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AgeCommit message (Expand)Author
2003-06-06v1 object drawing updates from aquadranJonathan Gray
2003-06-06fixed almost object drawing for v1 games, (ugly hack for drawBitmap)Paweł Kołodziejski
2003-06-06changed height of virtscreen for v1 gamesPaweł Kołodziejski
2003-06-06forgot to implement right mousebutton. :)Robert Göffringmann
2003-06-06small bugfix, menu still doesn't work. -_-Robert Göffringmann
2003-06-06cleanupMax Horn
2003-06-05make code use our coding conventionsMax Horn
2003-06-05unified some codeMax Horn
2003-06-05proper mouse transparancy fix, should work for all cursors nowJoost Peters
2003-06-05fixed switch opcodeOliver Kiehl
2003-06-05fixed mouse cursor/transparencyJoost Peters
2003-06-05make mouse move to middle of screen at start and let skystate initialize its ...Robert Göffringmann
2003-06-05fixed caching routinesRobert Göffringmann
2003-06-05a little betterPaweł Kołodziejski
2003-06-05fixed sprite drawing, added some mouse support and some logic routines.Robert Göffringmann
2003-06-05disabled mask for nowPaweł Kołodziejski
2003-06-05fixed my last commitPaweł Kołodziejski
2003-06-05added v1 gfx codec, (not working)Paweł Kołodziejski
2003-06-05clarified commentMax Horn
2003-06-05TypoTravis Howell
2003-06-05Adjust default _subtitle valuesTravis Howell
2003-06-05Last commit should have been made simon1 onlyTravis Howell
2003-06-05Commit combined speech and subtitles patchTravis Howell
2003-06-05restricted check to V2, stupid mistakeMax Horn
2003-06-05modified commentMax Horn
2003-06-05Regenerate strip table when loadingMax Horn
2003-06-05fix for bug #749355Max Horn
2003-06-05proper const castMax Horn
2003-06-05Synchronize channels playing the same frequency. This preventsJochen Hoenicke
2003-06-05optimisation to blit rects in one shot when width=pitch=screenwidthBertrand Augereau
2003-06-05The Full Throttle end credits (press "W" to skip to them) look much nicerTorbjörn Andersson
2003-06-05cleanupTorbjörn Andersson
2003-06-05Inverse iris transition effect for V2 games. Also, some transition effectsTorbjörn Andersson
2003-06-05Fix the ugly striped shadows in AKOS codec 1 when drawing scaled actors.Torbjörn Andersson
2003-06-05fixed compilation for vc6Paweł Kołodziejski
2003-06-05unmacro-ed and templated ABS, MIN & MAXBertrand Augereau
2003-06-05did a bit of cleaning and added TODOs ;)Bertrand Augereau
2003-06-05use the global BaseCostumeRenderer instead of reinstancing it every timeBertrand Augereau
2003-06-05converted from struc to class and added a function to update _numStrips, need...Bertrand Augereau
2003-06-05added a global CostumeRenderer in the VM, to avoid actors reinstancing it eve...Bertrand Augereau
2003-06-05there are a few places in maniac and zakdemo where we *do* have to store the ...Max Horn
2003-06-05finished my drawBitmap optimisationsMax Horn
2003-06-04some more cleanupMax Horn
2003-06-04some cleanup & refactoring (CJK fonts have proper shadows now, for example); ...Max Horn
2003-06-04looks like a glitch?Max Horn
2003-06-04put a setFeatures member that allows to precompute game-wide stuff, such as C...Bertrand Augereau
2003-06-04cache room strip offsets (this should help performance on PalmOS)Max Horn
2003-06-04fixed compilation for vc6Paweł Kołodziejski
2003-06-04fix warningPaweł Kołodziejski
2003-06-04init _CJKMode properly, in all casesMax Horn