Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-03-18 | BLADERUNNER: Added FreeSlotA actor | Eugene Sandulenko | |
2018-03-18 | SDL: Split joystick mouse event generation into two functions | Bastien Bouclet | |
That way it is easier to implement relative mouse movement in ResidualVM. | |||
2018-03-17 | XEEN: Fix Guild membership check | Paul Gilbert | |
2018-03-17 | XEEN: Fix using pyramid to travel to the Dark Side | Paul Gilbert | |
2018-03-17 | XEEN: Change bool _isDarkCc to int _ccNum | Paul Gilbert | |
Originally the flag was whether the party was on the Dark Side, but as a bool I was having to cast it to an int side/cc number in more and more places. So now I've converted it to _ccNum, and it can be used directly as an int | |||
2018-03-17 | XEEN: Fix display of Lloyd's Beacon spell | Paul Gilbert | |
2018-03-18 | TUCKER: Get rid of strcpy() | Adrian Frühwirth | |
2018-03-18 | BLADERUNNER: Actors fixes | Peter Kohaut | |
Removed forgotten combat development hack Clovis clovis & fix Grayford cleanup & fixes Hanoi small cleanup | |||
2018-03-17 | BLADERUNNER: Added Hanoi actor | Eugene Sandulenko | |
2018-03-17 | XEEN: Fix damaging characters from poisoned well | Paul Gilbert | |
2018-03-17 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 100.0% (962 of 962 strings) | |||
2018-03-17 | BLADERUNNER: Added OfficerGrayford actor | Eugene Sandulenko | |
2018-03-17 | TUCKER: Add comment about earlier commit e018efbc22 fixing Trac#6645 | Adrian Frühwirth | |
2018-03-17 | TUCKER: Fix incorrect transition of Lola animation | Adrian Frühwirth | |
The original game unconditionally reads into _sprC02Table[] in updateSprite() which results in out-of-bounds reads when a sprite's _state is -1. To make sure that sprites update correctly under all circumstances we always reset a sprite's animation data when it is disabled (_state == -1). This most prominently fixes a bug where Lola's transition from dancing -> sitting happens too late. Fixes Trac#6644. | |||
2018-03-17 | XEEN: Fix incorrect showing of 'you are tired' dialogs after loading ↵ | Paul Gilbert | |
savegame from launcher | |||
2018-03-17 | TITANIC: Fix DoorbotScript _stateIndex cycling check | Paul Gilbert | |
Thanks to eriktorbjorn for pointing out the Coverity warning | |||
2018-03-17 | BLADERUNNER: Fixed compilation warnings | Peter Kohaut | |
2018-03-17 | BLADERUNNER: Added combat | Peter Kohaut | |
Math cleanup Fixed obstacle detection | |||
2018-03-17 | GRAPHICS: Dont clip in the non-clip version of drawRoundedSquareAlg | Bastien Bouclet | |
Fixes missing modern theme GUI dialog borders when using the non-antialiased renderer. | |||
2018-03-17 | BLADERUNNER: Added Hasan actor | Eugene Sandulenko | |
2018-03-17 | BLADERUNNER: Added EarlyQ actor | Eugene Sandulenko | |
2018-03-17 | XEEN: Fix crash setting up combat speed table for new games | Paul Gilbert | |
2018-03-17 | XEEN: Fixes to death cutscene | Paul Gilbert | |
2018-03-17 | XEEN: Don't let traps trigger more than once | Paul Gilbert | |
2018-03-17 | BLADERUNNER: Added BulletBob actor | Eugene Sandulenko | |
2018-03-17 | BLADERUNNER: Added Luther actor | Eugene Sandulenko | |
2018-03-16 | XEEN: Go to menu rather than intro title when game is exitted | Paul Gilbert | |
2018-03-16 | XEEN: Fix Can't Equip message having items in reverse | Paul Gilbert | |
2018-03-16 | XEEN: Bought weapons shouldn't be equipped by default | Paul Gilbert | |
2018-03-16 | XEEN: Refactor item selection dialog into it's own dialog class | Paul Gilbert | |
2018-03-16 | XEEN: Don't add monsters in setSpeedTable if they're dead | Paul Gilbert | |
I think this should fix a crash I rarely got in doMonsterTurn | |||
2018-03-17 | BLADERUNNER: Added Sadik actor | Eugene Sandulenko | |
2018-03-16 | BLADERUNNER: Added Mutant3 actor | Eugene Sandulenko | |
2018-03-16 | BLADERUNNER: Use constants | Eugene Sandulenko | |
2018-03-16 | BLADERUNNER: Added Mutant2 actor | Eugene Sandulenko | |
2018-03-16 | BLADERUNNER: Fix Mutant1 aggressiveness | Eugene Sandulenko | |
2018-03-16 | BLADERUNNER: Added Mutant1 actor | Eugene Sandulenko | |
2018-03-16 | BLADERUNNER: Added Photographer actor | Eugene Sandulenko | |
2018-03-16 | BLADERUNNER: Added Holloway actor | Eugene Sandulenko | |
2018-03-16 | BLADERUNNER: Added GeneralDoll actor | Eugene Sandulenko | |
2018-03-16 | TUCKER: Remove trailing comma from enum list | Adrian Frühwirth | |
2018-03-16 | TUCKER: Added missing check for minimum supported savegame version | Adrian Frühwirth | |
2018-03-16 | TUCKER: Add savegame metadata and autosave support | Adrian Frühwirth | |
2018-03-16 | BLADERUNNER: Finished actor Izo code | Eugene Sandulenko | |
2018-03-15 | XEEN: Add full game names to detection entries | Paul Gilbert | |
2018-03-15 | XEEN: Western edge of Xeen was showing terrain rather than empty space | Paul Gilbert | |
2018-03-15 | XEEN: Correct Training welcome voice sample playback | Paul Gilbert | |
2018-03-15 | XEEN: Further convertion of playSound to playVoice for location voice samples | Paul Gilbert | |
2018-03-15 | XEEN: Don't needlessly show class profiency error dialogs when just viewing ↵ | Paul Gilbert | |
inventory | |||
2018-03-15 | XEEN: Fix for identifying items | Paul Gilbert | |