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2011-05-05WIN32: Embed engine data files and theme files into executable.Johannes Schickel
This embeds all the engine data files from dists/engine-data into the executable in case the engines using them are included statically. Furthermore it includes the theme dist files in the executable.
2011-05-05GUI: Clean up localized font filename generation.Johannes Schickel
2011-05-05CREATE_PROJECT: Generate the same revision numbers as the configure scriptLittleboy
The revision number now includes the number of commits since the last tag
2011-05-05SWORD25: Remove thumbnails from the cache when saving a new gamemd5
2011-05-05SWORD25: Fixed the thumbnail creation code, and removed a hackmd5
2011-05-05CREATE_PROJECT: Pass architecture to nsis setup in post-build stepLittleboy
2011-05-05DISTS: Test for parameters in NSIS script and throw errors when not passed ↵Littleboy
to command line
2011-05-05DISTS: Add optional ARCH parameter to NSIS scriptLittleboy
2011-05-05BASE: Suppress pointless warning message (fixes bug #3291522)Max Horn
2011-05-05SWORD25: Initial code for showing savegame thumbnailsmd5
There is currently a bug and only the thumbnail of the first save slot is shown
2011-05-05TSAGE: Fixed problem with text being partly off-screen in Scene #9500Paul Gilbert
2011-05-05SWORD25: Removed the saved game filename from the savegame meta info structmd5
2011-05-05SWORD25: Added some FIXMEs in the save game and thumbnail codemd5
Also, translated some comments
2011-05-05SWORD25: Remove unused codemd5
2011-05-05WINCE: Link against Windows FS code againMax Horn
2011-05-05TSAGE: Fix several glitches in the speakers used in scene 4000. Initial ↵strangerke
problem still present though.
2011-05-05TSAGE: Fix a nasty graphical bug in scene 9450strangerke
2011-05-05TSAGE: Fix 6 freezes in scene 9850strangerke
2011-05-05TSAGE: fix 3 freezes in scene 9450strangerke
2011-05-05DRASCULA: Handle pitch in code using lockScreen()Marcus Comstedt
The surface returned by OSystem::lockScreen() can have a pitch which differs from w * bytesPerPixel, so modify the code to take this into account. Fixes FMV problems on Dreamcast.
2011-05-04GOB: Add another Italian Fascination versionSven Hesse
As supplied by alex86r in bug report #3297633.
2011-05-04GOB: Add another Italian Urban Runner versionSven Hesse
As supplied by alex86r in bug report #3297602.
2011-05-04Merge branch 'master' of https://github.com/scummvm/scummvmFabio Battaglia
2011-05-04N64: avoid bogus events if no controller pluggedFabio Battaglia
If the user has only a N64 mouse plugged in and no controllers this avoids fake clicks.
2011-05-04BUILD: Further restrict which backend source files are compiledMax Horn
2011-05-04BACKENDS: Fix copy & paste mistakes in some commentsMax Horn
2011-05-04CONFIGURE: Add missing SDL_BACKEND define for the OpenPandora backend.David-John Willis
* Not really sure when/how it got lost but as it's lack spectacularly breaks the backend it is a really good idea to put it back ;) Thanks to Max for the heads up.
2011-05-04TSAGE: Added a new command to show hotspot areasPaul Gilbert
2011-05-04TSAGE: Bugfix for skipping cutscenes correctlyPaul Gilbert
2011-05-04TSAGE: Some more conversions to US Englishmd5
2011-05-04TSAGE: Switched to American English, after the relevant discussion on -devel:md5
serialiser -> serializer synchronise -> synchronize
2011-05-04TSAGE: Now initializing the save game version properlymd5
2011-05-04TSAGE: Bumped up savegame version, so that the old savegames are still usablemd5
Savegames from revisions bf9b98f and 4f70162d are now version 2 savegames
2011-05-04GOB: Don't overwrite _destSpriteX after PRINTTEXTSven Hesse
Don't overwrite _destSpriteX after PRINTTEXT with a value that's only appropriate for monospaced fonts; support for non-monospaced fonts has been introduced with Woodruff. This should fix bug #3295889.
2011-05-04GOB: Plug a leakSven Hesse
Thanks to digitall for finding that one
2011-05-03BUILDS: Sort some stuff in backends/module.mkMax Horn
2011-05-03BUILD: Compile backend specific files only if their backend is selectedMax Horn
2011-05-03BUILD: Remove incorrect mention of 'symbian' backend from configureMax Horn
2011-05-03TSAGE: for consistency, use display2() when possiblestrangerke
2011-05-03TSAGE: Cleanup: Use NULL instead of 0 when handling pointers. Suppress some ↵strangerke
useless parameters too.
2011-05-03TSAGE: Fix a death loop in scene 4300/4250 (use helmet on alien)strangerke
2011-05-03PS2: Allow using mkdirMax Horn
2011-05-03MOTO: Change fprintf calls to debug callsMax Horn
2011-05-03DINGUX: Change fprintf calls to debug callsMax Horn
2011-05-03COMMON: Fix spelling of 'Philips'Matthew Hoops
2011-05-03WII: Fix compilationdhewg
2011-05-03MACOSX: Try to fix compile errors triggered with certain Mac OS X SDK versionsMax Horn
2011-05-03N64: Fix FS code regressionMax Horn
2011-05-03TSAGE: Bugfixes for displaying the creditsPaul Gilbert
2011-05-03TSAGE: Bugfixes to allow for drawing message strings that are emptyPaul Gilbert