Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-07-08 | Changes init error handling of kyra engine (engine fails at ↵ | Johannes Schickel | |
Engine_KYRA_create now instead of KyraEngine::init, also adds check for invalid game path like the scumm engine does). svn-id: r23426 | |||
2006-07-08 | - fixes some c/p errors from my last commit | Johannes Schickel | |
- fixes embedded pak loading svn-id: r23425 | |||
2006-07-08 | Updated BS2 section for next version, which may or may not be called 0.10.0. | Torbjörn Andersson | |
svn-id: r23424 | |||
2006-07-08 | Implements loading of 'westwood.001' for kyra3 (no need to run the installer ↵ | Johannes Schickel | |
anymore). (thanks to eriktorbjorn for his code to extract files from westwood.001) svn-id: r23423 | |||
2006-07-08 | Adds a message dialog if kyra.dat is missing which tells the user to ↵ | Johannes Schickel | |
download the kyra.dat file. svn-id: r23421 | |||
2006-07-08 | Added support for DXA cutscenes, while still retaining support for the old MPEG | Torbjörn Andersson | |
cutscenes and the "dummy" (subtitles and voice-over) mode. Several tweaks and cleanups were made in this process, and there may very well be regressions, but it should be stable enough to commit. svn-id: r23420 | |||
2006-07-08 | Rename VAR_WINDOWS_VERSION to VAR_PLATFORM_VERSION | Travis Howell | |
svn-id: r23419 | |||
2006-07-08 | General additions of newly understood hotspot fields, further decoded talk ↵ | Paul Gilbert | |
handling, ratpouch being freed, and several more script methods svn-id: r23418 | |||
2006-07-08 | Rewrote the talk handling code | Paul Gilbert | |
Added lots of debugging information Partial support for characters bumping into each other Player/NPC action handling generally improved Added hard-coding for variable width frame animation of Ratpouch being released Basic support for Ratpouch wondering around svn-id: r23416 | |||
2006-07-08 | Add another German Macintosh version of pajama2 | Travis Howell | |
svn-id: r23414 | |||
2006-07-08 | Added support for ScummVM boot parameter values as well invoking the ↵ | Paul Gilbert | |
built-in debugger svn-id: r23413 | |||
2006-07-08 | Incremented lure.dat version and added new constants for debugging, tick ↵ | Paul Gilbert | |
methods, and hotspots svn-id: r23412 | |||
2006-07-08 | Disabled waiting for mouse release when making a popup selection to match ↵ | Paul Gilbert | |
original game svn-id: r23411 | |||
2006-07-08 | Added new hotspot runtime fields, a list for handling the details of paused ↵ | Paul Gilbert | |
characters (who have bumped into each other), and loading of newly added default character states from lure.dat svn-id: r23410 | |||
2006-07-08 | Added ScummVM debuglevel support for dumping executed scripts | Paul Gilbert | |
Fixed up some incorrect script methods and added several new ones svn-id: r23409 | |||
2006-07-08 | Added improved display of partially off-screen images, as well as proper ↵ | Paul Gilbert | |
handling of special talk message Ids that display a puzzled or exclamation dialog talk bubble above a character svn-id: r23408 | |||
2006-07-08 | Added shortcut stub for decoding a string without passing the current ↵ | Paul Gilbert | |
hotspot and action name svn-id: r23407 | |||
2006-07-08 | Rewrote the status line handling code along with tweaks to the debug ↵ | Paul Gilbert | |
information display svn-id: r23406 | |||
2006-07-08 | Added extra checking and debugging code, as well as partial ↵ | Paul Gilbert | |
rewrite/enhancement of talking and hotspot support methods svn-id: r23405 | |||
2006-07-08 | Replaced old debugging files with new ScummVM based one | Paul Gilbert | |
svn-id: r23404 | |||
