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2010-11-30MOHAWK: Set the maze runner initial direction. Remove a hack that is not ↵Bastien Bouclet
needed anymore thanks to keeping the old stack when changing stack. svn-id: r54686
2010-11-30HUGO: Fix palette issue after restoring a game in H3Arnaud Boutonné
svn-id: r54685
2010-11-30I18N: Don't build TranslationManager when translation is disabled.Jordi Vilalta Prat
svn-id: r54684
2010-11-30MOHAWK: Fix for Valgrind uninit reads in Myst Script Parser.David Turner
svn-id: r54683
2010-11-30MOHAWK: Have the Myst book appear in the intro againMatthew Hoops
svn-id: r54682
2010-11-30TOOLS: Fix regression in create_project MSVC9 project creationJulien Templier
Debug build configurations were missing </Configuration> ending elements (see comments of bug #3121962) svn-id: r54681
2010-11-30MOHAWK: some LBSoundItem fixesAlyssa Milburn
svn-id: r54680
2010-11-30MOHAWK: One last getRawData() to getResource() renameMatthew Hoops
svn-id: r54679
2010-11-30MOHAWK: Fix the Myst fireplaceMatthew Hoops
svn-id: r54678
2010-11-30MOHAWK: Split Myst credits code into a separate classMatthew Hoops
svn-id: r54677
2010-11-30MOHAWK: Fix changing the stack via an opcodeMatthew Hoops
svn-id: r54676
2010-11-30MOHAWK: fix LB playback seek behaviourAlyssa Milburn
svn-id: r54675
2010-11-30MOHAWK: tidy up LBLiveTextItem codeAlyssa Milburn
svn-id: r54674
2010-11-30MOHAWK: fix LBAnimation start/seek behaviourAlyssa Milburn
svn-id: r54673
2010-11-30MOHAWK: Remove leftover Selenitic code from the Myst stackMatthew Hoops
svn-id: r54672
2010-11-30MOHAWK: Fill in missing detector details (as per FIXME)Scott Thomas
svn-id: r54671
2010-11-30MOHAWK: don't include livingbooks.h from graphics.hAlyssa Milburn
svn-id: r54670
2010-11-30NEWS: Added note about Lure and Cruise bugfixesPaul Gilbert
svn-id: r54669
2010-11-30Fix bug #3093750 - FT: Truck and Aircraft computer text missing (regression).Travis Howell
svn-id: r54665
2010-11-30HUGO: Close Memory Leak in PlayMusic() Function.David Turner
svn-id: r54664
2010-11-30SCI: Added an uninitialized read script workaround for QFG1VGAFilippos Karapetis
svn-id: r54663
2010-11-30SCI: Fixed bug #3053093 - "QFG1VGA and QFG3: Text box glitches"Filippos Karapetis
svn-id: r54662
2010-11-30MOHAWK: don't try reading non-existent messagesAlyssa Milburn
svn-id: r54661
2010-11-30MOHAWK: silence harmless case of a LB warningAlyssa Milburn
svn-id: r54660
2010-11-30HUGO: Close Two Memory Leaks.David Turner
Note that the first leak is the allocation of the Common::RandomSource, _rnd. I'm not sure of the effect of deallocating this while it is still registered to g_eventRec, but all other engines seem to be the same (or implicitly do this by making a Common::RandomSource member of the engine object) so this is not a engine specific issue, but should be assessed. svn-id: r54659
2010-11-29HUGO: Fix save/load screens, which were always showing slot0 infoArnaud Boutonné
svn-id: r54658
2010-11-29MOHAWK: implement hardcoded Living Books 1.0 codeAlyssa Milburn
svn-id: r54657
2010-11-29MOHAWK: implement hard-coded LB language/options GUIAlyssa Milburn
svn-id: r54656
2010-11-29MOHAWK: don't start animations in LBAnimation::seekAlyssa Milburn
svn-id: r54655
2010-11-29MOHAWK: Silence warningsFilippos Karapetis
svn-id: r54654
2010-11-29HUGO: Fix assert in H3 Win when displaying the elephant and the planeArnaud Boutonné
svn-id: r54653
2010-11-29MOHAWK: move GF_NO_READONLY check to after actual page loadAlyssa Milburn
svn-id: r54652
2010-11-29MOHAWK: implement more of LBLiveTextItemAlyssa Milburn
svn-id: r54651
2010-11-29MOHAWK: read command messages, so LB doesn't just error outAlyssa Milburn
svn-id: r54650
2010-11-29MOHAWK: Move Myst stack-specific code to its own directoryMatthew Hoops
svn-id: r54648
2010-11-29MOHAWK: Don't store the sound name in SndHandleMatthew Hoops
svn-id: r54647
2010-11-29MOHAWK: Remove superfluous junk (no not Mohawk itself).Johannes Schickel
svn-id: r54646
2010-11-29MOHAWK: Misc cleanupsBastien Bouclet
svn-id: r54645
2010-11-29MOHAWK: Set the initial stack back to the introBastien Bouclet
svn-id: r54644
2010-11-29MOHAWK: Play videos when the maze runner moves.Bastien Bouclet
svn-id: r54643
2010-11-29MOHAWK: Add Selenitic opcode 101, maze runner sound help.Bastien Bouclet
svn-id: r54642
2010-11-29MOHAWK: Minimal implementation of the maze runner. Selenitic is now completable.Bastien Bouclet
svn-id: r54641
2010-11-29MOHAWK: Implement Selenitic maze runner init opcodes 200, 201, 202, 205, 206Bastien Bouclet
svn-id: r54640
2010-11-29MOHAWK: Implement retrieving the invoking resource from data for init and ↵Bastien Bouclet
exit scripts. svn-id: r54639
2010-11-29MOHAWK: Implement selenitic opcode 110 used for the maze runner exit logic.Bastien Bouclet
svn-id: r54638
2010-11-29MOHAWK: Complete the list of stack / start cards.Bastien Bouclet
Fix linking back from another age. svn-id: r54637
2010-11-29MOHAWK: Preinitialise saved card id for use when linking back to Myst from ↵Bastien Bouclet
an other age. svn-id: r54636
2010-11-29MOHAWK: Fix drawing the last step of an animated updateBastien Bouclet
svn-id: r54635
2010-11-29MOHAWK: Create constants for remaining Myst resource typesBastien Bouclet
svn-id: r54634
2010-11-29MOHAWK: Persistent scripts cleanupBastien Bouclet
- Rename InitOpcodes / PersistentOpcodes to Persistent Scripts for consistency - Get rid of the global var used to tell if the sound receiver script is running svn-id: r54633