Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-01-18 | That (PU1) & (PU2) prefixes are used in several HE games. | Travis Howell | |
svn-id: r20073 | |||
2006-01-17 | Request screen update after mouse movement. | Joost Peters | |
This fixes the invisible cursor in backends which only update/draw the mouse in updateScreen() (i.e. atleast the PSP, PS2 and DC backends) svn-id: r20072 | |||
2006-01-17 | Updated comments | Max Horn | |
svn-id: r20071 | |||
2006-01-17 | Mark as 16bit color. | Travis Howell | |
svn-id: r20070 | |||
2006-01-17 | Set initial value. | Travis Howell | |
svn-id: r20069 | |||
2006-01-17 | Correct HE version. | Travis Howell | |
svn-id: r20067 | |||
2006-01-17 | Fix actor selection in spyfox. | Travis Howell | |
svn-id: r20066 | |||
2006-01-17 | Patch from md5 to fix bug #1336334: "GOB: screen jumbled after typing in level | Eugene Sandulenko | |
passwords" svn-id: r20065 | |||
2006-01-17 | enable kyra engine | Joost Peters | |
svn-id: r20064 | |||
2006-01-17 | Commit patch #1171517 by salty-horse (save speech and sfx preferences BASS ↵ | Joost Peters | |
engine in config file) svn-id: r20063 | |||
2006-01-16 | Joachim happened to have his name wider than 15 characters. Fixing | Eugene Sandulenko | |
svn-id: r20062 | |||
2006-01-16 | IHNM actor walk end fix (TED exits first scene now) | Andrew Kurushin | |
svn-id: r20061 | |||
2006-01-16 | patch #1406628: "SAGA: Minimize #include dependencies". Thanks a lot Filippos. | Eugene Sandulenko | |
svn-id: r20060 | |||
2006-01-16 | oops | Eugene Sandulenko | |
svn-id: r20059 | |||
2006-01-16 | Add Joachim to contributors list for fixind "just" several hundreds of MD5s | Eugene Sandulenko | |
and putting all our game-related lists in order. svn-id: r20058 | |||
2006-01-16 | Heavily reworked and updated by Joachim | Eugene Sandulenko | |
svn-id: r20057 | |||
2006-01-16 | HE80+ games set color depth in scumm variable. | Travis Howell | |
Fixes missing palette fade at the end of Pajama Sam 1. Cleanup. svn-id: r20056 | |||
2006-01-16 | Minor changes. | Travis Howell | |
svn-id: r20055 | |||
2006-01-16 | Small correction to sound opcodes in HE games. | Travis Howell | |
svn-id: r20053 | |||
2006-01-16 | Match sizes of original versions, to avoid possible overflows. | Travis Howell | |
svn-id: r20052 | |||
2006-01-16 | Move over more version specific index blocks. | Travis Howell | |
svn-id: r20051 | |||
2006-01-16 | Merge back into single switch. | Travis Howell | |
svn-id: r20050 | |||
2006-01-16 | More sorting. | Travis Howell | |
svn-id: r20049 | |||
2006-01-16 | Index block are specific to later HE games. | Travis Howell | |
svn-id: r20048 | |||
2006-01-16 | Index block doesn't exist. | Travis Howell | |
svn-id: r20047 | |||
2006-01-15 | Add another French version of loom & indy3. | Travis Howell | |
Add Macintosh demo of Pajama Sam 3. svn-id: r20046 | |||
2006-01-15 | Add support for another sound flag in HE games. | Travis Howell | |
svn-id: r20045 | |||
2006-01-15 | Add missing check for talk sounds in HE games. | Travis Howell | |
Fixes cut off speech regression in spyfox. svn-id: r20044 | |||
2006-01-15 | Leave as warning. | Travis Howell | |
svn-id: r20043 | |||
2006-01-15 | Ooops, looping should have been left enabled. | Travis Howell | |
svn-id: r20041 | |||
2006-01-15 | Fix sound channel selection in HE95+ games. | Travis Howell | |
svn-id: r20040 | |||
2006-01-15 | Cleanup unused parts of HE sound code. | Travis Howell | |
svn-id: r20039 | |||
2006-01-15 | Update md5s for ru simon2. | Travis Howell | |
svn-id: r20037 | |||
2006-01-15 | Fix sound priority value in HE games. | Travis Howell | |
svn-id: r20035 | |||
2006-01-15 | Update confusing warning. | Travis Howell | |
Check that config file location is writable. svn-id: r20034 | |||
2006-01-14 | Added an error() to drawString to catch charset mask usage in V7+ games, if ↵ | Max Horn | |
any exists svn-id: r20033 | |||
2006-01-14 | Implemented "cmd_loadPageFromDisk" and "cmd_savePageToDisk". | Johannes Schickel | |
svn-id: r20032 | |||
2006-01-14 | Lowered FluidSynth's default gain, and added config file and command-line | Torbjörn Andersson | |
options to specify it. FluidSynth's gain ranges from 0.0 through 10.0 and is probably measured in decibel, but to keep things simple, ScummVM uses settings from 0 through 1000 instead. (Though currently there's no guard against invalid settings.) This is a slightly revised version of the non-GUI part of patch #1336171. svn-id: r20030 | |||
2006-01-14 | Doc update: Added coremidi driver; removed obsolete amidi driver; updated & ↵ | Max Horn | |
corrected the platforms list svn-id: r20029 | |||
2006-01-14 | Print out save version and stored MD5 on debug level 2. | Eugene Sandulenko | |
svn-id: r20028 | |||
2006-01-14 | Removed unnecessary newline in debugging message. | Torbjörn Andersson | |
svn-id: r20027 | |||
2006-01-14 | Fixed bug # 1401236. (KYRA: Erroneous animation in the pantheon of moonlight). | Johannes Schickel | |
svn-id: r20026 | |||
2006-01-14 | Fixes delay while waiting for the voice in the intro. | Johannes Schickel | |
svn-id: r20025 | |||
2006-01-14 | Added a Gob2 opcode stub | Sven Hesse | |
svn-id: r20024 | |||
2006-01-14 | Corrected the bug I introducted into executeGoblinOpcode()'s unimplemented ↵ | Sven Hesse | |
opcode handling svn-id: r20023 | |||
2006-01-14 | Restore the alphabetical order of the platforms (this should really be done ↵ | Max Horn | |
by the GUI automatically, but for not it is simpler to fix it here) svn-id: r20022 | |||
2006-01-14 | Patch #1403763 (tiny fix for LaTeX documentation generation, concerning line ↵ | Max Horn | |
wrap in the credits) svn-id: r20021 | |||
2006-01-14 | HE80+ games may redraw all actors via scumm variable. | Travis Howell | |
Used by many of the arcade games. svn-id: r20020 | |||
2006-01-14 | Added copy protection skipping; Fixed Inter::getOpcodeGoblinDesc() | Sven Hesse | |
svn-id: r20019 | |||
2006-01-14 | Should have commited this too. | Travis Howell | |
svn-id: r20018 |