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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2004-01-03
renamed SimonSound class back to just Sound (now that we use namespaces that ...
Max Horn
2004-01-03
more MAD MP3 / Ogg Vorbis cleanup: try not to expose anything about the libs ...
Max Horn
2004-01-03
re-enabled .sog and .so3 support for FT
Max Horn
2004-01-03
removed SoundMixer::playMP3CDTrack; simplified makeMP3Stream (special variant...
Max Horn
2004-01-03
added makeVOCStream() (convenience function)
Max Horn
2004-01-02
- added missing MOVE_SPEAK code (only CHEF.DOG seems to use that)
Gregory Montoir
2004-01-02
sync with data
Max Horn
2004-01-02
Add comments for HE specific opcodes
Travis Howell
2004-01-02
spelling mistake
Joost Peters
2004-01-02
Tell adlib people they won't hear music
Joost Peters
2004-01-02
minor rewrite of some asm funcs
Gregory Montoir
2004-01-02
some debugger commands for bobs
Gregory Montoir
2004-01-02
minor rewrite of screenblanker code
Gregory Montoir
2004-01-02
Ooops
Travis Howell
2004-01-02
Add another HE games opcode and case.
Travis Howell
2004-01-02
Moved the menu refreshing to a separate function so that it can be easily
Torbjörn Andersson
2004-01-02
update
Paweł Kołodziejski
2004-01-02
Fix missing sfx in puttputt
Travis Howell
2004-01-02
Fix some masking issue in Putt Putt games
Travis Howell
2004-01-02
Fix for bug #869045 (DIG: Crash in bundle decoder); t'was a buffer overflow
Max Horn
2004-01-02
another change in the clicking checks
Robert Göffringmann
2004-01-02
Can be used for The Dig too, lander mini-games works again.
Travis Howell
2004-01-01
Bypass Monkey Island 1 CD copy protection on restart.
Travis Howell
2004-01-01
implemented examining inventory items
Robert Göffringmann
2004-01-01
fixed savename drawing.
Robert Göffringmann
2004-01-01
whoops.
Robert Göffringmann
2004-01-01
added workaround for missing music file.
Robert Göffringmann
2004-01-01
changed music fading duration and made music system fade down the tracks on s...
Robert Göffringmann
2004-01-01
Rewrote the music code. It now follows the same basic idea as the one in
Torbjörn Andersson
2004-01-01
Oops, that was the wrong data type. (Not that it should matter, but...)
Torbjörn Andersson
2004-01-01
Add work around for bug in French version of Simon the Sorcerer 1
Travis Howell
2004-01-01
Reduce some buffers to more reasonable sizes.
Travis Howell
2004-01-01
compilation fix
Jonathan Gray
2004-01-01
Avoid memory corruption
Travis Howell
2004-01-01
Subtitles check wasn't quite right.
Travis Howell
2004-01-01
Add hack to stop invalid opcode in French version of Simon the Sorcerer 1.
Travis Howell
2003-12-31
Some tweaking of the new credits code. It is no longer necessary to have
Torbjörn Andersson
2003-12-31
Use uint8 instead of char to avoid crashes with some accented characters.
Torbjörn Andersson
2003-12-31
fixed language strings
Robert Göffringmann
2003-12-31
use compressed data file instead of original one if both are available
Gregory Montoir
2003-12-31
Don't lose the luggage when entering the inventory menu.
Torbjörn Andersson
2003-12-31
Draw the luggage first, then the mouse pointer.
Torbjörn Andersson
2003-12-31
oops, forgot one case
Torbjörn Andersson
2003-12-31
When saving the music state, remember the name of the music file that was
Torbjörn Andersson
2003-12-31
Update BS2 credits issue to reflect that the credits are at least partially
Torbjörn Andersson
2003-12-31
I still don't know how to draw the credits like the original did, but at
Torbjörn Andersson
2003-12-31
Don't allow the credits to be displayed while in conversation mode.
Torbjörn Andersson
2003-12-31
Enable the line that increases _gameCycle. There's a debugger command that
Torbjörn Andersson
2003-12-31
There's that incomprehensible MinGW GCC warning again!
Torbjörn Andersson
2003-12-31
fix segfault
Jonathan Gray
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