index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2003-08-19
Cleanup v1/v2 color settings for sentance/inventory/verb area.
Travis Howell
2003-08-19
Correction for v1 zak faces
Travis Howell
2003-08-18
added MDT_PREFER_NATIVE flag to BASS VersionSettings
Robert Göffringmann
2003-08-18
added VersionSettings flag MDT_PREFER_NATIVE for defaulting to midi music
Robert Göffringmann
2003-08-18
fix sfx restart after restoring a savegame
Robert Göffringmann
2003-08-18
ops
Paweł Kołodziejski
2003-08-18
fixed debug mode for mask maps
Paweł Kołodziejski
2003-08-18
fixed y position of mask in v1 costume rendering
Paweł Kołodziejski
2003-08-18
some changes for smush codec 1 and 3, handled by bomp decompression
Paweł Kołodziejski
2003-08-18
fixed mask conversion for v1 games, still need properly handled
Paweł Kołodziejski
2003-08-18
Commented MI1 Demo fix.
Jamieson Christian
2003-08-18
Make smush player works under PalmOS
Chris Apers
2003-08-18
Updated
Chris Apers
2003-08-18
Added missing files
Chris Apers
2003-08-18
Remove debug
Travis Howell
2003-08-18
Updated globals access for PalmOS
Chris Apers
2003-08-18
Removed : read/write led indicator
Chris Apers
2003-08-18
Added : UX50 support + fullscreen mode, Fixed : overlay, some memory cards re...
Chris Apers
2003-08-18
Add support for flashlight in v1 maniac by converting older values.
Travis Howell
2003-08-18
Cleanup
Chris Apers
2003-08-18
Added fullscreen option
Chris Apers
2003-08-18
Added support for opaque surfaces (it's the default now, actually) since it
Torbjörn Andersson
2003-08-18
Use correct costume color for darkness in v1 zak
Travis Howell
2003-08-18
fixed white spaces
Paweł Kołodziejski
2003-08-18
added dumping png frames from smush animation
Paweł Kołodziejski
2003-08-18
change loomtowns target a tad
Jonathan Gray
2003-08-18
Fix v1 zak costume colors
Travis Howell
2003-08-18
add loom towns target
Jonathan Gray
2003-08-17
Changed adlib note priorities for small header games
Jochen Hoenicke
2003-08-17
Enabled the v1 costume palette tables Kirben and Hoenicke added earlier.
Torbjörn Andersson
2003-08-17
.
Paweł Kołodziejski
2003-08-17
some memory optimization
Paweł Kołodziejski
2003-08-17
More adlib tempo tweaks
Jochen Hoenicke
2003-08-17
cleanup again
Paweł Kołodziejski
2003-08-17
Don't attempt sound in maniacnes
Travis Howell
2003-08-17
forgot this
Paweł Kołodziejski
2003-08-17
some cleanup in codec47
Paweł Kołodziejski
2003-08-17
patch #790060 SWORD2: Initial graphics work from erik very nice indeed :)
Jonathan Gray
2003-08-17
Remove c64_ignorePakCols calls for v1 games, since they cause crashes and don...
Travis Howell
2003-08-17
OOps
Travis Howell
2003-08-17
Fix text display in verb/inventory area in demo mode of V1 maniac mansion
Travis Howell
2003-08-17
Add palette tables for v1 costumes, thanks to Hoenicke
Travis Howell
2003-08-17
Fix regressions in MI1 Amiga
Travis Howell
2003-08-16
Changed fix for hanging MI1 EGA Demo after
Jamieson Christian
2003-08-16
More corrections to the VAR_MUSIC_TIMER
Jamieson Christian
2003-08-16
Semantics correction
Jamieson Christian
2003-08-16
Ooops
Travis Howell
2003-08-16
Fixed hang in MI1 EGA Demo. Hang was the result
Jamieson Christian
2003-08-16
Add new music drivers
Travis Howell
2003-08-16
Some Tempo changes for adlib sounds
Jochen Hoenicke
[prev]
[next]