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2002-10-16patch #620627: mouse wheel support for NewGuiMax Horn
svn-id: r5169
2002-10-16dialogs now can be run 'modal'Max Horn
svn-id: r5168
2002-10-16Implement akos codec 1, shadow mode 3James Brown
svn-id: r5167
2002-10-16Remove description() as aquadrans talkdelay change makes it totallyJames Brown
useless, and causes much breakage. svn-id: r5166
2002-10-16Hack out 'Wait for actor drawn' for The Dig. See IRC logs for moreJames Brown
details :) svn-id: r5165
2002-10-16Add comment for unknownCD() stubJames Brown
svn-id: r5164
2002-10-16Full Throttle: Add stub for opcode CD (something to do with drawing blast ↵James Brown
objects) svn-id: r5163
2002-10-16Make it possible to disable digitalimuse by just commenting out it'sJames Brown
creation in scummvm.cpp svn-id: r5162
2002-10-16fixes to imusePaweł Kołodziejski
svn-id: r5161
2002-10-16Use correct LocalScript range for checkJames Brown
svn-id: r5160
2002-10-16add hack to allow scummvm to get up to the credits in the digJonathan Gray
svn-id: r5159
2002-10-16compilation fixMax Horn
svn-id: r5158
2002-10-15changes to imusePaweł Kołodziejski
svn-id: r5157
2002-10-15fixPaweł Kołodziejski
svn-id: r5156
2002-10-15Fix missing fourth shape in Dig rods, by changing typecast.James Brown
svn-id: r5155
2002-10-15sort the games in the launcher list by nameMax Horn
svn-id: r5154
2002-10-15added insert_at method to List templateMax Horn
svn-id: r5153
2002-10-15list every file in its own line - makes it a bit easier to find/add thingsMax Horn
svn-id: r5152
2002-10-15Sanity checking to fix crash caused by latest sound commitsJames Brown
svn-id: r5151
2002-10-15Patch 623391: Verb shadow fix (MI2)James Brown
svn-id: r5150
2002-10-15changes to soundmixer - added timeout param to streamPaweł Kołodziejski
svn-id: r5149
2002-10-15cleanup sfx and music in imuse, changed talkdelay description(disable) in ↵Paweł Kołodziejski
the dig svn-id: r5148
2002-10-14Various Sam & Max iMuse upgradesJamieson Christian
svn-id: r5147
2002-10-14Removed hard-coded pitch bend setup, now being handled on-the-fly in imuse.cppJamieson Christian
svn-id: r5146
2002-10-14renamed get_320x200_image() to get_screen_image(); cleanupMax Horn
svn-id: r5145
2002-10-14added new property to system interface, to be used by NewGuiMax Horn
svn-id: r5144
2002-10-14Add a scaling hack for The Dig - we really need to fix the scaling tables ↵James Brown
for these scrolling rooms =properly=. svn-id: r5143
2002-10-13fix nexus scrolling in the dig, but partialy, there is also memory coruption ↵Paweł Kołodziejski
with this svn-id: r5142
2002-10-13Patch 622632: FT fuel-tower scale hack improvementJames Brown
svn-id: r5141
2002-10-13Patch 32990: Options fix for Amiga Palette checkboxJames Brown
svn-id: r5140
2002-10-13Fix oversight - GID_'s are stored as a constant assigned to Scumm::_gameId, ↵James Brown
NOT as a bit of Scumm::_features :) svn-id: r5139
2002-10-13some more launcher tweaksMax Horn
svn-id: r5138
2002-10-13fixed crash after load some savegames - proper height initialisationPaweł Kołodziejski
svn-id: r5137
2002-10-13Fixed GM part allocation conflicts, default Sam & Max pitch bend rangeJamieson Christian
svn-id: r5136
2002-10-13Patch 614005(b) - Pitchblend updatesJames Brown
svn-id: r5135
2002-10-13Patch 622386: do_command(256) implementation, Sam and MaxJames Brown
svn-id: r5134
2002-10-12Fixed warning on VC++ 6.0Jamieson Christian
svn-id: r5133
2002-10-12Revised do_command(15) to finalize cleanup of Sam & Max opening cutscene/creditsJamieson Christian
svn-id: r5132
2002-10-12Patch something: imTrigger implementationJames Brown
svn-id: r5131
2002-10-12revised options dialogMax Horn
svn-id: r5130
2002-10-11Close Etude midi driver on exit in the ugghliest way possibleRuediger Hanke
svn-id: r5129
2002-10-11Patch 621733: drawBomp() maskingJames Brown
svn-id: r5128
2002-10-11added FT imuse musicPaweł Kołodziejski
svn-id: r5127
2002-10-10update imuse tablesPaweł Kołodziejski
svn-id: r5126
2002-10-10added the dig imuse seq musicPaweł Kołodziejski
svn-id: r5125
2002-10-10fixed stupid typoMax Horn
svn-id: r5124
2002-10-10Work around crash in The Dig, which occurs when the music reaches theJames Brown
end svn-id: r5123
2002-10-10Fix compilationJames Brown
svn-id: r5122
2002-10-10Update some commentsJames Brown
svn-id: r5121
2002-10-10Patch 620944 Rev B, plus cleaning up warning/debug messages for iMUSEJames Brown
Midi. This patch fixes some Sam and Max music issues by implementing MIDI SysEx 1 (maybe_jump) svn-id: r5120