Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-10-27 | MADS: Phantom: Implement scene 208 | Strangerke | |
2015-10-27 | MADS: Phantom: Implement scene 207 | Strangerke | |
2015-10-27 | MADS: Phantom: Add scene 206 | Strangerke | |
2015-10-27 | MADS: Phantom: Implement scene 205 | Strangerke | |
2015-10-26 | MADS: Phantom: Implement scene 204 | Strangerke | |
2015-10-25 | MADS: Phantom: change the type of a couple of local variables | Strangerke | |
2015-10-25 | MADS: Phantom: Implement scene 203 | Strangerke | |
2015-10-25 | MADS: Dragon: Some rework in scene 104 | Strangerke | |
2015-10-25 | MADS: Phantom: Implement scene 202 | Strangerke | |
2015-10-24 | MADS: Implement getFrameWidth and getFrameHeight | Strangerke | |
2015-10-24 | MADS: Don't show protection dialog when resuming game from in-game menu | Paul Gilbert | |
2015-10-24 | WINTERMUTE: Remove unused function | Willem Jan Palenstijn | |
It calls itself, and is declared pure virtual. Thanks salty-horse. | |||
2015-10-24 | MADS: Fix crash at end of copy protection failure cutscene | Paul Gilbert | |
2015-10-24 | TINSEL: DW1: Improve timbre file error message | Martin Kiewitz | |
it now mentions all the possible file names. | |||
2015-10-24 | MADS: Phantom: Initial implementation of Player::setWalkTrigger() | Filippos Karapetis | |
2015-10-24 | MADS: Phantom: Add hack in setHeroTrigger to stop conversations | Filippos Karapetis | |
This allows the conversation in Phantom scene 101 to close, and enables player actions for the scene | |||
2015-10-24 | MADS: More work on V2 conversations | Filippos Karapetis | |
Most of the conversation data has been figured out, with a few TODOs left | |||
2015-10-24 | MADS: Dragon: Implement scene 104 | Strangerke | |
2015-10-23 | MADS: Dragon: Implement scene 103 | Strangerke | |
2015-10-23 | MADS: Dragon: Implement scene 102 | Strangerke | |
2015-10-22 | MADS: Phantom: Disable auto camera adjust code for V2 games, for now | Filippos Karapetis | |
2015-10-22 | MADS: Phantom: Some initial work on reading conversation files | Filippos Karapetis | |
2015-10-22 | MADS: Dragon: Implement scene 101 | Strangerke | |
2015-10-22 | MADS: Dragon: Add generic scene for group 1 | Strangerke | |
2015-10-22 | MADS: Phantom: Some renaming in scene 113 | Strangerke | |
2015-10-22 | MADS: Phantom: Implement scene 201 | Strangerke | |
2015-10-22 | MADS: Phantom: Add Scene Group 2 generic functions | Strangerke | |
2015-10-22 | Merge pull request #621 from eriktorbjorn/neverhood-car | Filippos Karapetis | |
NEVERHOOD: Possible fix for bad car behaviour | |||
2015-10-22 | Merge pull request #620 from salty-horse/neverhood_save | Filippos Karapetis | |
NEVERHOOD: Don't crash when loading savegames with a high slot ID | |||
2015-10-22 | Merge pull request #616 from eriktorbjorn/fw-splash | Filippos Karapetis | |
CINE: Show splash screen in CD version of Future Wars | |||
2015-10-22 | MADS: Dragon: Better checking for scene codes | Filippos Karapetis | |
2015-10-22 | MADS: Phantom: Better checking for scene codes | Filippos Karapetis | |
This allows scene 150 to start | |||
2015-10-22 | MADS: Phantom: Implement deleteSequence() | Filippos Karapetis | |
I've left in a CHECKME for the part of the code I'm not 100% sure. Unfortunately, this can't really be tested yet until animations work properly | |||
2015-10-22 | MADS: Fix typo | Filippos Karapetis | |
2015-10-22 | MADS: Phantom: Expand the existing camera adjustment logic for V2 games | Filippos Karapetis | |
This fixes all of the scenes that expand over the screen (e.g. 101, 104, 109 in Phantom, as well as the several scenes in the Dragonsphere intro). Also added a new debugger command, "set_camera", which sets the scene camera to specific coordinates | |||
2015-10-22 | MADS: Phantom: Initial work on hotspots with dynamic animations | Filippos Karapetis | |
2015-10-21 | MADS: Phantom: Implement resetFacing() | Filippos Karapetis | |
2015-10-21 | MADS: Phantom: Fix loadAnimation and silence warning in animations_tick | Filippos Karapetis | |
2015-10-21 | MADS: Phantom: Increase maximum dynamic hotspots to 10, up from 8 | Filippos Karapetis | |
Scene 105 in Phantom uses 9 dynamic hotspots | |||
2015-10-21 | MADS: Get rid of SequenceList::setRange, use SequenceList::setAnimRange instead | Strangerke | |
2015-10-21 | MADS: Phantom: Implement loadSpeech() and playSpeech() | Filippos Karapetis | |
2015-10-21 | MADS: Phantom: Implement SequenceList::addStampCycle() | Strangerke | |
2015-10-21 | MADS: Phantom: Add scene 150 | Strangerke | |
2015-10-20 | MADS: Phantom: Implement scene 114 | Strangerke | |
2015-10-20 | SDL/DISPMANX Make additional notes on README.RASPBERRYPI telling users to ↵ | vanfanel | |
manually disable some features that are sub-optimal on the Pi when they don't pass a host parameter | |||
2015-10-20 | I18N: Update translations data file | Thierry Crozat | |
2015-10-20 | I18N: updating German language file | rootfather | |
This updates the German language file to address the changes introduced in commit 19db601 | |||
2015-10-20 | MADS: Phantom: Move Exit and Climb to verbs. Review calls to isAction, use ↵ | Strangerke | |
isObject instead when needed | |||
2015-10-20 | MADS: Phantom: Some refactoring and renaming | Strangerke | |
2015-10-20 | MADS: Phantom: Fix calls to setDynamicAnim in Scene 101 | Strangerke | |