Age | Commit message (Collapse) | Author |
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Minor correction to use integer value, rather than boolean.
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This fixes bug #3289799.
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Display the names of the plugins being loaded, and display amount
of free memory while doing so. This should make it easier to spot
the case that too many engine plugins have been placed on the boot
medium.
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scene changes
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That unlocks the infamous "Alcohol? Cool, get my daughter!" scene :P
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Instead I moved the call to ReadStream::eos into SubReadStream::eos.
fuzzie pointed out that in certain cases this resulted in a lot of eos calls
before. Those were rather needlessly, since checking the eos bit of the
decorated stream in read does not give any advantage over checking it when
the client code really wants to test the eos flag.
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introduction has played
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SceneManager::_sceneNumber
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Note that this undoes the recent compilation fix for GCC, since it didn't work. For now, used an explicit void ** conversion as previously suggested.
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Not all error codes comply with these yet.
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See https://github.com/scummvm/scummvm/pull/12 for more information.
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I also renamed several objects and functions.
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restarting game
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