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2015-10-27MADS: Phantom: Implement scene 208Strangerke
2015-10-27MADS: Phantom: Implement scene 207Strangerke
2015-10-27MADS: Phantom: Add scene 206Strangerke
2015-10-27MADS: Phantom: Implement scene 205Strangerke
2015-10-26MADS: Phantom: Implement scene 204Strangerke
2015-10-25MADS: Phantom: change the type of a couple of local variablesStrangerke
2015-10-25MADS: Phantom: Implement scene 203Strangerke
2015-10-25MADS: Dragon: Some rework in scene 104Strangerke
2015-10-25MADS: Phantom: Implement scene 202Strangerke
2015-10-24MADS: Implement getFrameWidth and getFrameHeightStrangerke
2015-10-24MADS: Don't show protection dialog when resuming game from in-game menuPaul Gilbert
2015-10-24WINTERMUTE: Remove unused functionWillem Jan Palenstijn
It calls itself, and is declared pure virtual. Thanks salty-horse.
2015-10-24MADS: Fix crash at end of copy protection failure cutscenePaul Gilbert
2015-10-24TINSEL: DW1: Improve timbre file error messageMartin Kiewitz
it now mentions all the possible file names.
2015-10-24MADS: Phantom: Initial implementation of Player::setWalkTrigger()Filippos Karapetis
2015-10-24MADS: Phantom: Add hack in setHeroTrigger to stop conversationsFilippos Karapetis
This allows the conversation in Phantom scene 101 to close, and enables player actions for the scene
2015-10-24MADS: More work on V2 conversationsFilippos Karapetis
Most of the conversation data has been figured out, with a few TODOs left
2015-10-24MADS: Dragon: Implement scene 104Strangerke
2015-10-23MADS: Dragon: Implement scene 103Strangerke
2015-10-23MADS: Dragon: Implement scene 102Strangerke
2015-10-22MADS: Phantom: Disable auto camera adjust code for V2 games, for nowFilippos Karapetis
2015-10-22MADS: Phantom: Some initial work on reading conversation filesFilippos Karapetis
2015-10-22MADS: Dragon: Implement scene 101Strangerke
2015-10-22MADS: Dragon: Add generic scene for group 1Strangerke
2015-10-22MADS: Phantom: Some renaming in scene 113Strangerke
2015-10-22MADS: Phantom: Implement scene 201Strangerke
2015-10-22MADS: Phantom: Add Scene Group 2 generic functionsStrangerke
2015-10-22Merge pull request #621 from eriktorbjorn/neverhood-carFilippos Karapetis
NEVERHOOD: Possible fix for bad car behaviour
2015-10-22Merge pull request #620 from salty-horse/neverhood_saveFilippos Karapetis
NEVERHOOD: Don't crash when loading savegames with a high slot ID
2015-10-22Merge pull request #616 from eriktorbjorn/fw-splashFilippos Karapetis
CINE: Show splash screen in CD version of Future Wars
2015-10-22MADS: Dragon: Better checking for scene codesFilippos Karapetis
2015-10-22MADS: Phantom: Better checking for scene codesFilippos Karapetis
This allows scene 150 to start
2015-10-22MADS: Phantom: Implement deleteSequence()Filippos Karapetis
I've left in a CHECKME for the part of the code I'm not 100% sure. Unfortunately, this can't really be tested yet until animations work properly
2015-10-22MADS: Fix typoFilippos Karapetis
2015-10-22MADS: Phantom: Expand the existing camera adjustment logic for V2 gamesFilippos Karapetis
This fixes all of the scenes that expand over the screen (e.g. 101, 104, 109 in Phantom, as well as the several scenes in the Dragonsphere intro). Also added a new debugger command, "set_camera", which sets the scene camera to specific coordinates
2015-10-22MADS: Phantom: Initial work on hotspots with dynamic animationsFilippos Karapetis
2015-10-21MADS: Phantom: Implement resetFacing()Filippos Karapetis
2015-10-21MADS: Phantom: Fix loadAnimation and silence warning in animations_tickFilippos Karapetis
2015-10-21MADS: Phantom: Increase maximum dynamic hotspots to 10, up from 8Filippos Karapetis
Scene 105 in Phantom uses 9 dynamic hotspots
2015-10-21MADS: Get rid of SequenceList::setRange, use SequenceList::setAnimRange insteadStrangerke
2015-10-21MADS: Phantom: Implement loadSpeech() and playSpeech()Filippos Karapetis
2015-10-21MADS: Phantom: Implement SequenceList::addStampCycle()Strangerke
2015-10-21MADS: Phantom: Add scene 150Strangerke
2015-10-20MADS: Phantom: Implement scene 114Strangerke
2015-10-20SDL/DISPMANX Make additional notes on README.RASPBERRYPI telling users to ↵vanfanel
manually disable some features that are sub-optimal on the Pi when they don't pass a host parameter
2015-10-20I18N: Update translations data fileThierry Crozat
2015-10-20I18N: updating German language filerootfather
This updates the German language file to address the changes introduced in commit 19db601
2015-10-20MADS: Phantom: Move Exit and Climb to verbs. Review calls to isAction, use ↵Strangerke
isObject instead when needed
2015-10-20MADS: Phantom: Some refactoring and renamingStrangerke
2015-10-20MADS: Phantom: Fix calls to setDynamicAnim in Scene 101Strangerke