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AgeCommit message (Expand)Author
2004-01-18BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable)James Brown
2004-01-18Avoid assert in PC version of FT demo.Travis Howell
2004-01-18No longer required.Travis Howell
2004-01-18Add back checks for invalid left/right values, fixes regressions for now.Travis Howell
2004-01-17CE backend specific tweaksNicolas Bacca
2004-01-17add_dirty_rect turned to virtual method for new CE backendNicolas Bacca
2004-01-17Implements TOGGLE_VIRTUAL_KEYBOARDNicolas Bacca
2004-01-17fixed stupid bugPaweł Kołodziejski
2004-01-17Cleaner virtual keyboard support for the new CE backend, coming soonNicolas Bacca
2004-01-17Update BS2 cutscene player with changes from roever: overlay support (default...James Brown
2004-01-17Thanks to Endy, I now know a bit more about the BS2 cutscene lead-outs.Torbjörn Andersson
2004-01-17Launcher subtitles checkbox (is Sound the right place for this? I dunno..)James Brown
2004-01-17And again ... guess who fails compiling this ?Nicolas Bacca
2004-01-17Yet Another EVC fixNicolas Bacca
2004-01-17disabled opcode warningPaweł Kołodziejski
2004-01-17Small difference in HE games, fixes radio still moving after speech ends.Travis Howell
2004-01-17use static vorbis lib instead dynamicPaweł Kołodziejski
2004-01-17enabled some stuff by default: zlib, vorbis, libmpeg2Paweł Kołodziejski
2004-01-17fix compilation for msvc when libmpeg2 enabledPaweł Kołodziejski
2004-01-17updatePaweł Kołodziejski
2004-01-17added code for dig musicPaweł Kołodziejski
2004-01-16Moved FT INSANE to a separate directory and splitted it to multiple files.Eugene Sandulenko
2004-01-16Moved FT INSANE to a separate directoryEugene Sandulenko
2004-01-16redundant checkGregory Montoir
2004-01-16- removed noisy warning in talk codeGregory Montoir
2004-01-16weeeeeeee. now the Q from FOTAQ fits on the same line as the rest.Joost Peters
2004-01-16Forgot this :)James Brown
2004-01-16fix sentenceJoost Peters
2004-01-16Also mention FOTAQJoost Peters
2004-01-16Hack for Launcher Scaler dropdown. Backends using the Launcher will need to i...James Brown
2004-01-16some assert() callsGregory Montoir
2004-01-16rewritten Logic::setupJoeInRoom(), in order to only get objectData(_entryObj)...Gregory Montoir
2004-01-16it seems entryObj can be <0, check for itGregory Montoir
2004-01-16Revert last array change, until they can be verified.Travis Howell
2004-01-16Only needed for V1 Maniac.Travis Howell
2004-01-16Fix for bug #862263 - Maniac actors never stop talking. I know this could pro...James Brown
2004-01-16Fix verbs regression.Travis Howell
2004-01-16Hack for infinite loop in walkbox code - hacks around Maniac bug #862245 (fix...James Brown
2004-01-16Readme tweaks - clean up supported games section, add note about Sword cutsce...James Brown
2004-01-16Just hide a few noisy warnings.James Brown
2004-01-16Revert Fix for bug #738352 (DIG: Cursor image appears in upper left corner) -...James Brown
2004-01-16Made a separate function out of the code that retrieves information aboutTorbjörn Andersson
2004-01-16Fix bug #815853 - Cannot load during intro SMUSH moviesJames Brown
2004-01-16Don't segfault-on-exit when the game data files are missing.James Brown
2004-01-16Checks were a bit too strict, makes fatty bear completable.Travis Howell
2004-01-16Add some stubs for Fatty Bear.Travis Howell
2004-01-16Add correct actor palette color changing for HE games.Travis Howell
2004-01-15added COMI text TODOMax Horn
2004-01-15do a better job at charset clipping; some reengineering. However, to properly...Max Horn
2004-01-15got rid of timer stuff to handle display syncGregory Montoir