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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2017-07-16
SLUDGE: Add sprite display color
Simei Yin
2017-07-16
SLUDGE: Complete pasteCharacter to backdrop
Simei Yin
2017-07-16
SLUDGE: Complete burnSpriteToBackdrop
Simei Yin
2017-07-16
SLUDGE: Load game icon/logo
Simei Yin
2017-07-16
SLUDGE: Correct fallback detection with custom description
Simei Yin
2017-07-16
SCI: Fix control character keyboard events
Colin Snover
2017-07-15
SCI32: Add patch for mismatched PointSoft Torin heap 20700
Colin Snover
2017-07-15
TITANIC: Fix inventory scrolling when an item is selected
Paul Gilbert
2017-07-16
I18N: Update translations templates
Thierry Crozat
2017-07-15
SCI: Stop double-initialization of SCI0/1 objects
Colin Snover
2017-07-15
SCI: Fix up Object::_baseMethod implementation
Colin Snover
2017-07-15
TITANIC: Fix range for timed volume transitions
Paul Gilbert
2017-07-15
TITANIC: Endgame sequence sound fixes
Paul Gilbert
2017-07-15
TITANIC: Don't allow the same star to be locked on multiple times
Paul Gilbert
2017-07-15
TITANIC: Fix locking stars in star control puzzle when Caps lock is on
Paul Gilbert
2017-07-15
TITANIC: Don't allow starfield to be shown if puzzle was skipped
Paul Gilbert
2017-07-15
CHEWY: More work on scene info handling
Filippos Karapetis
2017-07-15
TITANIC: Fix incorrect calls to queueSound
Bastien Bouclet
2017-07-15
SLUDGE: Move PixelFormat init to constructor
Simei Yin
2017-07-15
SLUDGE: Remove unused function displayFatal
Simei Yin
2017-07-15
SLUDGE: Clean unused extern variables
Simei Yin
2017-07-15
SLUDGE: Clean useless #if 0's
Simei Yin
2017-07-15
SLUDGE: Remove unused memwatch
Simei Yin
2017-07-15
SLUDGE: Remove gl-related graphics.h
Simei Yin
2017-07-15
SLUDGE: Remove openGl-related function fixFont
Simei Yin
2017-07-15
SLUDGE: Add a color into stack machine
Simei Yin
2017-07-15
SLUDGE: Add credit scrolling
Simei Yin
2017-07-15
SLUDGE: Complete parallax
Simei Yin
2017-07-15
SLUDGE: Complete snapshot
Simei Yin
2017-07-15
TITANIC: Fix pause during intro credits cutscene
Paul Gilbert
2017-07-15
SLUDGE: Use String::format instead of sprintf
Simei Yin
2017-07-15
MOHAWK: Riven: Set more variables when starting new games
Bastien Bouclet
2017-07-15
MOHAWK: Riven: Stop sending empty rects when drawing transitions
Bastien Bouclet
2017-07-14
MOHAWK: Riven: Implement transition offsets
Bastien Bouclet
2017-07-14
SLUDGE: Fix Unsigned vs. Signed Comparison Compiler Warnings.
D G Turner
2017-07-14
I18N: Update translations templates
Thierry Crozat
2017-07-14
MOHAWK: Riven: Patch prison island dome switch sound change
Bastien Bouclet
2017-07-13
SCI32: Add detection entry for Phantasmagoria FR 1.100.000
Colin Snover
2017-07-13
SLUDGE: Fix Visual Studio compilation
Paul Gilbert
2017-07-13
SCI32: Patch out bad rat view init code in Phantasmagoria
Colin Snover
2017-07-13
SCI32: Ignore chest view palette in Phantasmagoria
Colin Snover
2017-07-13
SCI32: Move priority comparison of ScreenItems into its own function
Colin Snover
2017-07-13
SCI32: Stop optimising palette merges
Colin Snover
2017-07-13
SCI32: Add workaround for Phant1
Colin Snover
2017-07-13
SLUDGE: get random number
Simei Yin
2017-07-13
SLUDGE: fix warnings
Simei Yin
2017-07-13
SLUDGE: Make UTF-8 code portable
Eugene Sandulenko
2017-07-13
SLUDGE: Fix more warnings
Eugene Sandulenko
2017-07-13
SLUDGE: Fix warning
Eugene Sandulenko
2017-07-13
SLUDGE: Fix line endings
Eugene Sandulenko
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