Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-10-15 | Replaced Chunk::ChunkString by tag2str | Max Horn | |
svn-id: r24325 | |||
2006-10-15 | Replaced function level static variable (YUCK) called 'sentence' by ↵ | Max Horn | |
ScummEngine_v2:_sentenceBuf svn-id: r24324 | |||
2006-10-15 | Turning various static tables into static const | Max Horn | |
svn-id: r24323 | |||
2006-10-15 | Since proper detection is added to CinE, build it by default and | Eugene Sandulenko | |
announce as supported. Future Wars is completable. svn-id: r24321 | |||
2006-10-15 | Add proper game detection to CinE engine. | Eugene Sandulenko | |
svn-id: r24320 | |||
2006-10-15 | Got rid of ScummEngine::_confirmExit, and some other minor cleanup | Max Horn | |
svn-id: r24319 | |||
2006-10-15 | Patch #1574436: Cosmetic changes to configure | Max Horn | |
svn-id: r24318 | |||
2006-10-14 | Add game details for menu file used by early games | Travis Howell | |
svn-id: r24317 | |||
2006-10-14 | Remove excess stopVoice code for PP, which isn't required under ScummVM | Travis Howell | |
svn-id: r24316 | |||
2006-10-14 | Add extra video opcodes for Elvira 1 demo | Travis Howell | |
svn-id: r24315 | |||
2006-10-14 | Update the screen immediately after restoring the cursor on running a dialog. | Torbjörn Andersson | |
This is a bit of a hack, but makes it less likely that the player will see a brief cursor palette glitch when the GUI is disabled. svn-id: r24314 | |||
2006-10-14 | Add more filename differences in Amiga demo of Elvira 1 | Travis Howell | |
svn-id: r24313 | |||
2006-10-14 | Remove unneeded #includes. | Eugene Sandulenko | |
svn-id: r24312 | |||
2006-10-14 | Remove unneeded #includes. | Eugene Sandulenko | |
svn-id: r24311 | |||
2006-10-14 | Fixed bug #1573366 ("SMUSH: unpausing the game causes cursor to show"). | Torbjörn Andersson | |
svn-id: r24310 | |||
2006-10-14 | Reenable INSANE warning. No check is required. | Eugene Sandulenko | |
svn-id: r24309 | |||
2006-10-14 | Fix stub for Amiga demo of Elvira 1 | Travis Howell | |
svn-id: r24308 | |||
2006-10-14 | Correct cut and paste error in gameid | Travis Howell | |
svn-id: r24307 | |||
2006-10-14 | Fix charset palette in Elvira 2/WW | Travis Howell | |
svn-id: r24306 | |||
2006-10-14 | Fix glitch in introduction of WW | Travis Howell | |
svn-id: r24305 | |||
2006-10-14 | Fix stopping of music in PP | Travis Howell | |
svn-id: r24304 | |||
2006-10-14 | Revert | Travis Howell | |
svn-id: r24303 | |||
2006-10-14 | Fix introduction of WW | Travis Howell | |
svn-id: r24302 | |||
2006-10-14 | Ooops, correct dst pointer | Travis Howell | |
svn-id: r24301 | |||
2006-10-14 | Add sound effects support for early games | Travis Howell | |
svn-id: r24300 | |||
2006-10-13 | Fix palette issues in Elvira 2/WW | Travis Howell | |
svn-id: r24299 | |||
2006-10-13 | Fixes compiling for me with g++ (GCC) 4.1.2 20061007 (prerelease) (Debian ↵ | Johannes Schickel | |
4.1.1-16) on amd64. svn-id: r24298 | |||
2006-10-13 | Ooops, add back lost code | Travis Howell | |
svn-id: r24297 | |||
2006-10-13 | Cleanup | Travis Howell | |
svn-id: r24296 | |||
2006-10-13 | Cleanup | Travis Howell | |
svn-id: r24295 | |||
2006-10-13 | Add differences in opcode table for Elvira 2 and cleanup | Travis Howell | |
svn-id: r24294 | |||
2006-10-13 | Fix potentioal bug when all subsequent SMUSH scenes were considered INSANE | Eugene Sandulenko | |
svn-id: r24292 | |||
2006-10-13 | Oops. rv last commit. | Eugene Sandulenko | |
svn-id: r24291 | |||
2006-10-13 | Reenable incorrectly compressed files warning | Eugene Sandulenko | |
svn-id: r24290 | |||
2006-10-13 | Fix position of descriptions in WW | Travis Howell | |
svn-id: r24289 | |||
2006-10-13 | Added support for playing looped compressed sounds, so that Puzzle Pack can | Torbjörn Andersson | |
play music properly, even if the music file has been compressed. I've only actually tested this with Ogg Vorbis sounds, but I've deliberately written it so that it should work identically for all the compression types. (Famous last words.) svn-id: r24288 | |||
2006-10-13 | Fix regressions when drawing icons in FF | Travis Howell | |
svn-id: r24287 | |||
2006-10-13 | Limit clearWindow to early games only, to avoid regressions | Travis Howell | |
svn-id: r24286 | |||
2006-10-13 | Fix room item loading in WW | Travis Howell | |
svn-id: r24285 | |||
2006-10-13 | Fix display of icons in Elvira 1 | Travis Howell | |
svn-id: r24284 | |||
2006-10-12 | Fix mistake in debug opcode table for Elvira 1 | Travis Howell | |
svn-id: r24283 | |||
2006-10-11 | Cleanup | Travis Howell | |
svn-id: r24282 | |||
2006-10-11 | Minor cleanup | Travis Howell | |
svn-id: r24281 | |||
2006-10-11 | Add AtariST version of Elvira 1 and cleanup | Travis Howell | |
svn-id: r24280 | |||
2006-10-11 | Avoid possible regressions | Travis Howell | |
svn-id: r24278 | |||
2006-10-11 | Add opcode for Elvira 1 | Travis Howell | |
svn-id: r24277 | |||
2006-10-11 | Fix file caching | Won Star | |
svn-id: r24273 | |||
2006-10-11 | Add support for clearWindow and cleanup | Travis Howell | |
svn-id: r24272 | |||
2006-10-11 | Fix palette display of lower part of screne in Elvira 1 | Travis Howell | |
svn-id: r24271 | |||
2006-10-11 | Increase buffer size for Elvira 1 | Travis Howell | |
svn-id: r24270 |