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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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Author
2019-09-25
GLK: ADRIFT: Convert overall game quit long jump to use contexts
Paul Gilbert
2019-09-25
GLK: ALAN3: Merge duplicate jumps.h
Paul Gilbert
2019-09-25
GLK: ADRIFT: Refactor TAF file parser to not use longjmp
Paul Gilbert
2019-09-25
GLK: ADRIFT: Convert parser code to no longer use longjmp
Paul Gilbert
2019-09-25
GLK: ADRIFT: Refactor tokenizer to not use longjmp
Paul Gilbert
2019-09-25
GLK: Remove some outstanding longjmp artifacts from sub-engines
Paul Gilbert
2019-09-25
GLK: ADRIFT: Add loading savegames from launcher
Paul Gilbert
2019-09-25
GLK: ADRIFT: Fixes for loading savegames to work
Paul Gilbert
2019-09-25
GLK: ADRIFT: Refactoring load serializer to not use longjmp
Paul Gilbert
2019-09-25
GLK: ADRIFT: Encapsulation serialization code into their own classes
Paul Gilbert
2019-09-25
GLK: ADRIFT: In progress implementing savegames
Paul Gilbert
2019-09-25
GLK: ADRIFT: Fix save serialization to memos
Paul Gilbert
2019-09-25
GLK: ADRIFT: Formatting
Paul Gilbert
2019-09-25
GLK: ADRIFT: Formatting
dreammaster
2019-09-25
GLK: ADRIFT: Method renaming
Paul Gilbert
2019-09-25
GLK: ADRIFT: Fix exiting game out of debug prompt
Paul Gilbert
2019-09-25
GLK: ADRIFT: Implement zlib decompression
Paul Gilbert
2019-09-25
GLK: ADRIFT: Flag loading game message as translatable
Paul Gilbert
2019-09-25
GLK: ADRIFT: Hooking up game code to skeleton engine class
Paul Gilbert
2019-09-25
GLK: ADRIFT: Added remaining detection entries
Paul Gilbert
2019-09-25
GLK: ADRIFT: Adding competition detection entries
Paul Gilbert
2019-09-25
GLK: ADRIFT: Added Italian detection
Paul Gilbert
2019-09-25
GLK: ADRIFT: Adding Blorb support
Paul Gilbert
2019-09-25
GLK: ADRIFT: Adding detection entries
Paul Gilbert
2019-09-25
GLK: ADRIFT: Fixes to startup code
Paul Gilbert
2019-09-25
GLK: ADRIFT: Skeleton sub-engine commit
Paul Gilbert
2019-09-25
MSVC: Fix MoveFile error when destination exists
Le Philousophe
2019-09-25
I18N: Update translation (Spanish)
Rodrigo Vegas Sánchez-Ferrero
2019-09-24
KYRA: Update Maemo workaround
Tarek Soliman
2019-09-24
MAEMO: Update debian/rules for new files
Tarek Soliman
2019-09-24
SDL: Fix build for older SDL versions
Tarek Soliman
2019-09-24
I18N: Update translation (Dutch)
Ben Castricum
2019-09-24
I18N: Update translation (German)
Lothar Serra Mari
2019-09-24
ANDROID: Use _system->destroy() instead of just delete in JNI::Destroy()
Thanasis Antoniou
2019-09-23
SCI32: Fix QFG4 door oiling when picking locks
sluicebox
2019-09-24
I18N: Update translation (Danish)
scootergrisen
2019-09-23
COMMON: Workaround for a compiler bug in osx_intel buildbot toolchain
Eugene Sandulenko
2019-09-23
ILLUSIONS: DUCKMAN: Fix endless SFX bug #11161
Eric Fry
2019-09-23
ANDROID: Remove duplicate _system->quit() from JNI::Destroy()
Thanasis Antoniou
2019-09-23
ANDROID: Fix crash when exiting a game (Blade Runner)
Thanasis Antoniou
2019-09-23
I18N: Update translation (Italian)
Milo Casagrande
2019-09-23
I18N: Regenerate translations data file
Thierry Crozat
2019-09-23
I18N: Update translations templates
Thierry Crozat
2019-09-23
TOLTECS: Added Polish version detection. Trac#11134
Eugene Sandulenko
2019-09-22
XEEN: Fix ending monster suffering elemental damage
Paul Gilbert
2019-09-23
I18N: Update translations templates
Thierry Crozat
2019-09-23
RELEASE: This is 2.2.0git
Eugene Sandulenko
2019-09-22
QUEEN: Prevent hang when closing core during dialog
Cameron Cawley
2019-09-22
QUEEN: Disable load/save until game is properly initialised
Cameron Cawley
2019-09-22
I18N: Update translations templates
Thierry Crozat
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