Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-11-10 | update | Paweł Kołodziejski | |
svn-id: r11244 | |||
2003-11-10 | changed opcode name to actorOps | Paweł Kołodziejski | |
svn-id: r11243 | |||
2003-11-10 | renamed back to o6_ifclassofif and extended names for dim opcodes | Paweł Kołodziejski | |
svn-id: r11242 | |||
2003-11-10 | The script engine frequently needs to pass pointers to various structures | Torbjörn Andersson | |
etc. to the different opcodes. Until now it has done so by casting the pointer to an int32 (opcode parameters are represented as arrays of int32) and then the opcode function casts it back to whatever pointer it needs. At least in C there is no guarantee that a pointer can be represented as an integer type (though apparently C99 may define such a type), so this has struck me as unsafe ever since I first noticed it. However, since all such pointers appear to point to the memory block owned by the memory manager, we can easily convert them to integers by treating them as offsets into the memory block. So that's what I have done. I hope I caught all the occurences in the opcode functions, or we're going to have some pretty interesting regressions on our hands... svn-id: r11241 | |||
2003-11-10 | Fix warning | Torbjörn Andersson | |
svn-id: r11240 | |||
2003-11-10 | cut down on unnecessary GameDetector references | Max Horn | |
svn-id: r11239 | |||
2003-11-10 | mark zak256 as a depreciated target, zakTowns will be used in future to be ↵ | Jonathan Gray | |
more consistent with the other target names. Config magic to automatically set a gameid=zak256 in config files not yet implemented. svn-id: r11238 | |||
2003-11-10 | cleanup / some warnings (I'd like to know if and where those opcodes are used) | Max Horn | |
svn-id: r11237 | |||
2003-11-10 | renamed opcode and added sobopcode comments | Paweł Kołodziejski | |
svn-id: r11236 | |||
2003-11-09 | comment out all the targets for newer humongous games until they start doing ↵ | Jonathan Gray | |
something useful svn-id: r11235 | |||
2003-11-09 | Enable intro again | Joost Peters | |
svn-id: r11234 | |||
2003-11-09 | update | Joost Peters | |
svn-id: r11233 | |||
2003-11-09 | renamed some opcodes and added sobopcode comments | Paweł Kołodziejski | |
svn-id: r11232 | |||
2003-11-09 | fix small leak | Joost Peters | |
svn-id: r11231 | |||
2003-11-09 | Added (quick-)Saving/Loading | Joost Peters | |
svn-id: r11230 | |||
2003-11-09 | forgot to update comment | Gregory Montoir | |
svn-id: r11229 | |||
2003-11-09 | fix flipped faye issue in c3a.cut | Gregory Montoir | |
svn-id: r11228 | |||
2003-11-09 | enable (some of) the original debug passwords | Gregory Montoir | |
svn-id: r11227 | |||
2003-11-09 | Moved _talkSelected to Logic. | David Eriksson | |
svn-id: r11226 | |||
2003-11-09 | - Fix cutaway bug that made Joe end up in the wrong location when the | David Eriksson | |
cutaway was cancelled. - Fix cutaway bugs that made it very bad to cancel the cutaway where Joe looks out from the hotel window. svn-id: r11225 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11224 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11223 | |||
2003-11-08 | fix bad animation string at amazon entrance room | Gregory Montoir | |
svn-id: r11222 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11221 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11220 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11219 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11218 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11217 | |||
2003-11-08 | Enable pinnacle room | David Eriksson | |
svn-id: r11216 | |||
2003-11-08 | Show mouse cursor in dialogue. | David Eriksson | |
svn-id: r11215 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11214 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11213 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11212 | |||
2003-11-08 | update | Paweł Kołodziejski | |
svn-id: r11211 | |||
2003-11-08 | This one can go as well | Torbjörn Andersson | |
svn-id: r11210 | |||
2003-11-08 | Removed some now redundant header files. | Torbjörn Andersson | |
svn-id: r11209 | |||
2003-11-08 | fix dufflebag problem | Gregory Montoir | |
svn-id: r11208 | |||
2003-11-08 | Moved more stuff into classes, changed some static allocation to dynamic, | Torbjörn Andersson | |
and removed some of the references to global variables. At this point I believe everything in the main game engine has been moved into classes - not necessarily the correct ones, but still... However, there is some stuff in the driver directory that need to be taken care of as well. svn-id: r11207 | |||
2003-11-08 | missing stuff for carbam scene | Gregory Montoir | |
svn-id: r11206 | |||
2003-11-08 | Start/stop scenes - fixes missing panel. | David Eriksson | |
svn-id: r11205 | |||
2003-11-08 | Use spaces instead of TABs | Joost Peters | |
svn-id: r11204 | |||
2003-11-08 | Added David and Gregory to the README | Joost Peters | |
svn-id: r11203 | |||
2003-11-08 | Apparantly, this cast is not needed for it to work properly | Joost Peters | |
svn-id: r11202 | |||
2003-11-08 | Add missing opcode needed for Spanish version (And maybe others?) of Full ↵ | Travis Howell | |
Throttle, patch #838309 svn-id: r11201 | |||
2003-11-07 | fix palette glitches occuring when Joe switches from his clothes to the dress | Gregory Montoir | |
svn-id: r11200 | |||
2003-11-07 | fixed ConfigManager getInt/getBool | Max Horn | |
svn-id: r11199 | |||
2003-11-07 | oops | Gregory Montoir | |
svn-id: r11198 | |||
2003-11-07 | add bob parallax stuff for room 74 (carbam) | Gregory Montoir | |
svn-id: r11197 | |||
2003-11-07 | added checkboxes to the 'Edit Game...' dialog which let the user determine ↵ | Max Horn | |
whether to override global settings or not; besides other things, this fixes bug #837599 (Default volume is 0 for newly added games) svn-id: r11196 | |||
2003-11-07 | change behaviour of ConfigManager::get once again -> now we *do* fall back ↵ | Max Horn | |
to the registered defaults... svn-id: r11195 |