index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2016-03-09
WAGE: Fix calculation for bitmap bboxes
Eugene Sandulenko
2016-03-09
SCUMM: Make DOTT/MM patch check less strict
Willem Jan Palenstijn
2016-03-09
Revert "SCUMM: Fix detection of Maniac Mansion from within DoTT"
Willem Jan Palenstijn
2016-03-09
Merge pull request #702 from ckorn/ftbfs2
Johannes Schickel
2016-03-09
SHERLOCK: Add format to fix compile error
Christoph Korn
2016-03-09
DEVTOOLS: Check configuration and architecture specific directories for MSBuild.
Johannes Schickel
2016-03-09
DEVTOOLS: Use DLL runtime for MSBuild output.
Johannes Schickel
2016-03-09
DEVTOOLS: Use libpng16.lib for libpng for MSVC.
Johannes Schickel
2016-03-09
DEVTOOLS: Enable Edit&Continue on x64 for MSVC2015+.
Johannes Schickel
2016-03-09
DEVTOOLS: Do not ignore libcmt.lib for MSBuild output.
Johannes Schickel
2016-03-09
DEVTOOLS: Do not hardcode runtime libraries for MSVC2015.
Johannes Schickel
2016-03-09
DEVTOOLS: Do not specify SCUMMVM_LIBS include dir twice for MSBuild.
Johannes Schickel
2016-03-09
DEVTOOLS: Fix path separator in MSBuild's global props output.
Johannes Schickel
2016-03-09
SDL: Fix compilation with SDL2 and MSVC2015.
Johannes Schickel
2016-03-09
WAGE: Recomputed md5s of rest of the games
Eugene Sandulenko
2016-03-09
WAGE: Recalculate all md5s based on Mac Resource fork. This eliminates 2 dupl...
Eugene Sandulenko
2016-03-09
SCUMM: Fix detection of Maniac Mansion from within DoTT
Torbjörn Andersson
2016-03-09
WAGE: Fix gameid for Twisted!
Eugene Sandulenko
2016-03-09
WAGE: Skip flood fill in Bitmap when calclating bounds
Eugene Sandulenko
2016-03-09
WAGE: Attempt to fix bounds calculation
Eugene Sandulenko
2016-03-09
GCW0: Remove hardcoded list of skipped engines.
Eugene Sandulenko
2016-03-09
CONFIGURE: Fix options for GCW0
Eugene Sandulenko
2016-03-09
WAGE: Added alternate versions of Karth of the Jungle
Eugene Sandulenko
2016-03-09
WAGE: Precalculate design bounds based on real data
Eugene Sandulenko
2016-03-09
WAGE: More detection entries
Eugene Sandulenko
2016-03-09
WAGE: Added Minitorian game detection
Eugene Sandulenko
2016-03-09
WAGE: Added one more game
Eugene Sandulenko
2016-03-09
Merge pull request #699 from criezy/sword25-en-speech
Eugene Sandulenko
2016-03-09
SWORD25: Fix error after changing language in-game with the data file distrib...
Thierry Crozat
2016-03-09
SCUMM: Fix bugs #7070, #7071.
Johannes Schickel
2016-03-09
SWORD25: Add engine option to use English speech instead of German
Thierry Crozat
2016-03-08
SCI: Fix build with SCI32 disabled.
Johannes Schickel
2016-03-08
SCI: Slight template formatting fixes.
Johannes Schickel
2016-03-08
SCI: Add missing namespace comments in graphics/.
Johannes Schickel
2016-03-08
SCI: Spacing
Filippos Karapetis
2016-03-08
SCI: Split color remapping functionality into a separate class
Filippos Karapetis
2016-03-08
SCI: Update the game ID of a workaround that's only used in QFG4 demo
Filippos Karapetis
2016-03-08
SCI32: Disable kRemapColors32, as SCI32 remapping is still incomplete
Filippos Karapetis
2016-03-08
SCI: Separate the demos of QFG4, PQ4 and GK1 from their full versions
Filippos Karapetis
2016-03-08
LAB: Remove gap handling from removeSaveState.
Johannes Schickel
2016-03-08
ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines.
Johannes Schickel
2016-03-08
ENGINES: Make variable names of ADGameDescription conform to our guidelines.
Johannes Schickel
2016-03-08
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
Johannes Schickel
2016-03-08
ENGINES: Fix formatting.
Johannes Schickel
2016-03-08
SCI32: Clean up kIsOnMe and fix rounding bug
Colin Snover
2016-03-08
CONFIGURE: Remove out dated comment for MinGW.
Kirben
2016-03-08
CONFIGURE: Update FluidSynth libraries for MinGW.
Kirben
2016-03-07
SCI32: Add unnecessary micro-optimisation to palette merging code
Colin Snover
2016-03-07
SCI32: Fix palette color overflow
Colin Snover
2016-03-07
SCI32: Actually use the BitmapFlags enum
Colin Snover
[prev]
[next]