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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-09-16
DM: More renaming in Gfx enums
Strangerke
2016-09-15
XEEN: Fix setting up music, musPlayInstrument command
Paul Gilbert
2016-09-15
SHERLOCK: Add debugger command to alter game flags
Paul Gilbert
2016-09-15
DM: Fix compilation
Eugene Sandulenko
2016-09-15
DM: Renaming of enums in gfx, some refactoring
Strangerke
2016-09-15
ADL: Add md5sum for hires4-atari disk side 1B
Walter van Niftrik
2016-09-15
FULLPIPE: Some renames in scene28
Eugene Sandulenko
2016-09-15
FULLPIPE: Fix navigation in scene28
Eugene Sandulenko
2016-09-15
FULLPIPE: Added debug info to scene28
Eugene Sandulenko
2016-09-15
ANDROIDSDL: Enabled mt32emu
lubomyr
2016-09-15
CREATE_PROJECT: Use SDL_Net2 when building with SDL2 for cmake
Bastien Bouclet
2016-09-15
MOHAWK: Change the game ID for the making of Myst to lowercase
Bastien Bouclet
2016-09-15
I18N: Update dutch translation
Ben Castricum
2016-09-15
DM: Some renaming and refactoring in Gfx
Strangerke
2016-09-14
XEEN: Added music playback interface methods
Paul Gilbert
2016-09-14
XEEN: Implemented frequency shifting in music driver
Paul Gilbert
2016-09-14
XEEN: Fleshing out music player
Paul Gilbert
2016-09-14
TITANIC: Add missing CInputHandler destructor
Paul Gilbert
2016-09-14
DM: Add DoorButton enum, fix a bug in drawSquareD3C
Strangerke
2016-09-14
DM: Add DoorOrnament enum, some refactoring in drawDoorOrnament to make use o...
Strangerke
2016-09-14
FULLPIPE: Added debug mode to scene29
Eugene Sandulenko
2016-09-14
DM: Add DoorState enum, make use of it
Strangerke
2016-09-14
FULLPIPE: Added more debug tracing to scene29
Eugene Sandulenko
2016-09-14
FULLPIPE: Remove now unused BallChain class
Eugene Sandulenko
2016-09-14
FULLPIPE: Fixed decoding of extra wide pictures. (transporter scene29)
Eugene Sandulenko
2016-09-14
ALL: Add gmon.out to .gitignore
Lothar Serra Mari
2016-09-14
NEWS/DE: Update NEUES; remove obsolete entries
Lothar Serra Mari
2016-09-14
DM: Add an enum (ViewFloor), enforce its use, fix a bug in the case of kDMEle...
Strangerke
2016-09-13
SHERLOCK: RT: Improved handling for journal scrollbar
Paul Gilbert
2016-09-13
OPENGL: Fix dereferencing null pointer in OpenGLGraphicsManager
Thierry Crozat
2016-09-13
NEWS: Mentioned Amiga AmiUpdate feature. Sort ports alphabetically
Eugene Sandulenko
2016-09-13
DM: Rename enum values in EventMan
Strangerke
2016-09-13
NEWS: Remove Myst and Riven bug fixes
Bastien Bouclet
2016-09-13
NEWS: Mention WinSparkle support
Eugene Sandulenko
2016-09-13
NEWS: Remove WAGE from the news since the engine is not supported yet
Eugene Sandulenko
2016-09-13
BACKENDS: Provide an empty implementation for displayActivityIconOnOSD in Bas...
Bastien Bouclet
2016-09-13
DM: Silence some GCC warnings
Strangerke
2016-09-13
Merge pull request #824 from bgK/osd
Eugene Sandulenko
2016-09-13
OSYSTEM: Remove the API allowing to draw to the OSD surface directly
Bastien Bouclet
2016-09-13
SDL: Switch the OpenGL renderer to use small textures to draw the OSD
Bastien Bouclet
2016-09-13
SDL: Switch the surface renderer to use small surfaces for OSD drawing
Bastien Bouclet
2016-09-13
CLOUD: Switch to the new OSD API
Bastien Bouclet
2016-09-13
OSYSTEM: Introduce a method allowing to draw a background activity icon
Bastien Bouclet
2016-09-13
FULLPIPE: Simplified Dib clipping code
Eugene Sandulenko
2016-09-13
GUI: Fix a typo in the low resolution theme layouts
Bastien Bouclet
2016-09-13
FULLPIPE: Added more debug to scene29
Eugene Sandulenko
2016-09-13
FULLPIPE: Fix red ball handling in scene29
Eugene Sandulenko
2016-09-13
FULLPIPE: Clarified ball variable names in scene29
Eugene Sandulenko
2016-09-13
SDL: Add a fixme regarding the encoding of the string returned by getTextFrom...
Bastien Bouclet
2016-09-13
SDL: Plug a memory leak in OSystem_SDL::getTextFromClipboard
Bastien Bouclet
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