2006-07-08 | Initial commit of ScummVM-based debugging functionality | Paul Gilbert | |
svn-id: r23403 | |||
2006-07-07 | Update language settinga for filename patterns in HE games | Travis Howell | |
svn-id: r23398 | |||
2006-07-07 | Add another German Windows version of pajama2 | Travis Howell | |
svn-id: r23396 | |||
2006-07-07 | - Fix bug #1513671 "GUI: PSP classic mode problems" | Eugene Sandulenko | |
- Fix little inconsistency in modern theme for PSP resolution. svn-id: r23394 | |||
2006-07-07 | Revert recent change to actorWalkStep(), caused regressions | Travis Howell | |
svn-id: r23393 | |||
2006-07-07 | override inactive_dialog_shading on PSP | Joost Peters | |
svn-id: r23390 | |||
2006-07-07 | fix build with latest psp toolchain | Joost Peters | |
svn-id: r23386 | |||
2006-07-07 | implement grabRawScreen() | Joost Peters | |
svn-id: r23385 | |||
2006-07-07 | make grabRawScreen() pure virtual, since it's now _required_ to be ↵ | Joost Peters | |
implemented by backends for certain SCUMM games to function properly. This happened when ScummEngine::moveScreen() was changed in revision 23215 and causes Indy4 to fail the assert(_system->grabRawScreen(...)) on PSP (and Symbian?), where this function was not implemented. svn-id: r23383 | |||
2006-07-07 | Fix bug #1518523 - FOA: Indy facing the wrong direction in intro. And adjust ↵ | Travis Howell | |
walk code to closer match original code of earlier games svn-id: r23381 | |||
2006-07-06 | Moving remaining platform/backends code, as previously threatened | Max Horn | |
svn-id: r23380 | |||
2006-07-06 | Fix off by one, in the stomach of pajama3 | Travis Howell | |
svn-id: r23377 | |||
2006-07-06 | Add cyx's patch for 1513622 - HE: Palette glitch (recent regression) | Travis Howell | |
svn-id: r23376 | |||
2006-07-06 | Fix 1506002 - PUTTTIME: Weird Mouth Movement | Travis Howell | |
svn-id: r23374 | |||
2006-07-05 | Fix bug #1515345 - INDY3 (FM-TOWNS): Black screen upon start (Amiga) | Travis Howell | |
svn-id: r23372 | |||
2006-07-01 | move ce port to its new home | Kostas Nakos | |
svn-id: r23366 | |||
2006-06-30 | Add French version of the Feeble Files (Windows 4CD) | Travis Howell | |
svn-id: r23362 | |||
2006-06-30 | Moved savefile.cpp to backends, to work around link error | Max Horn | |
svn-id: r23361 | |||
2006-06-30 | Include DCLauncherDialog.h from the new backend dir. | Marcus Comstedt | |
svn-id: r23360 | |||
2006-06-30 | fix compilation after backend move | Joost Peters | |
svn-id: r23359 | |||
2006-06-30 | move psp backend to backends/platforms/psp | Joost Peters | |
svn-id: r23358 | |||
2006-06-30 | Moved backends/dc into new platform directory. | Marcus Comstedt | |
svn-id: r23357 | |||
2006-06-30 | No need to calls clearSoundCallback here (engine destructor already does that) | Max Horn | |
svn-id: r23356 | |||
2006-06-30 | Align memory address properly. This fixes crash on the GP32. | Won Star | |
svn-id: r23354 | |||
2006-06-30 | Added NEWS sections for 0.10.0 and the inevitable 0.9.1. | Torbjörn Andersson | |
svn-id: r23350 | |||
2006-06-29 | Oh. I forgot to change function calls. | Won Star | |
svn-id: r23348 | |||
2006-06-29 | - Renamed a few mult-variables to something more fitting | Sven Hesse | |
- Fixed a small mistake, making the entering animation work - Correcting Game_v2::playTot() so that the loading screen is shown - Updated most of the collisions stuff, the objects names hint stuff works now svn-id: r23346 | |||
2006-06-29 | Whoops. Correct varible name. | Won Star | |
svn-id: r23344 | |||
2006-06-29 | Properly init memory tables. | Won Star | |
svn-id: r23342 | |||
2006-06-29 | Lock sound timer thread. | Won Star | |
svn-id: r23340 |