class variable in accoudance with our code style.Eugene Sandulenko
2013-07-14RECORDER: Fix CID 1046884. Uninitialized class variables.Eugene Sandulenko
2013-07-14RECORDER: Fix CID 1046886. Uninit class variables.Eugene Sandulenko
2013-07-14TSAGE: Fix for returning to landing bay from crane controlsPaul Gilbert
2013-07-14TUCKER: Add support for skipping unhandled/invalid instructions.D G Turner
This ensures that if any unhandled/invalid instructions are present, they are skipped, rather than locking up engine execution. This is a secondary fix for bug #3614697 - "Spanish version uncompletable at end of 2nd part" and any other future bugs of this type.
2013-07-14TUCKER: Fix for bug #3614697 - "Spanish version uncompletable..."D G Turner
This add support for the unhandled "mof" instruction present in the Spanish version. This effectively skips it as a NOP/invalid, which prevents it locking up the game at the end of the 2nd part.
2013-07-13TSAGE: Fixes for R2R Crane ControlsPaul Gilbert
2013-07-13DEVTOOLS: Fix unimportant memory/resource leaksTorbjörn Andersson
CID 1022280, 1022281, 1022282
2013-07-13DEVTOOLS: Fix unimportant memory/resource leaksTorbjörn Andersson
CID 1022283, 1022284, 1022285
2013-07-12TSAGE: Extra comments for crane control scenePaul Gilbert
2013-07-12Merge pull request #355 from lordhoto/skip-thumbnailJohannes Schickel
GRAPHICS: Be more robust with broken/unsupported thumbnail headers.
2013-07-12GRAPHICS: Be more robust with broken/unsupported thumbnail headers.Johannes Schickel
This fixes future issues like bug #3614654: "ALL: ScummVM 1.5.0 can't read newer saved games". There are a few behavior changes introduced with this commit: - checkThumbnailHeader will now also report the presence of unsupported/broken (but skippable) headers. - skipThumbnail will also try to skip the data for broken/unsupported thumbnail data. - loadThumbnail will skip over broken/unsupported thumbnail data but still return 0 in this case.
2013-07-12TUCKER: Fix palette fadesWillem Jan Palenstijn
This is a regression from 362b0cd5e4a71a0b2610ff8abb6aeecddc842cf0 and fixes bug #3614686.
2013-07-11COMMON: Cleanup the MacResManager a bitMatthew Hoops
2013-07-11TSAGE: Further fixes for R2R landing bayPaul Gilbert
2013-07-10TSAGE: Fixes for R2R Bridge and Landing bayPaul Gilbert
2013-07-11DC: Amend tests on serial disable/enable blocks.D G Turner
These now restore the original release build logic to ensure that we don't have issues with releases. Missing something here as _debug_build doesn't seem to work as I expected...
2013-07-10DC: Only enable serial debug output when --enable-debug is passed.D G Turner
After this change, release builds will still have serial debug disabled, but debug builds will now not provide this unless --enable-debug is passed explicitly. This could have been another option or environment variable, but other embedded ports do similar things with _debug_build and this looks like the cleanest way to deal with this.
2013-07-09Merge branch 'master' of https://github.com/scummvm/scummvmPaul Gilbert
2013-07-09TSAGE: Implemented missing visual speaker methods for R2RPaul Gilbert
2013-07-09NEVERHOOD: Fix incorrect sound heard when pressing the ladder buttonFilippos Karapetis
When the ladder is down, pressing the ladder button shouldn't do anything
2013-07-09SCUMM: Add another French Windows version of Pajama Sam 2.Kirben
2013-07-09BUILD: Disable data path in mingw builds, since it was using a hard coded ↵Kirben
path. All external data files are stored in the Windows executable file anyway.
2013-07-08SCI: Rewrite the song loop comments in commit 6fa668e to make more senseFilippos Karapetis
2013-07-08SCI: Add some comments a possible TODO regarding song loopingFilippos Karapetis
2013-07-07TSAGE: Fix for crash when saving in R2R scene 300Paul Gilbert
2013-07-07TSAGE: Fix for visual speakers animation in R2RPaul Gilbert
2013-07-07SCI: Fix bug #3614566 - "LSL6: ScummVM locks up at Electro-Shock room"Filippos Karapetis
We now do the jumpToTick() for hold events after waiting for the delta of the current event, like we do for the signal set events. This keeps the fixes for the hold timings in QFG3, while not breaking LSL6. Many thanks to wjp for pinpointing the actual cause of the issue.
2013-07-07CREATE_PROJECT: Add support for testsLittleboy
- Added --tests command line switch - Parse test/module.mk to extract the list of test folders - Automatically run tests after a successful build
2013-07-07CREATE_PROJECT: Add create_neverhood and create_tony to the list of toolsLittleboy
2013-07-07CREATE_PROJECT: Add the libfaad and libmpeg2 librariesFilippos Karapetis
2013-07-06TSAGE: Minor R2R scene bugfixesPaul Gilbert
2013-07-06TSAGE: Fix to show player on top of maze correctly in R2R scene 1200Paul Gilbert
2013-07-06TSAGE: Fix for player rotating north to south in R2R scene 1200Paul Gilbert
2013-07-06TSAGE: Fix for refreshing background and vertical sprite flipping in R2R ↵Paul Gilbert
scene 1200
2013-07-06SCUMM: Fix initGM() buffer overflow (CID 1032513)Torbjörn Andersson
We're clearly using 12 bytes, not 11.
2013-07-06CONFIGURE: Add missing help messages for newer feature options..D G Turner
2013-07-06RECORDER: Fix tests compilation. Patch by D G TurnerEugene Sandulenko
2013-07-05BUILD: Fix Mac static build with libmpeg2Matthew Hoops
2013-07-06AUDIO: Further fix to ReportHandlerScummVM::printDebug in MT32 code.D G Turner
2013-07-05TSAGE: Bugfix for disappearing player in R2R scene 1200Paul Gilbert
2013-07-05TSAGE: Added enumeration for crawling direction in R2R scene 1200Paul Gilbert
2013-07-05NEWS: Mention MPEG-2 cutscenesMatthew Hoops