Age | Commit message (Expand) | Author |
2006-01-10 | Refactoring to remove CharsetRenderer::_ignoreCharsetMask | Max Horn |
2006-01-09 | Fixes bug # 1399886. | Johannes Schickel |
2006-01-09 | Adding myself to the Kyra credits | Oystein Eftevaag |
2006-01-09 | More variable underscoring, that should be all | Sven Hesse |
2006-01-09 | Fix regressions in earliest HE games again. | Travis Howell |
2006-01-08 | Temporary fix for bug #1399917, by adding two dummy opcodes to | Oystein Eftevaag |
2006-01-08 | Added entries for Kyrandia to the docs. | Oystein Eftevaag |
2006-01-08 | Removed exiting the game on ESC, and making yet another sprite width adjustme... | Oystein Eftevaag |
2006-01-08 | Fixed savefile loading. | Johannes Schickel |
2006-01-08 | Added a dummy table for which music to play in Gobliiins Mac; some code forma... | Sven Hesse |
2006-01-08 | Kyrandia is now ready for default compiling, please update the other build sy... | Johannes Schickel |
2006-01-08 | Safer check for correct savafiles. | Johannes Schickel |
2006-01-08 | Moved the workaround for bug #864030 in drawBlastText to fix bug #1399843. | Gregory Montoir |
2006-01-08 | Minor fix for sprite anims, to align with new width standard. | Oystein Eftevaag |
2006-01-08 | Fixed script handling a bit. | Johannes Schickel |
2006-01-08 | Fixed bug with sequences playing and fixed a bug with an invaild write. | Johannes Schickel |
2006-01-08 | update | Paweł Kołodziejski |
2006-01-08 | fixed warnings, I guess that should to be | Paweł Kołodziejski |
2006-01-08 | Should fix gfx glichtes in the intro. | Johannes Schickel |
2006-01-07 | Implemented playing of the end sequence, still credits do not show up. | Johannes Schickel |
2006-01-07 | No longer used by HE games. | Travis Howell |
2006-01-07 | Remove function without purpose. | Travis Howell |
2006-01-07 | Fix compile. | Travis Howell |
2006-01-07 | Added initial support for ADL music files; continued underscoring of member v... | Sven Hesse |
2006-01-07 | fix warning | Paweł Kołodziejski |
2006-01-06 | Rename variables. | Travis Howell |
2006-01-06 | Move Sven Hesse to Gob engine section | Eugene Sandulenko |
2006-01-06 | Finally fix MM NES crash. | Eugene Sandulenko |
2006-01-06 | Fix typo in one md5. Fix DOTT CD Mac bundle name. | Eugene Sandulenko |
2006-01-06 | Partial fix for MM NES crash. Thanks to Quietust | Eugene Sandulenko |
2006-01-06 | Oops | Won Star |
2006-01-06 | * Accurate / fast gamma correction using LUT | Won Star |
2006-01-06 | Implemented the end sequence, (only the rest of the winning end sequence | Johannes Schickel |
2006-01-06 | HE90+ games use difference value for actor conditions. | Travis Howell |
2006-01-06 | Avoid invalid read/writes in createSound() for now. | Travis Howell |
2006-01-06 | Adjustments to createSound(). | Travis Howell |
2006-01-06 | Nukes resource directly in HE games. | Travis Howell |
2006-01-06 | Add another French version of DOTT. | Travis Howell |
2006-01-06 | Correct bounds checking for akos codec 16 in HE 71+ games. | Travis Howell |
2006-01-06 | No longer required. | Travis Howell |
2006-01-05 | update | Paweł Kołodziejski |
2006-01-05 | fixed warnings | Paweł Kołodziejski |
2006-01-05 | Slighty modified patch #1397672 "GobEngine script functions splitted" | Eugene Sandulenko |
2006-01-05 | No longer required | Travis Howell |
2006-01-05 | Fix sound resource loading in HE games. | Travis Howell |
2006-01-05 | Revert, might be HE100 only. | Travis Howell |
2006-01-05 | Adjust size, script in freddi3 triggers sound var 26. | Travis Howell |
2006-01-05 | Sets random talk state, if value is zero. | Travis Howell |
2006-01-05 | Add safety check. | Travis Howell |
2006-01-05 | Flag 4 used for looping in later HE games. | Travis Howell |