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2016-03-03SCI32: Add all kBitmap signaturesColin Snover
2016-03-02SCI32: Minor consistency improvement to FrameOutColin Snover
2016-03-02SCI32: "Fix" missing fade transitionsColin Snover
2016-03-02SCI32: Add a workaround for kPalVarySetPercent in GK1 (chapter change)Filippos Karapetis
2016-03-02SCI32: Don't do a syncWithScripts on restore from launcherMartin Kiewitz
2016-03-02SCI32: Fix changed screen items drawing on top of higher screen itemsColin Snover
2016-03-02SCI32: Add consts and remove redundant conditionalColin Snover
2016-03-02SCI32: Review rect rounding in Plane and ScreenItemColin Snover
2016-03-01SCI32: Fix bad reads of mirrored celsColin Snover
2016-03-01SCI32: Fix index/offset mixup in updateInfoFlagViewVisibleWillem Jan Palenstijn
2016-03-01SCI: Cleanup: Use Common::StringArray instead of custom type.Johannes Schickel
2016-03-01COMMON: Cleanup: Use StringArray instead of custom type.Johannes Schickel
2016-03-01SCI: Fix Macintosh game sources listing.Johannes Schickel
2016-03-01COMMON: Add a method to list files to MacResManager.Johannes Schickel
2016-03-01SCI: Use MacResManager when checking for Mac resource forks.Johannes Schickel
2016-03-01COMMON: Fix Rect::intersects docWillem Jan Palenstijn
2016-03-01SCI: New Hoyle 1 was actually new Hoyle 2 versionMartin Kiewitz
2016-03-01SCI: Add another version of hoyle 1 (5.25")Martin Kiewitz
2016-03-01SCI32: Fix text size calculation scaling to match SCIColin Snover
2016-03-01WAGE: Added two more gamesEugene Sandulenko
2016-03-01WAGE: Added detection for The TowerEugene Sandulenko
2016-03-01WAGE: Added detection for 2 more gamesEugene Sandulenko
2016-03-01WAGE: Added detection for The PhoenixEugene Sandulenko
2016-03-01WAGE: Fix bufer overrun in bitmap codeEugene Sandulenko
2016-03-01WAGE: Simplified detection entries for fan gamesEugene Sandulenko
2016-03-01WAGE: Added detection for Twisted! and Exploration Zeta!Eugene Sandulenko
2016-03-01SCI32: Revert GK1 hacksWillem Jan Palenstijn
2016-03-01CINE: Fix sound effects stopping the music in the DOS CD version of Future Wars.Kirben
2016-03-01CINE: Fix restoring background music when loading saved game in DOS CD versio...Kirben
2016-03-01SCI32: Add a note about the menu bars in GK1Filippos Karapetis
2016-03-01SCI32: Warn when the unhandled parameter is set in kPalVarySetPercentFilippos Karapetis
2016-03-01SCI32: GK1 adds another optional parameter to kPalVarySetPercentFilippos Karapetis
2016-03-01WIN32: Fix invalid array accesses when MIDI device listing fails.Johannes Schickel
2016-03-01SCI: Remove superfluous cast to boolean and fix code stylingFilippos Karapetis
2016-03-01SCI: Use uint32 instead of unsigned intFilippos Karapetis
2016-02-29SCI: Fix compilation on amigaos4Lars Skovlund
2016-02-29OPENPANDORA: Handle non-exported or not-set $TERM in pnd_make.sh.Johannes Schickel
2016-02-29OPENPANDORA: Don't output colors in pnd_make.sh when redirecting output to file.Johannes Schickel
2016-02-29SCI3: Collect bits for managing kInfoFlagViewVisibleLars Skovlund
2016-02-29SCI: Add vocab994 console commandLars Skovlund
2016-02-28SCI32: Non-titled text bitmap implementationColin Snover
2016-02-28GOB: Don't completely reset the OPL in AdLib::initOPL()Sven Hesse
2016-02-28AGI: Remove comma from "Pause when entering commands"Martin Kiewitz
2016-02-28AGI: Add optional "pause, when entering commands" featureMartin Kiewitz
2016-02-28GUI: Don't crash on empty dictionary in predictive dialogTorbjörn Andersson
2016-02-28GUI: Fix two leaks in predictive dialogTorbjörn Andersson
2016-02-28AGI: Fix small memory leak in Hercules font loaderTorbjörn Andersson
2016-02-28AGI: Set monitor VM var to EGA for Hercules renderingMartin Kiewitz
2016-02-28CINE: Fix SPL resource loading (thus SFX).Johannes Schickel
2016-02-28AGI: Disable font loading from HGC_GRAF.OVL (AGI3)Martin Kiewitz