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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-01-03
Don't crash if sound effect file doesn't exist
Travis Howell
2003-01-03
Add olki's patch for sound effects in simon1dos
Travis Howell
2003-01-03
Don't show scumm version number when starting Simon games
Travis Howell
2003-01-03
Improve error message when data files are missing
Travis Howell
2003-01-03
Remove sion 1 music warning
Travis Howell
2003-01-02
Plop in some better disk switching code for CMI - I have no idea how well thi...
James Brown
2003-01-02
implement temporary state saving for CMI
James Brown
2003-01-01
oops... wrong fix in the wrong spot
Max Horn
2003-01-01
fixed VAR_TALKSTOP_KEY
Max Horn
2003-01-01
endian fix
Max Horn
2003-01-01
moved Scumm::faceActorToObj to Actor::faceToObject; moved various functions i...
Max Horn
2003-01-01
fixed cutscene override in V8; cleanup
Max Horn
2003-01-01
added an assert against the z plane count; resolved an ambigious statement (t...
Max Horn
2003-01-01
3 * 320 = 960, not 800
Max Horn
2003-01-01
change detected game to trying to start game as this message is displayed eve...
Jonathan Gray
2003-01-01
implement roomops case (CMI crypt)
James Brown
2003-01-01
Clean up the code a little.
James Brown
2003-01-01
Fix CMI room segfaults (too few zbuffers defined)
James Brown
2003-01-01
changed to binary
Paweł Kołodziejski
2003-01-01
changed into binary
Paweł Kołodziejski
2003-01-01
change the zero key to mean slot 10 instead of 0 (autosave) when using save/l...
Jonathan Gray
2003-01-01
Microsoft VC++ dsp and sw files should be commited in binary mode!
Travis Howell
2003-01-01
*** empty log message ***
Travis Howell
2003-01-01
added yet another variable (for mouse-button-hold flags). Now the 'verb widge...
Max Horn
2002-12-31
cleaned up soundKludge
Max Horn
2002-12-31
there are 5 fonts in CMI
Paweł Kołodziejski
2002-12-31
hacked in font shadow. font shadows are very important for readability. Howev...
Max Horn
2002-12-31
added masking to nut charset renderer
Max Horn
2002-12-31
hack to get actor text color right
Max Horn
2002-12-31
added some comment
Max Horn
2002-12-31
fixed NUT text render when screen is scrolled
Max Horn
2002-12-31
setBoxSlot = setBoxScale apparently was right after all
Max Horn
2002-12-31
implemented o8_getDateTime
Max Horn
2002-12-31
cleanup; fixed z masking in COMI
Max Horn
2002-12-31
fix opcode that sets actor z cliping. Yeah I know that Guybrush now is drawn ...
Max Horn
2002-12-31
more cleanup
Max Horn
2002-12-31
another round of cleanup on the first 6 decoders: only moved around code to w...
Max Horn
2002-12-31
getting rid of _currentX
Max Horn
2002-12-31
more cleanup
Max Horn
2002-12-31
cleanup
Max Horn
2002-12-31
fix COMI transparency color (but maybe there is a replacement for TRNS in V8?)
Max Horn
2002-12-31
added V8 support to drawVerbBitmap - not even sure if that is used in COMI, t...
Max Horn
2002-12-31
implemented object drawing (still somewhat broken, we get a 'green screen' ef...
Max Horn
2002-12-31
get rid of DUMP_SCRIPTS; in its place, added run time option '-u' to enabled ...
Max Horn
2002-12-30
rename some vars to make gcc 2.95.2 happy with -Wshadow
Max Horn
2002-12-30
hopefully this fixes the box regression
Max Horn
2002-12-30
More CMI opcode work. The Murray scene outside the Voodoo ladys house (-d1 -b...
James Brown
2002-12-30
Fixed VC++ warnings.
Jamieson Christian
2002-12-30
cleanup
Max Horn
2002-12-30
removed more dead weight
Max Horn
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