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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2018-12-08
GLK: FROTZ: Add GlkInterface initialize method
Paul Gilbert
2018-12-08
GLK: FROTZ: Added bulk of game processor
Paul Gilbert
2018-12-08
GLK: Add Gargoyle engine to credits.pl
Paul Gilbert
2018-12-08
GLK: Implement the removeSaveState method
Paul Gilbert
2018-12-08
GLK: FROTZ: Move Header to be an ancestor class to Mem
Paul Gilbert
2018-12-08
GLK: FROTZ: Add parsing if game file is a Blorb container
Paul Gilbert
2018-12-08
GLK: Added Blorb container file handling
Paul Gilbert
2018-12-08
GLK: FROTZ: Beginnings of Mem class
Paul Gilbert
2018-12-08
GLK: FROTZ: Added error handling
Paul Gilbert
2018-12-08
GLK: FROTZ: Beginnings of initialization
Paul Gilbert
2018-12-08
GLK: FROTZ: Fleshing out detection logic and added some entries
Paul Gilbert
2018-12-08
GLK: FROTZ: Skeleton sub-engine for Frotz interpreter
Paul Gilbert
2018-12-08
GLK: Fix setTime converting seconds to a date/time structure
Paul Gilbert
2018-12-08
GLK: Fix handling of negative file offsets in MemoryStream::setPosition
Paul Gilbert
2018-12-08
GLK: gcc compilation fixes
dreammaster
2018-12-08
GLK: SCOTT: Handle negative values in readInts
Paul Gilbert
2018-12-08
GLK: SCOTT: Don't show intro text when loading savegame from launcher
Paul Gilbert
2018-12-08
GLK: astyle formatting
dreammaster
2018-12-08
GLK: SCOTT: Convert comments to single line veresions
Paul Gilbert
2018-12-08
GLK: Add the garglk_set_reversevideo methods
Paul Gilbert
2018-12-08
GLK: Add garglk_set_zcolors methods
Paul Gilbert
2018-12-08
GLK: Add garglk_unput_string methods
Paul Gilbert
2018-12-08
GLK: Cleanup of glk_gestalt_ext switch
Paul Gilbert
2018-12-08
GLK: Add GLK timer intervals
Paul Gilbert
2018-12-08
GLK: Add GUI options to default detection entry
Paul Gilbert
2018-12-08
GLK: Fix loading of font colors and styles from configuration
Paul Gilbert
2018-12-08
GLK: Setup default font colors to match garglk defaults
Paul Gilbert
2018-12-08
GLK: Get proper baseline and leading from loaded fonts
Paul Gilbert
2018-12-08
GLK: Don't leading & baseline for fonts go below minimum size
Paul Gilbert
2018-12-08
GLK: Add copying to clipboard
Paul Gilbert
2018-12-08
GLK: Merge Clipboard and WindowMask into a new Selection class
Paul Gilbert
2018-12-08
GLK: Implemented pasting from clipboard
Paul Gilbert
2018-12-08
GLK: Added a fonts.dat Zip archive containing the fonts
Paul Gilbert
2018-12-08
GLK: Allow video mode to be specified in the configuration
Paul Gilbert
2018-12-08
GLK: Fix selection area getting removed when mouse button was released
Paul Gilbert
2018-12-08
GLK: Text selection highlighting is now working
Paul Gilbert
2018-12-08
GLK: Fix display of mouse cursor
Paul Gilbert
2018-12-08
GLK: In progress adding mouse cursors
Paul Gilbert
2018-12-08
GLK: Workaround to show caret for second line entry onwards
Paul Gilbert
Not sure how original GLK code properly re-renders the caret, since the line isn't marked as dirty once input starts. This workaround marks the line as dirty when a line request is done, which allows the line to be redrawn with the caret
2018-12-08
GLK: SCOTT: Fix loading and saving games
Paul Gilbert
2018-12-08
GLK: Add miscellaneous stream methods
Paul Gilbert
2018-12-08
GLK: Added savegame meta info retrieval
Paul Gilbert
2018-12-08
GLK: Add savegame listing
Paul Gilbert
2018-12-08
GLK: SCOTT: Added startup savegame loading
Paul Gilbert
2018-12-08
GLK: SCOTT: Added saveGameState and loadGameState
Paul Gilbert
2018-12-08
GLK: Fix refreshing grid windows when text is changed
Paul Gilbert
2018-12-08
GLK: SCOTT: Add custom game Ids for each known Scott Adams game
Paul Gilbert
2018-12-08
GLK: Further work on game detection
Paul Gilbert
2018-12-08
GLK: Adding extra fields to the savegame format for validation
Paul Gilbert
2018-12-08
GLK: Fixes for file stream reading
Paul Gilbert
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