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2010-07-17SCI: Fix 'parse' debug command parameter handlingWillem Jan Palenstijn
svn-id: r50957
2010-07-17SCI: fix debugging code of parser, add 0xffe special group into debug supportMartin Kiewitz
svn-id: r50956
2010-07-17Remove extra ";" in class declarations.Johannes Schickel
svn-id: r50955
2010-07-16Fix use of "&&" instead of "&" for bit masking. (This looks much more ↵Johannes Schickel
sensible at least!) svn-id: r50953
2010-07-16In the help of making the new C++ standard a better one, we will now no ↵Johannes Schickel
longer rely on using parent class names in friend classes of a subclass. svn-id: r50952
2010-07-16Removed unused variable. I believe thread->_instructionOffset serves the sameTorbjörn Andersson
purpose that 'addr' was inteded to. svn-id: r50951
2010-07-16Cleanup.Torbjörn Andersson
svn-id: r50950
2010-07-16CleanupTorbjörn Andersson
svn-id: r50949
2010-07-16Removed unused variable.Torbjörn Andersson
svn-id: r50948
2010-07-16Removed unused variables.Torbjörn Andersson
svn-id: r50947
2010-07-16CINE: Get rid of some unnecessary g_cine refsMax Horn
svn-id: r50945
2010-07-16CINE: Get rid of g_saveFileManMax Horn
svn-id: r50944
2010-07-16Use "true" instead of "1" in if statements to make clang a bit more happier ↵Johannes Schickel
with -Werror. svn-id: r50943
2010-07-16Add entries for the DOS, FM-Towns, and PC-98 versions of RTZ (all on the ↵Matthew Hoops
FM-Towns CD). svn-id: r50941
2010-07-16SCI: fix console commands so that console gets detached correctlyMartin Kiewitz
svn-id: r50940
2010-07-16SCI: adding fixme and error() to fix crash when trying to run unmodified gk2Martin Kiewitz
svn-id: r50939
2010-07-16SCI: adding uninitialized workaround for lsl1 when playing at the casinoMartin Kiewitz
svn-id: r50938
2010-07-16SCI: adding signatures for 4-parameter variant of kDoSound(sendMidi), needs ↵Martin Kiewitz
to get figured out how this works - fixes signature mismatch in lsl1 svn-id: r50937
2010-07-16Implemented path-finding logic for accurate player movementPaul Gilbert
svn-id: r50936
2010-07-16SCI: enable r50931 for sci1late+ only, lsl1vga doesn't like it (ego gets stuck)Martin Kiewitz
svn-id: r50935
2010-07-16SCI: added comments about when xLast/yLast were exactly introducedMartin Kiewitz
svn-id: r50934
2010-07-16SCI: only use xLast/yLast in kDoBresen for sci1middle+ only. qfg1 ega has ↵Martin Kiewitz
those selector names, but doesn't use them inside mover objects svn-id: r50933
2010-07-16Clarified variable used for scene node loading, and added in extra blank ↵Paul Gilbert
nodes for player movement like the original game does svn-id: r50932
2010-07-16SCI: kDoBresen - save last position of client inside mover - fixes lsl6 tram ↵Martin Kiewitz
still shaking while gotten stopped due ego svn-id: r50931
2010-07-16Cleanup.Torbjörn Andersson
svn-id: r50929
2010-07-16Cleanup.Torbjörn Andersson
svn-id: r50928
2010-07-16The standalone MIDI files for one of the re-releases of Inherit the Earth areTorbjörn Andersson
General MIDI, not MT-32. (I hope this doesn't break anything else.) svn-id: r50927
2010-07-16Cleanup.Torbjörn Andersson
svn-id: r50926
2010-07-16Cleanup.Torbjörn Andersson
svn-id: r50925
2010-07-16Cleanup.Torbjörn Andersson
svn-id: r50924
2010-07-16Cleanup.Torbjörn Andersson
svn-id: r50923
2010-07-15SCI: kDoBresen now returns result of CantBeHere() like sierra sci does it, ↵Martin Kiewitz
also adding another comment about r50921 svn-id: r50922
2010-07-15SCI: solved lsl1 casino door, lsl6 tram disappearing and qfg1 vga gate issue ↵Martin Kiewitz
- i hope this won't cause regressions, but calling the method in collision case is definitely wrong svn-id: r50921
2010-07-15SCI: r50919 had some temporary test code in it, removing that so it really ↵Martin Kiewitz
returns the actual "problem" svn-id: r50920
2010-07-15SCI: some big changes to kCantBeHere - kCantBeHere returns the actual ↵Martin Kiewitz
"problem" instead of being a plain boolean - part of solving lsl1 casino door / qfg1vga gate svn-id: r50919
2010-07-15Bugfixes to walking code. Rex can now walk about on-screenPaul Gilbert
svn-id: r50914
2010-07-15Implemented the original game cheat key for displaying the current mouse ↵Paul Gilbert
cursor position svn-id: r50913
2010-07-15Bugfix to the SqrtF16 function to work correctlyPaul Gilbert
svn-id: r50912
2010-07-15SCI: adding support to qfg4 to import qfg3 character dataMartin Kiewitz
svn-id: r50911
2010-07-14SCI: removing #ifdef ENABLE_SCI32 from one single line (just a waste) and ↵Martin Kiewitz
adding it to kDoSound (SCI2.1) svn-id: r50897
2010-07-14SCI: added signatures for kFileIO, some changes to actual kFileIO code, ↵Martin Kiewitz
removed some CHECKMEs/TODOs svn-id: r50896
2010-07-14SCI: returning DOS error code on kFileIO(unlink)Martin Kiewitz
svn-id: r50895
2010-07-14SCI: removing hardcoded size when drawing list controls - fixes load/save ↵Martin Kiewitz
dialog in lsl6 svn-id: r50894
2010-07-14SCI: adding workaround for qfg1vga script bug (div on object) which occurs ↵Martin Kiewitz
when entering inn svn-id: r50892
2010-07-14Fix non-PCSPK sound types in AGI.Matthew Hoops
svn-id: r50891
2010-07-14Changed abs() to ABS() in a few places.Torbjörn Andersson
svn-id: r50890
2010-07-14Fixed typo in comment.Torbjörn Andersson
svn-id: r50889
2010-07-14Moved setTileData() into GdiPCEngine since that's the only class that uses it.Torbjörn Andersson
svn-id: r50888
2010-07-14SCI: fix regression of r50831 - we want to abort when unknown savegameIds ↵Martin Kiewitz
are used, not the other way round :P svn-id: r50887
2010-07-14The LSL7 demo is SCI2.1 so we should detect it even when ENABLE_SCI3_GAMES ↵Matthew Hoops
is not defined. svn-id: r50886