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2013-09-15ZVISION: Add RenderManager text supportRichieSams
2013-09-15ZVISION: Clean up the TruetypeFont class and add alpha supportRichieSams
2013-09-15ZVISION: Create an instance of the SaveManagerRichieSams
2013-09-15ZVISION: Actually store the ZVision pointerRichieSams
2013-09-15ZVISION: Add a reminder for how inventory is accessedRichieSams
2013-09-15ZVISION: Ensure getControl always returns somethingRichieSams
2013-09-15ZVISION: Add focus support for the ScriptManagerRichieSams
2013-09-15ZVISION: Add focus support for ControlsRichieSams
2013-09-15ZVISION: Add support for ActionRandom and ActionTimerRichieSams
2013-09-15ZVISION: Add better alpha support for blittingRichieSams
2013-09-15ZVISION: Move dirty rect extension to the correct functionRichieSams
2013-09-15ZVISION: Fix signed/unsigned mismatchRichieSams
2013-09-15ZVISION: Add key press support to the main event loopRichieSams
2013-09-15ZVISION: Add ScriptManager support for key press eventsRichieSams
2013-09-15ZVISION: Remove unused functionRichieSams
2013-09-15ZVISION: Add method to copy a portion of the working window to a surfaceRichieSams
2013-09-15TSAGE: Modifications to show R2R balloon cutscene map correctly initiallyPaul Gilbert
2013-09-15FULLPIPE: Implement FullpipeEngine::defHandleKeyDown()Eugene Sandulenko
2013-09-15ZVISION: Remove unused key functionsRichieSams
2013-09-15ZVISION: Add key press support to ControlsRichieSams
2013-09-15ZVISION: Remove unused Console functionsRichieSams
2013-09-15TSAGE: Further renaming and work on R2R Balloon ScenePaul Gilbert
2013-09-15FULLPIPE: Initialize 'selector'. CID 1063200Eugene Sandulenko
2013-09-15FULLPIPE: Initialize class variable. CID 1063187Eugene Sandulenko
2013-09-15FULLPIPE: Added few destructors.Eugene Sandulenko
2013-09-14TSAGE: Further renaming for R2R balloon scenePaul Gilbert
2013-09-14TSAGE: Bugfix for parameter type change in BackgroundSceneObjectPaul Gilbert
2013-09-14TSAGE: Initial bugfixes and renaming for R2R balloon scenePaul Gilbert
2013-09-14NEVERHOOD: Rename the "room" command to "scene" and enhance itFilippos Karapetis
2013-09-14NEVERHOOD: Add console commands to handle resourcesFilippos Karapetis
2013-09-14NEVERHOOD: Move StaticScene into scene.h/.cppFilippos Karapetis
2013-09-13TSAGE: Initial implementation of R2R balloon cutscene codePaul Gilbert
2013-09-14FULLPIPE: Fix condition. CID 1063217Eugene Sandulenko
2013-09-14FULLPIPE: Move PreloadItem methods where they belongEugene Sandulenko
2013-09-14FULLPIPE: Fix leaked resource. CID 1063205Eugene Sandulenko
2013-09-12Merge pull request #378 from lordhoto/pluggable-engines-translationsJohannes Schickel
2013-09-12FULLPIPE: Move Sc2 to gameloader.hEugene Sandulenko
2013-09-12FULLPIPE: Implement CGameLoader::preloadScene()Eugene Sandulenko
2013-09-12FULLPIPE: Move PreloadItems to gameloader.hEugene Sandulenko
2013-09-12ZVISION: Add wrapper function for copyRectToSurfaceRichieSams
2013-09-12Merge pull request #360 from lordhoto/scumm-adEugene Sandulenko
2013-09-12Merge pull request #387 from tobiatesan/trim_argumentsEugene Sandulenko
2013-09-11DEVTOOLS: Fix warning in extract_mortLittleboy
2013-09-11CREATE_PROJECT: Remove usage of std::to_string()Littleboy
2013-09-11TSAGE: Renaming and fixes for Spill Mountains TanneryPaul Gilbert
2013-09-12FULLPIPE: Fix debug sceneEugene Sandulenko
2013-09-11FULLPIPE: Add parenthesisEugene Sandulenko
2013-09-11FULLPIPE: Fix compilation with MSVC and add a FIXMEFilippos Karapetis
2013-09-10TSAGE: Fixes for R2R Spill Mountains maze walk regionsPaul Gilbert
2013-09-10TSAGE: Bugfixes and renaming for R2R Spill Mountains Elevator ExitPaul Gilbert