aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2004-11-06Remove stray ;Travis Howell
svn-id: r15717
2004-11-06Improve reporting (OSD messages, file open errors) and fix typos.Eugene Sandulenko
Forgot to mention: o waveforms.raw is autogenerated if not present svn-id: r15716
2004-11-06Major MT-32 emu overhaul based on KingGuppy's code.Eugene Sandulenko
o added configure option o mi2 intro doesn't freeze anymore and has no sound glitches o missing instruments in many titles are fixed o numerous memory overwrite bugs are fixed o code is cleaned a lot and splitted into many smaller files o mt32.cpp went to backends/midi o synced with upstream code o reverberation fixed * don't complain about File class wrapper :) * all custom types are back * #pragmas are to do * maybe some indentation is wrong too I prefer smaller commits, but this thing came in one piece. svn-id: r15715
2004-11-05Fix #includeEugene Sandulenko
svn-id: r15714
2004-11-05TypoTravis Howell
svn-id: r15713
2004-11-05Add patch #1060453 - MIVGA: Actor Scale PatchTravis Howell
svn-id: r15712
2004-11-04Delegate channel functions to any MidiDriver. This is useful for theEugene Sandulenko
MT-32 emulation and quite possibly other MidiDrivers in future. svn-id: r15711
2004-11-03Whitespace fixTorbjörn Andersson
svn-id: r15710
2004-11-02Hacked Okk entry is not needed anymore.Eugene Sandulenko
svn-id: r15709
2004-11-02Removed unknown part of IMAGE_HEADER struct since it wasn't used in theTorbjörn Andersson
original code either. (Apparently it was reserved for future use.) I think the only remaining data structure with unknown members now is ANIMATION_HEADER. Of course, there's probably a lot that isn't implemented at all, too... svn-id: r15708
2004-11-01Renamed the "unknown" parameters. I hope I didn't make too many errors.Torbjörn Andersson
svn-id: r15707
2004-10-31UpdatesTorbjörn Andersson
svn-id: r15706
2004-10-31Renamed an "unknown" variable.Torbjörn Andersson
svn-id: r15705
2004-10-31Whitespace fixesTorbjörn Andersson
svn-id: r15704
2004-10-30Turn some methods into functions (potentially gives better code, and we may ↵Max Horn
want to move some of those into the graphics/ module one day) svn-id: r15703
2004-10-30Let Saga::SURFACE inherit from SURFACEMax Horn
svn-id: r15702
2004-10-30Doxygen fixesMax Horn
svn-id: r15701
2004-10-30More doxygen fixesMax Horn
svn-id: r15700
2004-10-30Doxygen fixesMax Horn
svn-id: r15699
2004-10-30Fix by salty-horse: "currently, it doesn't handle the last word in a sentenceMax Horn
properly. the width comes out garbage, and then it is sometimes moved to the next line for no reason svn-id: r15698
2004-10-30Brute-force workaround for speech decoder crashes in the BS1 demo. It stillTorbjörn Andersson
doesn't work very well, though... svn-id: r15697
2004-10-30Renaming of struct members.Torbjörn Andersson
svn-id: r15696
2004-10-28Renamed some previously unknown variables.Torbjörn Andersson
svn-id: r15695
2004-10-28Updated with my recent actor flag changes.Torbjörn Andersson
svn-id: r15694
2004-10-28replaced printf usage in sagaPaweł Kołodziejski
svn-id: r15693
2004-10-28Remove strayTravis Howell
svn-id: r15692
2004-10-27Implement some script functions and report stubs.Eugene Sandulenko
svn-id: r15691
2004-10-27removed R_ prefix with few r_ tooPaweł Kołodziejski
svn-id: r15690
2004-10-27Update SAGA issues.Eugene Sandulenko
svn-id: r15689
2004-10-27Started to rework script threads. Partially moved to thread flags.Eugene Sandulenko
Scene skipping now works, but scripts aren't chained yet. svn-id: r15688
2004-10-26Better test for if it's the protagonist who leaves the scene.Torbjörn Andersson
svn-id: r15687
2004-10-26Note which entry corresponds to which actor in the actor table.Torbjörn Andersson
svn-id: r15686
2004-10-26Rename fields in R_ACTORTABLE struct (I think this is what they mean), andTorbjörn Andersson
added symbolic names for actor flags. svn-id: r15685
2004-10-25use relative timing instead of constant values.Robert Göffringmann
svn-id: r15684
2004-10-24o Sync with upstream sourceEugene Sandulenko
o Move back to old sawtooth filter, which sounds better svn-id: r15683
2004-10-24More cleanup. Too bored to continue now.Torbjörn Andersson
svn-id: r15682
2004-10-24More cleanup.Torbjörn Andersson
svn-id: r15681
2004-10-24Fun shops start.Travis Howell
svn-id: r15680
2004-10-24o Check size of waveforms.raw so output rate could be adjustedEugene Sandulenko
o Eliminate rom_path, as we use our File class svn-id: r15679
2004-10-24Revert, in order to be backwards compatbile with saved games.Travis Howell
svn-id: r15678
2004-10-24Add correct actor number values for a few HE games.Travis Howell
svn-id: r15677
2004-10-24Add small debugger font to NEWSMax Horn
svn-id: r15676
2004-10-24*** empty log message ***Travis Howell
svn-id: r15675
2004-10-24OoopsTravis Howell
svn-id: r15674
2004-10-24Move number of actors to scumm settings.Travis Howell
The amount of actors in HE games changes a lot between games. svn-id: r15673
2004-10-24Only 20 actors in Sam & Max.Travis Howell
svn-id: r15672
2004-10-23Patch #1048283 (Improved CJK / FM-TOWNS support & some documention)Max Horn
svn-id: r15671
2004-10-23OopsEugene Sandulenko
svn-id: r15670
2004-10-23o Turn BASE_FREQ constant into variable. MT-32 has to be run in lesser time ↵Eugene Sandulenko
slices. o Attempt to fix mi2, but that cure for symptom, not the cause. Under dosbox header is always valid, but here we get 0x41001612 instead of 0x41101612. svn-id: r15669
2004-10-23OpenBSD is _not_ a.out on i386/amd64Jonathan Gray
svn-id: r15668