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AgeCommit message (Expand)Author
2006-05-24From what I understand, the __ prefix is generally reserved for system headers,Torbjörn Andersson
2006-05-24Removes debug printf.Johannes Schickel
2006-05-24removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRESPaweł Kołodziejski
2006-05-24cleanupPaweł Kołodziejski
2006-05-24fixed modifier keysPaweł Kołodziejski
2006-05-24moved addSpecialDebugLevel into constructorPaweł Kołodziejski
2006-05-24include mouse support alwaysPaweł Kołodziejski
2006-05-24opsPaweł Kołodziejski
2006-05-24formating a bitPaweł Kołodziejski
2006-05-24removed not used anymore variablePaweł Kołodziejski
2006-05-24strip one level of funcPaweł Kołodziejski
2006-05-24Fix compressed sound in makeWAVStream()Travis Howell
2006-05-24Seems like the sound is generated at 22050 Hz regardless of output sample rate.Torbjörn Andersson
2006-05-24Only check if the files on "CD 0" are present. The others are requested withTorbjörn Andersson
2006-05-24Downgraded startHETalkSound() error (when the speech file isn't open) to aTorbjörn Andersson
2006-05-24Fix compileTravis Howell
2006-05-23update make subsystemEugene Sandulenko
2006-05-23imported AGI enginePaweł Kołodziejski
2006-05-23Check _quitFlag during the first parts of the Kyra 3 main menu animation.Torbjörn Andersson
2006-05-23Fix for saving the palette before playing a VQA movie. (Suggested by LordHoto.)Torbjörn Andersson
2006-05-23fix VC & SDL 1.2.10 compilation errorAndrew Kurushin
2006-05-23Update GP32 port. It still doesn't work very well...Won Star
2006-05-23Compile fix for GP32 and PalmOS. GP32 port still doesn't work since when GUI ...Won Star
2006-05-23Reworked the DISPATCH current action to support NPC schedules like the origin...Paul Gilbert
2006-05-23Added a new outer loop for what will later allow the restarting of the game. ...Paul Gilbert
2006-05-23Added the loading of NPC schedulesPaul Gilbert
2006-05-23Added new resource entries for NPC schedules, the Skorl catching animation, a...Paul Gilbert
2006-05-23Added support structures for NPC schedulesPaul Gilbert
2006-05-23Added some extra safety checks. Also contains some started work on redesignin...Paul Gilbert
2006-05-23Added script methods for manipulating current action support data and a stub ...Paul Gilbert
2006-05-23Update details for Russian translationsTravis Howell
2006-05-23Cleanup.Torbjörn Andersson
2006-05-22Fix debug messages.Torbjörn Andersson
2006-05-22Cleanup.Torbjörn Andersson
2006-05-21make printExpr, skipExpr accept both gob1 and gob2 expressionsWillem Jan Palenstijn
2006-05-21Palette handling simplification, suggested by LordHoto.Torbjörn Andersson
2006-05-21If possible, sync the frame to getSoundElapsedTime().Torbjörn Andersson
2006-05-21Grotesque hack to support the jung2.vqa movie. Either the VQA is less wellTorbjörn Andersson
2006-05-21The unsupported cutscene is called "jung", not "junk". (It just happens to lookTorbjörn Andersson
2006-05-21More VQA fixes:Torbjörn Andersson
2006-05-21Don't crash if drawMouse() is called before _mouseSurface is created.Torbjörn Andersson
2006-05-21At LordHoto's request...Torbjörn Andersson
2006-05-21Some minor VQA player fixes:Torbjörn Andersson
2006-05-21- allows kyra3 to exit againJohannes Schickel
2006-05-21- reworks quit handling (no _system->quit() anymore)Johannes Schickel
2006-05-21- adds debugC calls to KyraEngine_v3 functionsJohannes Schickel
2006-05-21Implements kyra3 main menu drawing.Johannes Schickel
2006-05-21Make it so that if the new cursor palette to be set has zero colours, theTorbjörn Andersson
2006-05-21Added two lines for the Lure engine progressPaul Gilbert
2006-05-21Oops, I guess I never got around to fully implement replaceCursorPalette().Torbjörn Andersson