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2003-05-07Patch #733099: DIG: Experimental camera fix (should fix bugs #716350 and ↵Max Horn
#659158) svn-id: r7384
2003-05-07fixed warningMax Horn
svn-id: r7383
2003-05-07..\..\msg.txtJamieson Christian
svn-id: r7382
2003-05-07OoopsTravis Howell
svn-id: r7381
2003-05-07Add some more game issuesTravis Howell
svn-id: r7380
2003-05-06updated vc6 filesPaweł Kołodziejski
svn-id: r7378
2003-05-06Fix a bug with PalmOSChris Apers
svn-id: r7368
2003-05-06UpdatedChris Apers
svn-id: r7367
2003-05-06CleanupChris Apers
svn-id: r7366
2003-05-06updated rc filePaweł Kołodziejski
svn-id: r7365
2003-05-06fixed warningPaweł Kołodziejski
svn-id: r7364
2003-05-06can get up to zak sleeping bit now...Jonathan Gray
svn-id: r7363
2003-05-06remove uneeded fixmeJonathan Gray
svn-id: r7362
2003-05-05Patch #732725: EditTextWidget: handleMouseDown positions caretMax Horn
svn-id: r7360
2003-05-05Patch #732707: EditTextWidget: long string supportMax Horn
svn-id: r7359
2003-05-05Interim fix for Bug [712042] FOA: Lockup.Jamieson Christian
Final fix will require a savegame format mod. svn-id: r7358
2003-05-05Add indy3ega to supported listTravis Howell
Add separate builds option for mingw svn-id: r7357
2003-05-05updated NEWSMax Horn
svn-id: r7354
2003-05-05-> version 0.4.1cvsMax Horn
svn-id: r7352
2003-05-05some mouse stuff + fnEnterSectionJoost Peters
svn-id: r7347
2003-05-05Add more ScummVM globals to PDBChris Apers
svn-id: r7346
2003-05-05cleanup and add more ScummVM globals to PDBChris Apers
svn-id: r7345
2003-05-05renamed XYFactor/YXFactor to XYFactor, YXFactor/deltaYFactor (they denote ↵Max Horn
how much to move each step in the x/y direction); added several FIXME comments (after 0.4.0 we really shold revise this code) svn-id: r7344
2003-05-05fixed cursor placementOliver Kiehl
svn-id: r7343
2003-05-05patch #732518 loom learn drafts debugger command by erikJonathan Gray
svn-id: r7342
2003-05-05patch #732184Oliver Kiehl
svn-id: r7341
2003-05-05unified o?_isEqual, too (but not as nice due to hack)Max Horn
svn-id: r7340
2003-05-05cleanup / reduced code duplicationMax Horn
svn-id: r7339
2003-05-05Update project build filesNicolas Bacca
svn-id: r7338
2003-05-05Experimental COMI support - GAPI 565 only - still some work to do on the ↵Nicolas Bacca
future branch svn-id: r7337
2003-05-05Help dialog box / Music switchNicolas Bacca
svn-id: r7336
2003-05-05Bigger mouse cursorNicolas Bacca
svn-id: r7335
2003-05-05Add music control for Smartphone buildNicolas Bacca
svn-id: r7334
2003-05-05Support for COMI and new targetsNicolas Bacca
svn-id: r7333
2003-05-05Handle COMI UINicolas Bacca
svn-id: r7332
2003-05-05Added new targets, auto-quit for demos without UINicolas Bacca
svn-id: r7331
2003-05-05fix bug pointed out by segraJonathan Gray
svn-id: r7330
2003-05-04Allow for larger mouse pointers (CoMI).Marcus Comstedt
svn-id: r7329
2003-05-04new fmopl (from adplug, which has it from mame; we can use it under the LGPL ↵Max Horn
should we ever have to) svn-id: r7328
2003-05-04V2 verbop fix (read verb name from script)Max Horn
svn-id: r7327
2003-05-04Support hires mode (CoMI).Marcus Comstedt
svn-id: r7326
2003-05-04oops, forget to remove hack I used to test this ;-)Max Horn
svn-id: r7325
2003-05-04simplified codeMax Horn
svn-id: r7324
2003-05-04cleanup / fixesMax Horn
svn-id: r7323
2003-05-04GCC believes that if we cast a pointer to <type *>, then we are guaranteeingMarcus Comstedt
that the pointer has proper alignment for <type>, and that it can replace the memcpy() with a direct assignment. This totally defies the purpose of the memcpy(), which is there precisely because the memory is unaligned. Avoid problems by not making the cast. svn-id: r7322
2003-05-04remove hack that should not have been there in the first place...Jonathan Gray
svn-id: r7321
2003-05-04Even more heap needed by later games...Marcus Comstedt
svn-id: r7320
2003-05-04renamed RETURN_OK and RETURN_FAIL for morphosOliver Kiehl
svn-id: r7319
2003-05-04erik's fix for the airplane bug in Indy3Max Horn
svn-id: r7318
2003-05-04hexdump defaults to 16 bytes/line now, and prints an offestMax Horn
svn-id: r7317