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2008-11-03Simplified Graphics::createPixelFormatFromMask helper.Johannes Schickel
svn-id: r34876
2008-11-03Committed my patch #2216641 "GRAPHICS: PixelFormat introduction".Johannes Schickel
svn-id: r34875
2008-11-03* turned DefaultSaveFileManager::checkPath into a virtual methodMax Horn
* add a subclass of DefaultSaveFileManager for UNIX, POSIXSaveFileManager, which overloads checkPath * switched SDL backend to use POSIXSaveFileManager if UNIX is #defined svn-id: r34872
2008-11-01Commit of patch #2207782 "ARCHIVE: New method 'getMember'".Johannes Schickel
svn-id: r34871
2008-11-01Fixed assorted leaks in NS Amiga.Nicola Mettifogo
svn-id: r34870
2008-10-31Specified VECTOR_RENDERER_FORMAT to 1555 for DS build (at least from the ↵Johannes Schickel
code it looks like DS uses a 1555 overlay). svn-id: r34869
2008-10-30Reset _chunksPerPage after MemoryPool::freeUnusedPages, to avoid enormous ↵Max Horn
memory consumption in various easy to trigger situations; out of paranoia, prohibit for now memory chunks bigger than 16MB svn-id: r34868
2008-10-29Store names for renderer configuration in config file instead of integers.Johannes Schickel
svn-id: r34867
2008-10-29Typo.Johannes Schickel
svn-id: r34866
2008-10-29Enable gui renderer for all bit depths we support currently.Johannes Schickel
svn-id: r34865
2008-10-29Committed my patch from -devel, which reintroduces DISABLE_FANCY_THEMES to ↵Johannes Schickel
strip functionallity in theme renderer uneeded by small devices. svn-id: r34864
2008-10-29Fixed: Text too big in 1x mode.Vicent Marti
svn-id: r34863
2008-10-29Bugfix: Dirty rectangle out of range when blitting into the overlay.Vicent Marti
svn-id: r34862
2008-10-29Removed reference to Common::File in music code, and small cleanup.Nicola Mettifogo
svn-id: r34861
2008-10-29Cleanup of Nippon Safes disk code.Nicola Mettifogo
svn-id: r34860
2008-10-27Removed FIXME and reverted commit #34855, as it's now possible to add a ↵Filippos Karapetis
subfolder to a non-existing folder without crashes with the change in commit #34857 svn-id: r34858
2008-10-27Fix for bug #2198456 "FS: Cannot add a subfolder to a non-existing folder".Johannes Schickel
svn-id: r34857
2008-10-26Implemented FR #2038951: "ALL: visible warning when CD music missing"Filippos Karapetis
svn-id: r34856
2008-10-26Using getChild() with getChild() throws an assertion (a regression of the ↵Filippos Karapetis
latest FS node changes). Commenting out this line with a FIXME so that SAGA games can work once again under Windows svn-id: r34855
2008-10-26Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ↵Filippos Karapetis
as discussed in patch #2122869 svn-id: r34854
2008-10-26Added semi-ugly workaround for bug #2182450 ("BS1 Demo: Crash due to missingTorbjörn Andersson
speech segment"). svn-id: r34853
2008-10-26Another attempt at making the Broken Sword 1 savegame list in the launcher matchTorbjörn Andersson
the in-game one. Only show savegames which actually have a corresponding save file. (That's a trick the in-game dialog doesn't know yet.) The match isn't perfect, though: The launcher lists the first save slot as 0, while the in-game dialog lists it as 1. But changing the launcher one will make it set the wrong "save_slot" value. svn-id: r34851
2008-10-26DS port: My version of devkitpro complains that various symbols are defined inRobin Watts
a different namespace. The fix is to refer to these symbols using ::. svn-id: r34850
2008-10-26DS port: Declare ARM blitters as being ITCM_CODE, so that we avoid the dreadedRobin Watts
"relocation truncated to fit" error in thumb builds. svn-id: r34849
2008-10-26Cleaned up disk code after recent updates to Common::SearchSet.Nicola Mettifogo
svn-id: r34848
2008-10-23Removed obsolete FIXME.Torbjörn Andersson
svn-id: r34846
2008-10-23Pushed down some header depsMax Horn
svn-id: r34845
2008-10-23Add missing break to processSpecialKeys().Travis Howell
svn-id: r34843
2008-10-22Add game path with a depth of level 4, to prevent regressions when loading ↵Travis Howell
files in HE arcade games again. svn-id: r34842
2008-10-22Made constructor of SearchManager singleton privateMax Horn
svn-id: r34841
2008-10-22Remove unnecessary function overloadings for loadBg16 and loadBg256.Kari Salminen
svn-id: r34840
2008-10-22Shut up MSVC and add FIXMEs to Sword's listSaves and ThemeEngine's loadThemeXML.Kari Salminen
svn-id: r34839
2008-10-22Make incrustMask and incrustSprite only draw to the current background in ↵Kari Salminen
Operation Stealth. svn-id: r34838
2008-10-22Committed updated version of my patch #2184529 "SearchSet: Get rid of ↵Johannes Schickel
SharedPtr usage". svn-id: r34837
2008-10-22Removed File::addDefaultDirectoryRecursive, tweaked SearchMan API slightlyMax Horn
svn-id: r34836
2008-10-21Fixed: Broken english in System.h documentation.Vicent Marti
svn-id: r34835
2008-10-21Fixed: Naming of STX files in Scummmodern theme.Vicent Marti
svn-id: r34834
2008-10-21Fix for bug #1960518 "ALL: --list-saves ignores custom paths".Johannes Schickel
svn-id: r34832
2008-10-21Cleanup.Johannes Schickel
svn-id: r34831
2008-10-20Formatting.Johannes Schickel
svn-id: r34830
2008-10-20Fix - at least partially - the list of savegames for the launcher's load dialog.Torbjörn Andersson
But I suspect there are still bugs lurking in that code. I really dislike how Broken Sword 1 handles savegames... svn-id: r34829
2008-10-20I believe this fixes bug #2162345 ("BS1: Can't overwrite savegame"), but I'dTorbjörn Andersson
really appreciate it if someone would test it further, in case I missed something. (Broken Sword 1 stores the names of the savegames in a separate file, and that has to be in sync with the individual savegame files. In my experience, that sort of thing can really attract bugs...) svn-id: r34828
2008-10-19Code formatting fixesMax Horn
svn-id: r34827
2008-10-19Cleanup (Removed an extra 'return 0').Kari Salminen
svn-id: r34826
2008-10-18Fixed: Assert when parsing a corrupted Theme archive (now discarding the ↵Vicent Marti
theme silently as non-valid). svn-id: r34825
2008-10-18Simplify DXAPlayer::decodeZlib, and use common/zlib.h instead of system's zlib.hMax Horn
svn-id: r34824
2008-10-18Implemented visual effects 1, 3, 4, 5, 6, 7 and 16Benjamin Haisch
svn-id: r34823
2008-10-18Fixed warning.Torbjörn Andersson
svn-id: r34822
2008-10-18Add game.cpp to makefileLars Persson
svn-id: r34821
2008-10-18Need a differentiating zlib.h filename for SymbianOS.Lars Persson
svn-id: r34820