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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-09-18
SCI: Fully explain qfg1vga script patch
m-kiewitz
2013-09-18
SCI: Explain qfg1vga script patch slightly
Willem Jan Palenstijn
2013-09-18
SCI: QfG1VGA script patch fixes bug #3585793
m-kiewitz
2013-09-18
Merge branch 'warningFix'
Einar Johan Trøan Sømåen
2013-09-18
WINTERMUTE: Cast rotate in base_sub_frame
Tobia Tesan
2013-09-18
WINTERMUTE: Explicitly cast zoom for float version of TransformStruct
Tobia Tesan
2013-09-18
WINTERMUTE: Cast zoom inside display(Trans?)Zoom
Tobia Tesan
2013-09-18
WINTERMUTE: Fix types in transform_struct for coherence; this silences warnings
Tobia Tesan
2013-09-18
FULLPIPE: CGameLoader -> GameLoader
Eugene Sandulenko
2013-09-18
FULLPIPE: CGameVar -> GameVar
Eugene Sandulenko
2013-09-18
FULLPIPE: CObjstateCommand -> ObjStateCommand
Eugene Sandulenko
2013-09-18
FULLPIPE: Rename C* modal objects
Eugene Sandulenko
2013-09-18
FULLPIPE: CStepArray -> StepArray
Eugene Sandulenko
2013-09-18
FULLPIPE: CPtrList -> PtrList
Eugene Sandulenko
2013-09-18
FULLPIPE: Remove C* prefix from inventory classes
Eugene Sandulenko
2013-09-18
FULLPIPE: Remove C* prefix from input classes
Eugene Sandulenko
2013-09-18
FULLPIPE: Remove C* prefixes from interaction classes
Eugene Sandulenko
2013-09-18
FULLPIPE: Remove C* prefixes in utils.cpp
Eugene Sandulenko
2013-09-18
FULLPIPE: Remove C* prefixes from motion classes
Eugene Sandulenko
2013-09-17
TSAGE: Fixes and renaming for the R2R inventory list
Paul Gilbert
2013-09-17
TSAGE: Fixes and renaming for R2R Hall of Records and Crevasse
Paul Gilbert
2013-09-17
SCI: PQ1 script patch, fixes gun locker crash
m-kiewitz
2013-09-17
CONFIGURE: Better default for static lib prefix on OSX
Thierry Crozat
2013-09-18
FULLPIPE: Implement CMovGraph_messageHandler()
Eugene Sandulenko
2013-09-17
SCI: script patch for larry 2 - fixes no points granted when wearing parachut...
m-kiewitz
2013-09-17
ZVISION: Append chars to a Common::String object instead of using a static bu...
RichieSams
2013-09-17
ZVISION: Add a check against reading newer save game versions
RichieSams
2013-09-17
ZVISION: Convert the current save version to a const
RichieSams
2013-09-17
NEVERHOOD: Slight cleanup in Module2800::updateScene()
Filippos Karapetis
2013-09-16
ZVISION: Add version support for save files
RichieSams
2013-09-16
TSAGE: Bugfixes and renaming for entering ARM hanger, and more for Spill Moun...
Paul Gilbert
2013-09-16
TSAGE: Fixes and renaming for R2R forest
Paul Gilbert
2013-09-16
GROOVIE: Fix ROQ JPEG decoding
Matthew Hoops
2013-09-16
BUILD: Fix Mac OS X static build with libjpeg
Matthew Hoops
2013-09-17
DEVTOOLS: Adapt create_project for libjpeg support.
Johannes Schickel
2013-09-17
NEVERHOOD: Implement the music toggle menu button
Filippos Karapetis
2013-09-17
NEVERHOOD: Split the code that stops all music and sound effects
Filippos Karapetis
2013-09-17
BASE: Add feature string for libpng support.
Johannes Schickel
2013-09-17
BASE: Add feature string for libjpeg support.
Johannes Schickel
2013-09-17
BUILD: Disable Full Pipe engine by default.
Johannes Schickel
2013-09-16
Merge pull request #376 from lordhoto/libjpeg
Johannes Schickel
2013-09-16
SCI: QfG1VGA: script patch to fix a typo in a Sierra script -> looking at a c...
m-kiewitz
2013-09-16
GRAPHICS: Add some paranoia asserts in JPEGDecoder.
Johannes Schickel
2013-09-16
GRAPHICS: Make JPEGDecoder request RGB output from libjpeg by default.
Johannes Schickel
2013-09-16
GRAPHICS: Implement JPEGDecoder based on libjpeg.
Johannes Schickel
2013-09-16
FULLPIPE: Fix cheat codes. Bug in original?
Eugene Sandulenko
2013-09-16
Merge branch 'master' into zvision
RichieSams
2013-09-16
ZVISION: Partially implement InputControl
RichieSams
2013-09-16
ZVISION: Register the "fonts" directory with SearchMan
RichieSams
2013-09-16
ZVISION: Initialize StringManager
RichieSams
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