Age | Commit message (Expand) | Author |
2004-01-18 | BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable) | James Brown |
2004-01-18 | Avoid assert in PC version of FT demo. | Travis Howell |
2004-01-18 | No longer required. | Travis Howell |
2004-01-18 | Add back checks for invalid left/right values, fixes regressions for now. | Travis Howell |
2004-01-17 | CE backend specific tweaks | Nicolas Bacca |
2004-01-17 | add_dirty_rect turned to virtual method for new CE backend | Nicolas Bacca |
2004-01-17 | Implements TOGGLE_VIRTUAL_KEYBOARD | Nicolas Bacca |
2004-01-17 | fixed stupid bug | Paweł Kołodziejski |
2004-01-17 | Cleaner virtual keyboard support for the new CE backend, coming soon | Nicolas Bacca |
2004-01-17 | Update BS2 cutscene player with changes from roever: overlay support (default... | James Brown |
2004-01-17 | Thanks to Endy, I now know a bit more about the BS2 cutscene lead-outs. | Torbjörn Andersson |
2004-01-17 | Launcher subtitles checkbox (is Sound the right place for this? I dunno..) | James Brown |
2004-01-17 | And again ... guess who fails compiling this ? | Nicolas Bacca |
2004-01-17 | Yet Another EVC fix | Nicolas Bacca |
2004-01-17 | disabled opcode warning | Paweł Kołodziejski |
2004-01-17 | Small difference in HE games, fixes radio still moving after speech ends. | Travis Howell |
2004-01-17 | use static vorbis lib instead dynamic | Paweł Kołodziejski |
2004-01-17 | enabled some stuff by default: zlib, vorbis, libmpeg2 | Paweł Kołodziejski |
2004-01-17 | fix compilation for msvc when libmpeg2 enabled | Paweł Kołodziejski |
2004-01-17 | update | Paweł Kołodziejski |
2004-01-17 | added code for dig music | Paweł Kołodziejski |
2004-01-16 | Moved FT INSANE to a separate directory and splitted it to multiple files. | Eugene Sandulenko |
2004-01-16 | Moved FT INSANE to a separate directory | Eugene Sandulenko |
2004-01-16 | redundant check | Gregory Montoir |
2004-01-16 | - removed noisy warning in talk code | Gregory Montoir |
2004-01-16 | weeeeeeee. now the Q from FOTAQ fits on the same line as the rest. | Joost Peters |
2004-01-16 | Forgot this :) | James Brown |
2004-01-16 | fix sentence | Joost Peters |
2004-01-16 | Also mention FOTAQ | Joost Peters |
2004-01-16 | Hack for Launcher Scaler dropdown. Backends using the Launcher will need to i... | James Brown |
2004-01-16 | some assert() calls | Gregory Montoir |
2004-01-16 | rewritten Logic::setupJoeInRoom(), in order to only get objectData(_entryObj)... | Gregory Montoir |
2004-01-16 | it seems entryObj can be <0, check for it | Gregory Montoir |
2004-01-16 | Revert last array change, until they can be verified. | Travis Howell |
2004-01-16 | Only needed for V1 Maniac. | Travis Howell |
2004-01-16 | Fix for bug #862263 - Maniac actors never stop talking. I know this could pro... | James Brown |
2004-01-16 | Fix verbs regression. | Travis Howell |
2004-01-16 | Hack for infinite loop in walkbox code - hacks around Maniac bug #862245 (fix... | James Brown |
2004-01-16 | Readme tweaks - clean up supported games section, add note about Sword cutsce... | James Brown |
2004-01-16 | Just hide a few noisy warnings. | James Brown |
2004-01-16 | Revert Fix for bug #738352 (DIG: Cursor image appears in upper left corner) -... | James Brown |
2004-01-16 | Made a separate function out of the code that retrieves information about | Torbjörn Andersson |
2004-01-16 | Fix bug #815853 - Cannot load during intro SMUSH movies | James Brown |
2004-01-16 | Don't segfault-on-exit when the game data files are missing. | James Brown |
2004-01-16 | Checks were a bit too strict, makes fatty bear completable. | Travis Howell |
2004-01-16 | Add some stubs for Fatty Bear. | Travis Howell |
2004-01-16 | Add correct actor palette color changing for HE games. | Travis Howell |
2004-01-15 | added COMI text TODO | Max Horn |
2004-01-15 | do a better job at charset clipping; some reengineering. However, to properly... | Max Horn |
2004-01-15 | got rid of timer stuff to handle display sync | Gregory Montoir |