Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-07-27 | fixed warning | Paweł Kołodziejski | |
svn-id: r28240 | |||
2007-07-27 | Defined the starting scene for the IHNM demo | Filippos Karapetis | |
svn-id: r28239 | |||
2007-07-27 | Clarifying the language fallback warnings | Sven Hesse | |
svn-id: r28238 | |||
2007-07-27 | The language fallback now prefers the other english if USA or GRB was ↵ | Sven Hesse | |
requested but wasn't found in the game data. svn-id: r28237 | |||
2007-07-27 | Fixing languages for another Woodruff version | Sven Hesse | |
svn-id: r28236 | |||
2007-07-27 | AGI game strings which are substituted in game texts may contain values as ↵ | Filippos Karapetis | |
well, so use agiSprintf on them to substitute any values they may contain. Fixes bug #1760541 - "PQ1: Text output garbled" svn-id: r28235 | |||
2007-07-27 | Fix loading restart state file in Amiga version of Waxworks. | Travis Howell | |
svn-id: r28234 | |||
2007-07-27 | commented out some parts of code which still need to work, because it of ↵ | Paweł Kołodziejski | |
non-english chars in it svn-id: r28233 | |||
2007-07-27 | Removed leftover commented-out include. (I thought I needed util.h, but I guess | Torbjörn Andersson | |
it's included indirectly.) svn-id: r28232 | |||
2007-07-27 | Early in the morning, strrev() looks like a more difficult problem than it | Torbjörn Andersson | |
really is. It's actually quite simple. In fact, the only magical thing about Bob's version was the way it swapped variables without using any temporary variable. Rewrote the function to use our SWAP() instead, since that actually makes it readable. Moved it to util.cpp (outside the Common namespace, for consistency with scumm_stricmp()) since Kirben knew of other places where it could be used. svn-id: r28231 | |||
2007-07-27 | The strrev() function is non-standard. Replace with public domain version by | Torbjörn Andersson | |
Bob Stout. (It would of course have been trivial to write my own, but Bob's version does it in place, which is quite magical.) svn-id: r28230 | |||
2007-07-27 | The p2_a.iaf file should now be played correctly with the English DOS CD and ↵ | Filippos Karapetis | |
Floppy versions of ITE. Should fix bug #1751344 - "ITE: p2_a.iaf not played correctly" svn-id: r28229 | |||
2007-07-27 | - AJWorld has Adlib | Sven Hesse | |
- Fixing languages for one version of Woodruff svn-id: r28228 | |||
2007-07-27 | Only set soundMode, if compressed segment exists. | Travis Howell | |
svn-id: r28227 | |||
2007-07-27 | Fix for bug #1761530 - "COMI: iMUSE-related crash on startup" | Filippos Karapetis | |
svn-id: r28226 | |||
2007-07-27 | Fixed some MSVC8 warnings | Filippos Karapetis | |
svn-id: r28225 | |||
2007-07-27 | Updated the MSVC8 project file of the drascula engine for commit #28220 | Filippos Karapetis | |
svn-id: r28224 | |||
2007-07-27 | Updated the MSVC8 project file of the parallaction engine for commit #28221 | Filippos Karapetis | |
svn-id: r28223 | |||
2007-07-27 | The meta resource table is now properly initialized for the IHNM demo. The ↵ | Filippos Karapetis | |
starting chapter is also set correctly svn-id: r28222 | |||
2007-07-26 | Merged archive.cpp into disk.cpp. | Nicola Mettifogo | |
svn-id: r28221 | |||
2007-07-26 | added more drascula code (it still NOT WORKING) | Paweł Kołodziejski | |
svn-id: r28220 | |||
2007-07-26 | Made screen size parameters properties of engine instead of compile-time ↵ | Nicola Mettifogo | |
constants. svn-id: r28219 | |||
2007-07-26 | Dos full version of Big Red Adventure is detected now. The engine crashes ↵ | Nicola Mettifogo | |
immediately afterwards. svn-id: r28218 | |||
2007-07-26 | Only queue the IHNM company and title videos in the full version of IHNM, ↵ | Filippos Karapetis | |
not the demo svn-id: r28217 | |||
2007-07-26 | The demo version of IHNM has 3 font types (like ITE), not 6 (like the full ↵ | Filippos Karapetis | |
version of IHNM) svn-id: r28215 | |||
2007-07-26 | Removed some unnecessary file existence checks | Filippos Karapetis | |
svn-id: r28214 | |||
2007-07-26 | Updated the MSVC8 project file for the gob engine for commits #28205-#28206 | Filippos Karapetis | |
svn-id: r28213 | |||
2007-07-26 | Added proper room change fading effect | Paul Gilbert | |
svn-id: r28212 | |||
2007-07-26 | Fixed o1_fillRect() again | Sven Hesse | |
svn-id: r28209 | |||
2007-07-26 | Corrected Woodruff's hotspot text positions. | Sven Hesse | |
svn-id: r28208 | |||
2007-07-26 | sub0x18 is o2_addCollision(). | Sven Hesse | |
It already existed in Gob2 (alongside with sub0x19 - o2_freeCollision()), but wasn't used there. Hotspots and menus work now (in a way) svn-id: r28207 | |||
2007-07-25 | Renamed Inter_Woodruff to Inter_v4 | Sven Hesse | |
svn-id: r28206 | |||
2007-07-25 | - Added Inter_Woodruff, alongside with the first Stub (OpcodeFunc 0x18) | Sven Hesse | |
- Yet another safety check - Removed another hard-coded screen height svn-id: r28205 | |||
2007-07-25 | Some more safety checks and the first room's background can be seen | Sven Hesse | |
svn-id: r28204 | |||
2007-07-25 | Added a few safety checks. Now Woodruff shows the loading image (closely ↵ | Sven Hesse | |
followed by a crash). svn-id: r28203 | |||
2007-07-25 | removed hotkey, as there's no debugger in touche (this just sets a variable ↵ | Gregory Montoir | |
which doesn't seem to be used by any of scripts) svn-id: r28202 | |||
2007-07-25 | renamed wrongly named parameter | Gregory Montoir | |
svn-id: r28201 | |||
2007-07-25 | workaround for bug #1751149 (original game issue). | Gregory Montoir | |
svn-id: r28200 | |||
2007-07-25 | The drawStripToScreen() does nothing if width <= 0. In bug #1759925 ("COMI: | Torbjörn Andersson | |
100% crash in SVN (not in 0.X.0)"), height was a fairly large negative number, so I've added a test for that condition as well. This seems to fix the bug. svn-id: r28199 | |||
2007-07-25 | Use default to 1x scaler for 640x480 games to avoid superbig resolutions. | Eugene Sandulenko | |
svn-id: r28197 | |||
2007-07-25 | It was too early to announce ajworld. THere are still open problems. | Eugene Sandulenko | |
svn-id: r28196 | |||
2007-07-25 | Menion ajworld in news. | Eugene Sandulenko | |
svn-id: r28192 | |||
2007-07-25 | Add A.J's World of Discovery. Compatibility is perfect. | Eugene Sandulenko | |
svn-id: r28191 | |||
2007-07-25 | Added one (commented out) "The Last Dynasty" MD5 | Sven Hesse | |
svn-id: r28190 | |||
2007-07-25 | Add eriktorbjorn's patch for bug #1498158 - AOGS: Itemheap overflow on 64bit ↵ | Travis Howell | |
systems. svn-id: r28189 | |||
2007-07-25 | Updated loadExtData() for Woodruff. Now the Sierra logo is shown (then it ↵ | Sven Hesse | |
crashes / freezes) svn-id: r28188 | |||
2007-07-25 | - Removed Adlib from Woodruff's freatures | Sven Hesse | |
- Added a fallback for Woodruff svn-id: r28187 | |||
2007-07-24 | Oops, forgot I've modified the entries for testing | Sven Hesse | |
svn-id: r28186 | |||
2007-07-24 | - Separated game type and features | Sven Hesse | |
- Added feature constants for a 640x480 resolution and adlib - Added support for game with a 640x480 resolution. Woodruff now inits the screen before it segfaults svn-id: r28185 | |||
2007-07-24 | renamed some fields for clarification | Gregory Montoir | |
svn-id: r28184 |